/dports/audio/sdl_mixer/SDL_mixer-1.2.12/ |
H A D | music.c | 324 case MUS_MP3: 501 return MUS_MP3; 566 type = MUS_MP3; 656 case MUS_MP3: 672 case MUS_MP3: 826 case MUS_MP3: 951 case MUS_MP3: 1066 case MUS_MP3: 1172 case MUS_MP3: 1263 case MUS_MP3: [all …]
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/dports/games/kuklomenos/kuklomenos-0.4.5/SDL_mixer/ |
H A D | music.c | 349 case MUS_MP3: in music_mixer() 612 music->type = MUS_MP3; 724 case MUS_MP3: 817 case MUS_MP3: 912 case MUS_MP3: 1001 case MUS_MP3: 1074 case MUS_MP3: 1221 case MUS_MP3: 1463 music->type = MUS_MP3;
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H A D | SDL_mixer.h | 106 MUS_MP3, enumerator
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/dports/games/scummvm/scummvm-2.5.1/engines/ags/engine/media/audio/ |
H A D | audio_defines.h | 27 #define MUS_MP3 2 macro
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H A D | sound.cpp | 58 return new SoundClipWave<MUS_MP3>(audioStream, voll, false); in my_load_static_mp3()
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/dports/games/ags/ags_linux_v.3.4.4.1/Engine/media/audio/ |
H A D | audiodefines.h | 19 #define MUS_MP3 2 macro
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H A D | clip_mymp3.cpp | 192 return MUS_MP3; in get_sound_type()
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H A D | clip_mystaticmp3.cpp | 177 return MUS_MP3; in get_sound_type()
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/dports/games/edge/Edge-1.35-source/ddf/ |
H A D | playlist.h | 40 MUS_MP3 = 5, enumerator
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/dports/games/openlierox/OpenLieroX/include/ |
H A D | Sounds.h | 44 #define SND_MP3 MUS_MP3
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/dports/games/scummvm/scummvm-2.5.1/engines/ags/engine/ac/ |
H A D | global_audio.cpp | 281 if (_G(current_music_type) != MUS_MP3 && _G(current_music_type) != MUS_OGG) in SeekMP3PosMillis() 297 if (_G(current_music_type) != MUS_MP3 && _G(current_music_type) != MUS_OGG) in GetMP3PosMillis() 410 _G(current_music_type) = MUS_MP3; in PlayMP3File()
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/dports/audio/sdl2_mixer/SDL2_mixer-2.0.4/ |
H A D | music.c | 361 if (has_music(MUS_MP3)) { in open_music_type() 431 return MUS_MP3; in detect_music_type_from_magic() 528 type = MUS_MP3; in Mix_LoadMUS()
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/dports/games/julius/julius-1.7.0/src/platform/ |
H A D | sound_device.c | 215 …data.music = Mix_LoadMUSType_RW(sdl_music, file_has_extension(filename, "mp3") ? MUS_MP3 : MUS_WAV… in sound_device_play_music() 222 …data.music = Mix_LoadMUSType_RW(sdl_fp, file_has_extension(filename, "mp3") ? MUS_MP3 : MUS_WAV, S… in sound_device_play_music()
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/dports/games/augustus/augustus-3.1.0/src/platform/ |
H A D | sound_device.c | 218 …data.music = Mix_LoadMUSType_RW(sdl_music, file_has_extension(filename, "mp3") ? MUS_MP3 : MUS_WAV… in sound_device_play_music() 225 …data.music = Mix_LoadMUSType_RW(sdl_fp, file_has_extension(filename, "mp3") ? MUS_MP3 : MUS_WAV, S… in sound_device_play_music()
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/dports/games/edge/Edge-1.35-source/src/ |
H A D | s_music.cc | 86 if (play->type == MUS_MP3) in S_ChangeMusic()
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/dports/games/frogatto/frogatto-1.3.1/MacOSJet/dylibs/SDL_mixer.framework/Versions/A/Headers/ |
H A D | SDL_mixer.h | 106 MUS_MP3, enumerator
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/dports/games/biniax2/biniax2-1.30_9/SDLinclude/ |
H A D | SDL_mixer.h | 101 MUS_MP3 enumerator
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/dports/games/blinkensisters/blinkensisters/lostpixels/game/software/WIN32/SDL_Mixer/include/ |
H A D | SDL_mixer.h | 106 MUS_MP3 enumerator
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/dports/games/NBlood/NBlood-a1689a4/platform/Wii/include/SDL/ |
H A D | SDL_mixer.h | 106 MUS_MP3, enumerator
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/dports/games/cube/cube_source/include/ |
H A D | SDL_mixer.h | 106 MUS_MP3 enumerator
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/dports/games/scourge/scourge/xcode10.4/Frameworks/SDL_mixer.framework/Versions/A/Headers/ |
H A D | SDL_mixer.h | 106 MUS_MP3, enumerator
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/dports/games/bloodfrontier/bloodfrontier/src/include/ |
H A D | SDL_mixer.h | 106 MUS_MP3, enumerator
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/dports/games/redeclipse/base-2.0.0/bin/redeclipse.app/Contents/Frameworks/SDL2_mixer.framework/Versions/A/Headers/ |
H A D | SDL_mixer.h | 124 MUS_MP3, enumerator
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/dports/games/redeclipse16/base-1.6.0/bin/redeclipse.app/Contents/Frameworks/SDL2_mixer.framework/Versions/A/Headers/ |
H A D | SDL_mixer.h | 124 MUS_MP3, enumerator
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/dports/games/tesseract-data/tesseract/src/include/ |
H A D | SDL_mixer.h | 124 MUS_MP3, enumerator
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