/dports/devel/z88dk/z88dk/examples/ |
H A D | collider.c | 35 MOVE_UP, 20, 20, MOVE_RIGHT, 20, 20, 68 MOVE_UP, 38,20, 0,-9, 69 MOVE_UP, 51,20, 0,-9, 70 MOVE_UP, 38,11, 0,-9, 71 MOVE_UP, 51,11, 0,-9, 78 MOVE_UP, 38,47, 0,-9, 79 MOVE_UP, 51,47, 0,-9, 80 MOVE_UP, 38,56, 0,-9, 81 MOVE_UP, 51,56, 0,-9, 280 case MOVE_UP: in player_step() [all …]
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/dports/games/manaplus/manaplus-2.1.3.17/src/input/touch/ |
H A D | touchactions.cpp | 90 touchManager.setActionActive(InputAction::MOVE_UP, false); in moveChar() 95 touchManager.setActionActive(InputAction::MOVE_UP, true); in moveChar() 100 touchManager.setActionActive(InputAction::MOVE_UP, false); in moveChar()
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/dports/games/scourge/scourge/src/render/ |
H A D | animatedshape.cpp | 37 setDir( Constants::MOVE_UP ); // sets dir, angle in AnimatedShape() 57 case Constants::MOVE_UP: in setDir()
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/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima8/world/actors/ |
H A D | avatar_mover_process.h | 79 MOVE_UP = 0x0400, enumerator 88 …ON = MOVE_MOUSE_DIRECTION | MOVE_FORWARD | MOVE_BACK | MOVE_LEFT | MOVE_RIGHT | MOVE_UP | MOVE_DOWN
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/dports/games/ufoai/ufoai-2.5-source/src/tools/radiant/radiant/camera/ |
H A D | Camera.h | 21 const unsigned int MOVE_UP = 1 << 6; variable 26 | MOVE_STRAFELEFT | MOVE_UP | MOVE_DOWN | MOVE_PITCHUP | MOVE_PITCHDOWN;
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/dports/www/moodle39/moodle/admin/tool/usertours/tests/ |
H A D | manager_test.php | 141 \tool_usertours\helper::MOVE_UP, 153 \tool_usertours\helper::MOVE_UP,
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/dports/japanese/w3m/w3m-2b59b9e/doc-jp/ |
H A D | keymap.default | 27 keymap C-p MOVE_UP 86 keymap k MOVE_UP 129 keymap UP MOVE_UP
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/dports/japanese/w3m-img/w3m-2b59b9e/doc-jp/ |
H A D | keymap.default | 27 keymap C-p MOVE_UP 86 keymap k MOVE_UP 129 keymap UP MOVE_UP
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/dports/japanese/w3m/w3m-2b59b9e/doc/ |
H A D | keymap.default | 27 keymap C-p MOVE_UP 86 keymap k MOVE_UP 129 keymap UP MOVE_UP
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/dports/japanese/w3m-img/w3m-2b59b9e/doc/ |
H A D | keymap.default | 27 keymap C-p MOVE_UP 86 keymap k MOVE_UP 129 keymap UP MOVE_UP
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/dports/www/w3m/w3m-2b59b9e/doc-jp/ |
H A D | keymap.default | 27 keymap C-p MOVE_UP 86 keymap k MOVE_UP 129 keymap UP MOVE_UP
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/dports/www/w3m-img/w3m-2b59b9e/doc/ |
H A D | keymap.default | 27 keymap C-p MOVE_UP 86 keymap k MOVE_UP 129 keymap UP MOVE_UP
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/dports/www/w3m/w3m-2b59b9e/doc/ |
H A D | keymap.default | 27 keymap C-p MOVE_UP 86 keymap k MOVE_UP 129 keymap UP MOVE_UP
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/dports/www/w3m-img/w3m-2b59b9e/doc-jp/ |
H A D | keymap.default | 27 keymap C-p MOVE_UP 86 keymap k MOVE_UP 129 keymap UP MOVE_UP
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/dports/www/moodle310/moodle/admin/tool/usertours/tests/ |
