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Searched refs:MW_SHOOTABLE (Results 1 – 5 of 5) sorted by relevance

/dports/games/rottdc/rottdc-1.0-2/rott/
H A Drt_door.h140 #define MW_SHOOTABLE 0x01 macro
H A Drt_door.c2546 if (!(flags & MW_SHOOTABLE)) in SpawnMaskedWall()
2575 if (lastmaskobj->flags & MW_SHOOTABLE) in SpawnMaskedWall()
2683 if (mw->flags & MW_SHOOTABLE) in CheckMaskedWall()
2691 mw->flags&=~MW_SHOOTABLE; in CheckMaskedWall()
H A Drt_ted.c2679 … SpawnMaskedWall(i,j,mw_multi1+(tile-158),MW_MULTI|MW_BLOCKING|MW_BLOCKINGCHANGES|MW_SHOOTABLE); in SetupMaskedWalls()
2690 SpawnMaskedWall(i,j,mw_normal1,MW_SHOOTABLE|MW_BLOCKING); in SetupMaskedWalls()
2696 SpawnMaskedWall(i,j,mw_normal2,MW_SHOOTABLE|MW_BLOCKING); in SetupMaskedWalls()
2702 SpawnMaskedWall(i,j,mw_normal3,MW_SHOOTABLE|MW_BLOCKING); in SetupMaskedWalls()
2708 SpawnMaskedWall(i,j,mw_singlepane,MW_SHOOTABLE|MW_BLOCKINGCHANGES|MW_BLOCKING); in SetupMaskedWalls()
H A Drt_actor.c3310 if (mw->flags&MW_SHOOTABLE) in T_Explosion()
5341 else if (mw->flags&MW_SHOOTABLE) in MissileTryMove()
6976 if ( (mw->flags&MW_SHOOTABLE) && in CheckMaskedWalls()
12818 if ( maskobjlist[value&0x3ff]->flags & MW_SHOOTABLE ) in CheckLine()
13202 if ( maskobjlist[value&0x3ff]->flags & MW_SHOOTABLE ) in RayShoot()
H A Drt_playr.c1155 if ((mw->flags & MW_SHOOTABLE) && (mw->flags & MW_ABP)) in DogBlast()
1392 if (mw->flags&MW_SHOOTABLE) in BatAttack()