Searched refs:MW_MIDDLEPASSABLE (Results 1 – 3 of 3) sorted by relevance
/dports/games/rottdc/rottdc-1.0-2/rott/ |
H A D | rt_door.h | 148 #define MW_MIDDLEPASSABLE 0x100 macro
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H A D | rt_ted.c | 2732 SpawnMaskedWall(i,j,mw_railing,MW_ABOVEPASSABLE|MW_MIDDLEPASSABLE); in SetupMaskedWalls() 2751 SpawnMaskedWall(i,j,mw_platform1,MW_BOTTOMPASSABLE|MW_MIDDLEPASSABLE); in SetupMaskedWalls() 2754 SpawnMaskedWall(i,j,mw_platform2,MW_ABOVEPASSABLE|MW_MIDDLEPASSABLE); in SetupMaskedWalls() 2757 SpawnMaskedWall(i,j,mw_platform3,MW_MIDDLEPASSABLE); in SetupMaskedWalls()
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H A D | rt_actor.c | 5333 ((!(mw->flags & MW_MIDDLEPASSABLE)) && (tryz > 25) && (tryz < nominalheight-32)) || in MissileTryMove() 6914 {if (mw->flags & MW_MIDDLEPASSABLE) // ==> not bottom in CheckMaskedWalls() 6939 else if (mw->flags & MW_MIDDLEPASSABLE) in CheckMaskedWalls()
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