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Searched refs:MSG_HITWALL (Results 1 – 6 of 6) sorted by relevance

/dports/games/angband/Angband-4.2.2/src/
H A Dcmd-cave.c1026 msgt(MSG_HITWALL, in move_player()
1031 msgt(MSG_HITWALL, "You feel a door blocking your way."); in move_player()
1035 msgt(MSG_HITWALL, "You feel a wall blocking your way."); in move_player()
1041 msgt(MSG_HITWALL, in move_player()
1044 msgt(MSG_HITWALL, "There is a door blocking your way."); in move_player()
1046 msgt(MSG_HITWALL, "There is a wall blocking your way."); in move_player()
1169 msgt(MSG_HITWALL, "There is a pile of rubble in the way!"); in do_cmd_walk_test()
1175 msgt(MSG_HITWALL, "There is a wall in the way!"); in do_cmd_walk_test()
/dports/games/zangband/zangband/lib/pref/
H A Dmessage.prf77 # MSG_HITWALL
/dports/games/mangband/mangband-1.5.3/src/server/
H A Dcmd1.c1884 sound(p_ptr, MSG_HITWALL); in move_player()
1894 sound(p_ptr, MSG_HITWALL); in move_player()
1903 sound(p_ptr, MSG_HITWALL); in move_player()
1912 sound(p_ptr, MSG_HITWALL); in move_player()
1925 sound(p_ptr, MSG_HITWALL); in move_player()
1933 sound(p_ptr, MSG_HITWALL); in move_player()
1940 sound(p_ptr, MSG_HITWALL); in move_player()
1947 sound(p_ptr, MSG_HITWALL); in move_player()
/dports/games/mangband/mangband-1.5.3/src/common/
H A Ddefines.h707 #define MSG_HITWALL 15 macro
/dports/games/angband/Angband-4.2.2/lib/customize/
H A Dmessage.prf73 # MSG_HITWALL
/dports/games/zangband/zangband/src/
H A Ddefines.h4781 #define MSG_HITWALL 15 macro