Searched refs:MS_IdentifyMonster (Results 1 – 7 of 7) sorted by relevance
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/xeen/ |
H A D | spells.h | 46 MS_IdentifyMonster = 34, MS_Implosion = 35, MS_Incinerate = 36, enumerator
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H A D | spells.cpp | 153 MS_WizardEye, MS_Bless, MS_IdentifyMonster, MS_LightningBolt, MS_HolyBonus, in castItemSpell()
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/dports/games/scummvm/scummvm-2.5.1/engines/xeen/ |
H A D | spells.h | 46 MS_IdentifyMonster = 34, MS_Implosion = 35, MS_Incinerate = 36, enumerator
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H A D | spells.cpp | 161 MS_WizardEye, MS_Bless, MS_IdentifyMonster, MS_LightningBolt, MS_HolyBonus, in castItemSpell()
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/dports/games/libretro-scummvm/scummvm-7b1e929/devtools/create_xeen/ |
H A D | constants.cpp | 47 MS_IdentifyMonster = 34, MS_Implosion = 35, MS_Incinerate = 36, enumerator 1017 MS_Levitate, MS_WizardEye, MS_Bless, MS_IdentifyMonster,
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/dports/games/scummvm/scummvm-2.5.1/devtools/create_xeen/ |
H A D | constants.h | 64 MS_IdentifyMonster = 34, enumerator
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H A D | constants.cpp | 685 MS_Levitate, MS_WizardEye, MS_Bless, MS_IdentifyMonster,
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