Searched refs:M_DrawShadowedPatch (Results 1 – 3 of 3) sorted by relevance
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/common/include/ |
H A D | hu_stuff.h | 122 void M_DrawShadowedPatch(patchid_t id, int x, int y);
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/heretic/src/ |
H A D | intermission.cpp | 451 … M_DrawShadowedPatch(pFaceAlive[i], 40, ((ypos << FRACBITS) + dSlideY[i] * interTime) >> FRACBITS); in drawDeathmatchStats() 452 … M_DrawShadowedPatch(pFaceDead[i], ((xpos << FRACBITS) + dSlideX[i] * interTime) >> FRACBITS, 18); in drawDeathmatchStats() 484 M_DrawShadowedPatch(pFaceAlive[i], 40, ypos); in drawDeathmatchStats() 485 M_DrawShadowedPatch(pFaceDead[i], xpos, 18); in drawDeathmatchStats()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/common/src/ |
H A D | hu_stuff.cpp | 1591 void M_DrawShadowedPatch(patchid_t id, int x, int y) in M_DrawShadowedPatch() function
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