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Searched refs:MT_DROWNNUMBERS (Results 1 – 4 of 4) sorted by relevance

/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/
H A Dinfo.h4926 MT_DROWNNUMBERS, // Drowning Timer enumerator
H A Dp_floor.c1059 case MT_DROWNNUMBERS: in SearchMarioNode()
H A Dp_user.c2946 …? player->mo->z - FixedMul(8*FRACUNIT + mobjinfo[MT_DROWNNUMBERS].height, FixedMul(player->mo->sca… in P_CheckUnderwaterAndSpaceTimer()
2949 mobj_t *numbermobj = P_SpawnMobj(player->mo->x, player->mo->y, height, MT_DROWNNUMBERS); in P_CheckUnderwaterAndSpaceTimer()
H A Dp_mobj.c7772 case MT_DROWNNUMBERS: in P_MobjSceneryThink()