Searched refs:MUT1_PANIC_HIT (Results 1 – 6 of 6) sorted by relevance
7028 MUT1_PANIC_HIT,
1230 else if (mut_ptr->which == MUT1_PANIC_HIT) in mutation_power_aux()
3468 case MUT1_PANIC_HIT: in borg_mutate_damage_monster()3583 bp_ptr->muta1 & MUT1_PANIC_HIT) in borg_attack_mutation()
3302 case MUT1_PANIC_HIT: in borg_mutation_check()
487 #define MUT1_PANIC_HIT 0x02000000L macro
1533 if (p_ptr->muta1 & MUT1_PANIC_HIT) in player_flags()