Searched refs:MSG_HITWALL (Results 1 – 6 of 6) sorted by relevance
/dports/games/angband/Angband-4.2.2/src/ |
H A D | cmd-cave.c | 1026 msgt(MSG_HITWALL, in move_player() 1031 msgt(MSG_HITWALL, "You feel a door blocking your way."); in move_player() 1035 msgt(MSG_HITWALL, "You feel a wall blocking your way."); in move_player() 1041 msgt(MSG_HITWALL, in move_player() 1044 msgt(MSG_HITWALL, "There is a door blocking your way."); in move_player() 1046 msgt(MSG_HITWALL, "There is a wall blocking your way."); in move_player() 1169 msgt(MSG_HITWALL, "There is a pile of rubble in the way!"); in do_cmd_walk_test() 1175 msgt(MSG_HITWALL, "There is a wall in the way!"); in do_cmd_walk_test()
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/dports/games/zangband/zangband/lib/pref/ |
H A D | message.prf | 77 # MSG_HITWALL
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/dports/games/mangband/mangband-1.5.3/src/server/ |
H A D | cmd1.c | 1884 sound(p_ptr, MSG_HITWALL); in move_player() 1894 sound(p_ptr, MSG_HITWALL); in move_player() 1903 sound(p_ptr, MSG_HITWALL); in move_player() 1912 sound(p_ptr, MSG_HITWALL); in move_player() 1925 sound(p_ptr, MSG_HITWALL); in move_player() 1933 sound(p_ptr, MSG_HITWALL); in move_player() 1940 sound(p_ptr, MSG_HITWALL); in move_player() 1947 sound(p_ptr, MSG_HITWALL); in move_player()
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/dports/games/mangband/mangband-1.5.3/src/common/ |
H A D | defines.h | 707 #define MSG_HITWALL 15 macro
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/dports/games/angband/Angband-4.2.2/lib/customize/ |
H A D | message.prf | 73 # MSG_HITWALL
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/dports/games/zangband/zangband/src/ |
H A D | defines.h | 4781 #define MSG_HITWALL 15 macro
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