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Searched refs:MV_MAXVOLUME (Results 1 – 2 of 2) sorted by relevance

/dports/games/NBlood/NBlood-a1689a4/source/audiolib/src/
H A D_multivc.h48 #define MV_MAXVOLUME 127 /* formerly 63 */ macro
53 #define MIX_VOLUME(volume) ((max(0, min((volume), 255)) * (MV_MAXVOLUME + 1)) >> 8)
211 extern Pan MV_PanTable[ MV_NUMPANPOSITIONS ][ MV_MAXVOLUME + 1 ];
H A Dmultivoc.cpp62 Pan MV_PanTable[MV_NUMPANPOSITIONS][MV_MAXVOLUME + 1];
730 MV_ReverbVolume = fix16_smul(fix16_from_int(MV_ReverbLevel), F16(1.f/MV_MAXVOLUME)); in MV_SetReverb()
796 for (int distance = 0; distance <= MV_MAXVOLUME; distance++) in MV_CalcPanTable()
798 const int level = (255 * (MV_MAXVOLUME - distance)) / MV_MAXVOLUME; in MV_CalcPanTable()