H A D | manager_test.php | 141 \tool_usertours\helper::MOVE_UP, 153 \tool_usertours\helper::MOVE_UP,
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/dports/www/moodle311/moodle/admin/tool/usertours/tests/ |
H A D | manager_test.php | 141 \tool_usertours\helper::MOVE_UP, 153 \tool_usertours\helper::MOVE_UP,
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/dports/devel/z88dk/z88dk/examples/pacman/ |
H A D | dstar.c | 85 if (joystick(1) & MOVE_UP) in Gamekeys() 99 if (joystick(2) & MOVE_UP) in Gamekeys()
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/dports/editors/gnome-latex/gnome-latex-3.38.0/src/liblatexila/ |
H A D | latexila-templates-manage-dialog.c | 49 MOVE_UP, enumerator 208 case MOVE_UP: in move_template() 248 move_template (manage_dialog, MOVE_UP); in move_up_button_clicked_cb()
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/dports/devel/raylib/raylib-3.7.0/src/ |
H A D | camera.h | 196 MOVE_UP, enumerator 299 IsKeyDown(CAMERA.moveControl[MOVE_UP]), in UpdateCamera() 423 … 1.0f*direction[MOVE_UP] - 1.0f*direction[MOVE_DOWN])/PLAYER_MOVEMENT_SENSITIVITY; in UpdateCamera() 467 … 1.0f*direction[MOVE_UP] - 1.0f*direction[MOVE_DOWN])/PLAYER_MOVEMENT_SENSITIVITY; in UpdateCamera() 518 CAMERA.moveControl[MOVE_UP] = keyUp; in SetCameraMoveControls()
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/dports/games/scourge/scourge/src/ |
H A D | pathmanager.cpp | 206 if ( ( direction & Constants::MOVE_UP ) > 0 ) return y -1; //hopefully this is the right direction in nextY() 213 if ( direction == Constants::MOVE_UP ) return Constants::MOVE_UP_RIGHT; in getClockwiseDirection() 220 if ( direction == Constants::MOVE_UP_LEFT ) return Constants::MOVE_UP; in getClockwiseDirection() 224 if ( direction == Constants::MOVE_UP ) return Constants::MOVE_UP_LEFT; in getAntiClockwiseDirection() 225 if ( direction == ( Constants::MOVE_UP_RIGHT ) ) return Constants::MOVE_UP; in getAntiClockwiseDirection()
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/dports/databases/sqlitestudio/sqlitestudio-3.3.3/SQLiteStudio3/guiSQLiteStudio/dialogs/ |
H A D | sortdialog.cpp | 200 actionMap[MOVE_UP]->setEnabled(item && ui->list->itemAbove(item) != nullptr); in updateButtons() 242 …createAction(MOVE_UP, ICONS.MOVE_UP, tr("Move column up"), this, SLOT(moveCurrentUp()), ui->toolba… in createActions()
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/dports/multimedia/quodlibet/quodlibet-4.3.0/quodlibet/packages/senf/ |
H A D | _winansi.py | 47 MOVE_UP = "A" variable in AnsiCommand 274 elif cmd in (AnsiCommand.MOVE_UP, AnsiCommand.MOVE_DOWN, 282 if cmd == AnsiCommand.MOVE_UP:
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/dports/audio/py-mutagen/mutagen-1.42.0/mutagen/_senf/ |
H A D | _winansi.py | 47 MOVE_UP = "A" variable in AnsiCommand 274 elif cmd in (AnsiCommand.MOVE_UP, AnsiCommand.MOVE_DOWN, 282 if cmd == AnsiCommand.MOVE_UP:
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/dports/devel/z88dk/z88dk/examples/sound/psglib/ |
H A D | main.c | 27 if ( k & MOVE_UP ) return '0'; in readkey()
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/dports/cad/horizon-eda/horizon-2.1.0/src/core/tools/ |
H A D | tool_resize_symbol.hpp | 16 I::LMB, I::CANCEL, I::RMB, I::MOVE_UP, I::MOVE_DOWN, I::MOVE_LEFT, I::MOVE_RIGHT, in get_actions()
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