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Searched refs:MZ2_HOVER_BLASTER_1 (Results 1 – 25 of 58) sorted by relevance

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/dports/games/quake2-xatrix/quake2-xatrix-3.20/
H A Dm_hover.c429 G_ProjectSource (self->s.origin, monster_flash_offset[MZ2_HOVER_BLASTER_1], forward, right, start); in hover_fire_blaster()
435 monster_fire_blaster (self, start, dir, 1, 1000, MZ2_HOVER_BLASTER_1, effect); in hover_fire_blaster()
/dports/games/quake2lnx/quake2-r0.16.2/src/game/
H A Dm_hover.c448 G_ProjectSource (self->s.origin, monster_flash_offset[MZ2_HOVER_BLASTER_1], forward, right, start); in hover_fire_blaster()
454 monster_fire_blaster (self, start, dir, 1, 1000, MZ2_HOVER_BLASTER_1, effect); in hover_fire_blaster()
H A Dq_shared.h763 #define MZ2_HOVER_BLASTER_1 62 macro
/dports/games/quake2max/Quake2maX_0.45-src_unix/game/
H A Dm_hover.c448 G_ProjectSource (self->s.origin, monster_flash_offset[MZ2_HOVER_BLASTER_1], forward, right, start); in hover_fire_blaster()
454 monster_fire_blaster (self, start, dir, 1, 1000, MZ2_HOVER_BLASTER_1, effect); in hover_fire_blaster()
/dports/games/quake2-lights/quake2-lights-1/lights/src/
H A Dm_hover.c448 G_ProjectSource (self->s.origin, monster_flash_offset[MZ2_HOVER_BLASTER_1], forward, right, start); in hover_fire_blaster()
454 monster_fire_blaster (self, start, dir, 1, 1000, MZ2_HOVER_BLASTER_1, effect); in hover_fire_blaster()
H A Dq_shared.h763 #define MZ2_HOVER_BLASTER_1 62 macro
/dports/games/quake2-matrix/matrix/MatrixFixSource/
H A Dm_hover.c429 G_ProjectSource (self->s.origin, monster_flash_offset[MZ2_HOVER_BLASTER_1], forward, right, start); in hover_fire_blaster()
435 monster_fire_blaster (self, start, dir, 1, 1000, MZ2_HOVER_BLASTER_1, effect); in hover_fire_blaster()
/dports/games/quake2-rogue/quake2-rogue-3.20/
H A Dm_hover.c498 G_ProjectSource (self->s.origin, monster_flash_offset[MZ2_HOVER_BLASTER_1], forward, right, start); in hover_fire_blaster()
506 monster_fire_blaster (self, start, dir, 1, 1000, MZ2_HOVER_BLASTER_1, effect); in hover_fire_blaster()
/dports/games/quake2-source/quake2-r0.16.2/src/game/
H A Dm_hover.c448 G_ProjectSource (self->s.origin, monster_flash_offset[MZ2_HOVER_BLASTER_1], forward, right, start); in hover_fire_blaster()
454 monster_fire_blaster (self, start, dir, 1, 1000, MZ2_HOVER_BLASTER_1, effect); in hover_fire_blaster()
H A Dq_shared.h763 #define MZ2_HOVER_BLASTER_1 62 macro
/dports/games/quake2-data/quake2-data-3.20_3/
H A Dm_hover.c429 G_ProjectSource (self->s.origin, monster_flash_offset[MZ2_HOVER_BLASTER_1], forward, right, start); in hover_fire_blaster()
435 monster_fire_blaster (self, start, dir, 1, 1000, MZ2_HOVER_BLASTER_1, effect); in hover_fire_blaster()
/dports/games/quake2-psychomod/psychomod/src/
H A Dm_hover.c424 G_ProjectSource (self->s.origin, monster_flash_offset[MZ2_HOVER_BLASTER_1], forward, right, start); in hover_fire_blaster()
430 …monster_fire_blaster (self, start, dir, 50, 1000, MZ2_HOVER_BLASTER_1, (sv_serversideonly->value)?… in hover_fire_blaster()
