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Searched refs:MUT1_PANIC_HIT (Results 1 – 6 of 6) sorted by relevance

/dports/games/zangband/zangband/src/
H A Dtables.c7028 MUT1_PANIC_HIT,
H A Dmutation.c1230 else if (mut_ptr->which == MUT1_PANIC_HIT) in mutation_power_aux()
H A Dzbmagic2.c3468 case MUT1_PANIC_HIT: in borg_mutate_damage_monster()
3583 bp_ptr->muta1 & MUT1_PANIC_HIT) in borg_attack_mutation()
H A Dzborg3.c3302 case MUT1_PANIC_HIT: in borg_mutation_check()
H A Ddefines.h487 #define MUT1_PANIC_HIT 0x02000000L macro
H A Dfiles.c1533 if (p_ptr->muta1 & MUT1_PANIC_HIT) in player_flags()