Searched refs:MS_AcidSpray (Results 1 – 9 of 9) sorted by relevance
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/xeen/ |
H A D | spells.h | 35 MS_AcidSpray = 0, MS_Awaken = 1, MS_BeastMaster = 2, MS_Bless = 3, enumerator
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H A D | debugger.cpp | 84 if (spellId >= MS_AcidSpray && spellId <= MS_WizardEye) { in cmdSpell()
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H A D | spells.cpp | 156 MS_ColdRay, MS_CurePoison, MS_AcidSpray, MS_TimeDistortion, MS_DragonSleep, in castItemSpell()
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/dports/games/scummvm/scummvm-2.5.1/engines/xeen/ |
H A D | spells.h | 35 MS_AcidSpray = 0, MS_Awaken = 1, MS_BeastMaster = 2, MS_Bless = 3, enumerator
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H A D | debugger.cpp | 84 if (spellId >= MS_AcidSpray && spellId <= MS_WizardEye) { in cmdSpell()
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H A D | spells.cpp | 164 MS_ColdRay, MS_CurePoison, MS_AcidSpray, MS_TimeDistortion, MS_DragonSleep, in castItemSpell()
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/dports/games/libretro-scummvm/scummvm-7b1e929/devtools/create_xeen/ |
H A D | constants.cpp | 36 MS_AcidSpray = 0, MS_Awaken = 1, MS_BeastMaster = 2, MS_Bless = 3, enumerator 1021 MS_ColdRay, MS_CurePoison, MS_AcidSpray, MS_TimeDistortion,
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/dports/games/scummvm/scummvm-2.5.1/devtools/create_xeen/ |
H A D | constants.h | 30 MS_AcidSpray = 0, enumerator
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H A D | constants.cpp | 689 MS_ColdRay, MS_CurePoison, MS_AcidSpray, MS_TimeDistortion,
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