/dports/games/qudos/QuDos-0.40.1-src/src/mods/xatrix/
H A Dm_hover.c429 G_ProjectSource (self->s.origin, monster_flash_offset[MZ2_HOVER_BLASTER_1], forward, right, start); in hover_fire_blaster()
435 monster_fire_blaster (self, start, dir, 1, 1000, MZ2_HOVER_BLASTER_1, effect); in hover_fire_blaster()
/dports/games/qudos/QuDos-0.40.1-src/src/mods/rogue/
H A Dm_hover.c498 G_ProjectSource (self->s.origin, monster_flash_offset[MZ2_HOVER_BLASTER_1], forward, right, start); in hover_fire_blaster()
506 monster_fire_blaster (self, start, dir, 1, 1000, MZ2_HOVER_BLASTER_1, effect); in hover_fire_blaster()
/dports/games/r1q2/r1q2-8012_5/game/
H A Dm_hover.c448 G_ProjectSource (self->s.origin, monster_flash_offset[MZ2_HOVER_BLASTER_1], forward, right, start); in hover_fire_blaster()
454 monster_fire_blaster (self, start, dir, 1, 1000, MZ2_HOVER_BLASTER_1, effect); in hover_fire_blaster()
/dports/games/qudos/QuDos-0.40.1-src/src/game/
H A Dm_hover.c455 G_ProjectSource(self->s.origin, monster_flash_offset[MZ2_HOVER_BLASTER_1], forward, right, start); in hover_fire_blaster()
461 monster_fire_blaster(self, start, dir, 1, 1000, MZ2_HOVER_BLASTER_1, effect); in hover_fire_blaster()
/dports/games/q2p/Q2P-0.2-2006-12-31/game/
H A Dm_hover.c448 G_ProjectSource (self->s.origin, monster_flash_offset[MZ2_HOVER_BLASTER_1], forward, right, start); in hover_fire_blaster()
454 monster_fire_blaster (self, start, dir, 1, 1000, MZ2_HOVER_BLASTER_1, effect); in hover_fire_blaster()
/dports/games/q2pro/q2pro/game/
H A Dm_hover.c448 G_ProjectSource (self->s.origin, monster_flash_offset[MZ2_HOVER_BLASTER_1], forward, right, start); in hover_fire_blaster()
454 monster_fire_blaster (self, start, dir, 1, 1000, MZ2_HOVER_BLASTER_1, effect); in hover_fire_blaster()
/dports/games/egl/egl-0.3.1_9/game/
H A Dm_hover.c448 …G_ProjectSource (self->s.origin, dumb_and_hacky_monster_MuzzFlashOffset[MZ2_HOVER_BLASTER_1], forw… in hover_fire_blaster()
454 monster_fire_blaster (self, start, dir, 1, 1000, MZ2_HOVER_BLASTER_1, effect); in hover_fire_blaster()
/dports/games/quetoo/quetoo-0.6.1/src/baseq2/
H A Dm_hover.c443 G_ProjectSource(self->s.origin, monster_flash_offset[MZ2_HOVER_BLASTER_1], forward, right, start); in hover_fire_blaster()
449 monster_fire_blaster(self, start, dir, 1, 1000, MZ2_HOVER_BLASTER_1, effect); in hover_fire_blaster()
/dports/games/qudos/QuDos-0.40.1-src/src/mods/zaero/
H A Dm_hover.c429 G_ProjectSource (self->s.origin, monster_flash_offset[MZ2_HOVER_BLASTER_1], forward, right, start); in hover_fire_blaster()
435 monster_fire_blaster (self, start, dir, 1, 1000, MZ2_HOVER_BLASTER_1, effect); in hover_fire_blaster()
H A Dq_shared.h667 #define MZ2_HOVER_BLASTER_1 62 macro
/dports/games/quetoo/quetoo-0.6.1/src/
H A Dq_shared.h566 #define MZ2_HOVER_BLASTER_1 62 macro
/dports/games/quake2lnx/quake2-r0.16.2/src/ctf/
H A Dq_shared.h731 #define MZ2_HOVER_BLASTER_1 62 macro
/dports/games/quake2-ctf/quake2-r0.16.2/src/ctf/
H A Dq_shared.h731 #define MZ2_HOVER_BLASTER_1 62 macro

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