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Searched refs:MUS_MP3 (Results 1 – 25 of 53) sorted by relevance

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/dports/audio/sdl_mixer/SDL_mixer-1.2.12/
H A Dmusic.c324 case MUS_MP3:
501 return MUS_MP3;
566 type = MUS_MP3;
656 case MUS_MP3:
672 case MUS_MP3:
826 case MUS_MP3:
951 case MUS_MP3:
1066 case MUS_MP3:
1172 case MUS_MP3:
1263 case MUS_MP3:
[all …]
/dports/games/kuklomenos/kuklomenos-0.4.5/SDL_mixer/
H A Dmusic.c349 case MUS_MP3: in music_mixer()
612 music->type = MUS_MP3;
724 case MUS_MP3:
817 case MUS_MP3:
912 case MUS_MP3:
1001 case MUS_MP3:
1074 case MUS_MP3:
1221 case MUS_MP3:
1463 music->type = MUS_MP3;
H A DSDL_mixer.h106 MUS_MP3, enumerator
/dports/games/scummvm/scummvm-2.5.1/engines/ags/engine/media/audio/
H A Daudio_defines.h27 #define MUS_MP3 2 macro
H A Dsound.cpp58 return new SoundClipWave<MUS_MP3>(audioStream, voll, false); in my_load_static_mp3()
/dports/games/ags/ags_linux_v.3.4.4.1/Engine/media/audio/
H A Daudiodefines.h19 #define MUS_MP3 2 macro
H A Dclip_mymp3.cpp192 return MUS_MP3; in get_sound_type()
H A Dclip_mystaticmp3.cpp177 return MUS_MP3; in get_sound_type()
/dports/games/edge/Edge-1.35-source/ddf/
H A Dplaylist.h40 MUS_MP3 = 5, enumerator
/dports/games/openlierox/OpenLieroX/include/
H A DSounds.h44 #define SND_MP3 MUS_MP3
/dports/games/scummvm/scummvm-2.5.1/engines/ags/engine/ac/
H A Dglobal_audio.cpp281 if (_G(current_music_type) != MUS_MP3 && _G(current_music_type) != MUS_OGG) in SeekMP3PosMillis()
297 if (_G(current_music_type) != MUS_MP3 && _G(current_music_type) != MUS_OGG) in GetMP3PosMillis()
410 _G(current_music_type) = MUS_MP3; in PlayMP3File()
/dports/audio/sdl2_mixer/SDL2_mixer-2.0.4/
H A Dmusic.c361 if (has_music(MUS_MP3)) { in open_music_type()
431 return MUS_MP3; in detect_music_type_from_magic()
528 type = MUS_MP3; in Mix_LoadMUS()
/dports/games/julius/julius-1.7.0/src/platform/
H A Dsound_device.c215 …data.music = Mix_LoadMUSType_RW(sdl_music, file_has_extension(filename, "mp3") ? MUS_MP3 : MUS_WAV… in sound_device_play_music()
222 …data.music = Mix_LoadMUSType_RW(sdl_fp, file_has_extension(filename, "mp3") ? MUS_MP3 : MUS_WAV, S… in sound_device_play_music()
/dports/games/augustus/augustus-3.1.0/src/platform/
H A Dsound_device.c218 …data.music = Mix_LoadMUSType_RW(sdl_music, file_has_extension(filename, "mp3") ? MUS_MP3 : MUS_WAV… in sound_device_play_music()
225 …data.music = Mix_LoadMUSType_RW(sdl_fp, file_has_extension(filename, "mp3") ? MUS_MP3 : MUS_WAV, S… in sound_device_play_music()
/dports/games/edge/Edge-1.35-source/src/
H A Ds_music.cc86 if (play->type == MUS_MP3) in S_ChangeMusic()
/dports/games/frogatto/frogatto-1.3.1/MacOSJet/dylibs/SDL_mixer.framework/Versions/A/Headers/
H A DSDL_mixer.h106 MUS_MP3, enumerator
/dports/games/biniax2/biniax2-1.30_9/SDLinclude/
H A DSDL_mixer.h101 MUS_MP3 enumerator
/dports/games/blinkensisters/blinkensisters/lostpixels/game/software/WIN32/SDL_Mixer/include/
H A DSDL_mixer.h106 MUS_MP3 enumerator
/dports/games/NBlood/NBlood-a1689a4/platform/Wii/include/SDL/
H A DSDL_mixer.h106 MUS_MP3, enumerator
/dports/games/cube/cube_source/include/
H A DSDL_mixer.h106 MUS_MP3 enumerator
/dports/games/scourge/scourge/xcode10.4/Frameworks/SDL_mixer.framework/Versions/A/Headers/
H A DSDL_mixer.h106 MUS_MP3, enumerator
/dports/games/bloodfrontier/bloodfrontier/src/include/
H A DSDL_mixer.h106 MUS_MP3, enumerator
/dports/games/redeclipse/base-2.0.0/bin/redeclipse.app/Contents/Frameworks/SDL2_mixer.framework/Versions/A/Headers/
H A DSDL_mixer.h124 MUS_MP3, enumerator
/dports/games/redeclipse16/base-1.6.0/bin/redeclipse.app/Contents/Frameworks/SDL2_mixer.framework/Versions/A/Headers/
H A DSDL_mixer.h124 MUS_MP3, enumerator
/dports/games/tesseract-data/tesseract/src/include/
H A DSDL_mixer.h124 MUS_MP3, enumerator

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