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Searched refs:MU_MID (Results 1 – 8 of 8) sorted by relevance

/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/sdl/
H A Dmixer_sound.c131 if (I_SongType() != MU_NONE && I_SongType() != MU_MID_EX && I_SongType() != MU_MID) in Midiplayer_Onchange()
633 if (I_SongType() == MU_MID) in get_real_volume()
818 return MU_MID; in I_SongType()
930 if (!music || I_SongType() == MU_MOD || I_SongType() == MU_MID) in I_GetSongLength()
986 if (!music || I_SongType() == MU_MOD || I_SongType() == MU_MID) in I_GetSongLoopPoint()
1030 if (!music || I_SongType() == MU_MID) in I_SetSongPosition()
1095 if (!music || I_SongType() == MU_MID) in I_GetSongPosition()
1389 if(I_SongType() == MU_MID) // really, SDL Mixer? why can't you pause MIDI??? in I_PauseSong()
1392 if(I_SongType() != MU_GME && I_SongType() != MU_MOD && I_SongType() != MU_MID) in I_PauseSong()
1401 if (I_SongType() == MU_MID) in I_ResumeSong()
[all …]
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/win32/
H A Dwin_snd.c479 return MU_MID; in I_SongType()
776 if (I_SongType() != MU_MID) in I_PlaySong()
810 if (I_SongType() == MU_MID) in I_SetMusicVolume()
821 if (I_SongType() == MU_MID) in I_GetSongLength()
841 if(I_SongType() == MU_MID) in I_SetSongPosition()
863 if(I_SongType() == MU_MID) in I_GetSongPosition()
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/
H A Di_sound.h26 MU_MID, enumerator
H A Ds_sound.c2041 boolean currentmidi = (I_SongType() == MU_MID || I_SongType() == MU_MID_EX); in S_RecallMusic()
2265 boolean currentmidi = (I_SongType() == MU_MID || I_SongType() == MU_MID_EX); in S_ChangeMusicEx()
2397 case MU_MID: in S_SetMusicVolume()
2596 if (S_MusicType() != MU_MID && S_MusicType() != MU_MID_EX) in GameDigiMusic_OnChange()
2631 if (S_MusicType() == MU_MID || S_MusicType() == MU_MID_EX) in GameMIDIMusic_OnChange()
H A Ddeh_tables.c5434 {"MU_MID", MU_MID},
H A Dy_inter.c1060 && S_MusicType() != MU_MID in Y_Ticker()
1135 && S_MusicType() != MU_MID in Y_Ticker()
H A Dp_inter.c3047 && S_MusicType() != MU_MID in P_NiGHTSDamage()
H A Dp_user.c732 && S_MusicType() != MU_MID in P_DeNightserizePlayer()
748 && S_MusicType() != MU_MID in P_DeNightserizePlayer()