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Searched refs:MS_AcidSpray (Results 1 – 9 of 9) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/xeen/
H A Dspells.h35 MS_AcidSpray = 0, MS_Awaken = 1, MS_BeastMaster = 2, MS_Bless = 3, enumerator
H A Ddebugger.cpp84 if (spellId >= MS_AcidSpray && spellId <= MS_WizardEye) { in cmdSpell()
H A Dspells.cpp156 MS_ColdRay, MS_CurePoison, MS_AcidSpray, MS_TimeDistortion, MS_DragonSleep, in castItemSpell()
/dports/games/scummvm/scummvm-2.5.1/engines/xeen/
H A Dspells.h35 MS_AcidSpray = 0, MS_Awaken = 1, MS_BeastMaster = 2, MS_Bless = 3, enumerator
H A Ddebugger.cpp84 if (spellId >= MS_AcidSpray && spellId <= MS_WizardEye) { in cmdSpell()
H A Dspells.cpp164 MS_ColdRay, MS_CurePoison, MS_AcidSpray, MS_TimeDistortion, MS_DragonSleep, in castItemSpell()
/dports/games/libretro-scummvm/scummvm-7b1e929/devtools/create_xeen/
H A Dconstants.cpp36 MS_AcidSpray = 0, MS_Awaken = 1, MS_BeastMaster = 2, MS_Bless = 3, enumerator
1021 MS_ColdRay, MS_CurePoison, MS_AcidSpray, MS_TimeDistortion,
/dports/games/scummvm/scummvm-2.5.1/devtools/create_xeen/
H A Dconstants.h30 MS_AcidSpray = 0, enumerator
H A Dconstants.cpp689 MS_ColdRay, MS_CurePoison, MS_AcidSpray, MS_TimeDistortion,