Searched refs:MSG_BOX_FLAG_YESNOLIE (Results 1 – 3 of 3) sorted by relevance
19 MSG_BOX_FLAG_YESNOLIE, // ok and contract buttons enumerator
260 case MSG_BOX_FLAG_YESNOLIE: in DoMessageBox()372 case MSG_BOX_FLAG_YESNOLIE: in ExitMsgBox()508 case MSG_BOX_FLAG_YESNOLIE: in MessageBoxScreenHandle()
4209 …DoMessageBox(MSG_BOX_BASIC_STYLE, TacticalStr[YESNOLIE_STR], GAME_SCREEN, MSG_BOX_FLAG_YESNOLIE, D… in StartDialogueMessageBox()