/dports/games/odamex/odamex-src-0.7.0/common/ |
H A D | c_effect.cpp | 123 p->velz -= M_Random () * 512; in P_DrawSplash() 125 p->accx += (M_Random () - 128) * 8; in P_DrawSplash() 126 p->accy += (M_Random () - 128) * 8; in P_DrawSplash() 127 p->z = z - M_Random () * 1024; in P_DrawSplash() 130 p->y = y + (M_Random () & 15)*finesine[an]; in P_DrawSplash() 233 if (M_Random() < 30) { in MakeFountain() 321 fixed_t pathdist = M_Random()<<8; in P_RunEffect() 336 fixed_t pathdist = M_Random()<<8; in P_RunEffect() 345 if (M_Random () & 7) in P_RunEffect() 497 int rand = M_Random(); in P_DrawRailTrail() [all …]
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/dports/games/zdoom/zdoom-2.8.1/src/ |
H A D | p_effect.cpp | 395 if (M_Random() < 30) { in MakeFountain() 436 fixed_t pathdist = M_Random()<<8; in P_RunEffect() 455 fixed_t pathdist = M_Random()<<8; in P_RunEffect() 468 if (M_Random () & 7) in P_RunEffect() 524 if (M_Random () < 128) in P_RunEffect() 559 p->velz -= M_Random () * 512; in P_DrawSplash() 563 p->z = z - M_Random () * 1024; in P_DrawSplash() 611 p->velz = M_Random () * zvel; in P_DrawSplash2() 749 int rand = M_Random(); in P_DrawRailTrail() 788 int rnd = M_Random (); in P_DrawRailTrail() [all …]
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H A D | f_wipe.cpp | 91 y[0] = -(M_Random() & 15); in wipe_initMelt() 94 r = (M_Random()%3) - 1; in wipe_initMelt() 188 unsigned int v = M_Random(); in wipe_CalcBurn() 189 v = MIN(from[offs] + 4 + (v & 15) + (v >> 3) + (M_Random() & 31), 255u); in wipe_CalcBurn()
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H A D | bbannouncer.cpp | 345 DoVoiceAnnounce (TooBadSounds[M_Random() % 3]); in AnnounceSpreeLoss() 365 DoVoiceAnnounce (GoodJobSounds[M_Random() % 3]); in AnnounceMultikill()
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/dports/games/edge/Edge-1.35-source/src/ |
H A D | p_bot.cc | 94 int r = M_Random(); in BOT_NewChaseDir() 108 angle_t diff = r - M_Random(); in BOT_NewChaseDir() 199 value += (M_Random() - 128) * 16; in BOT_EvaluateWeapon() 485 bot->move_count = 10 + (M_Random() & 31); in BOT_Chase() 489 int r = M_Random(); in BOT_Chase() 492 bot->angle = M_Random() << 24; in BOT_Chase() 505 bot->move_count = 10 + (M_Random() & 31); in BOT_Chase() 528 bot->move_count = 20 + (M_Random() & 63); in BOT_Chase() 548 bot->move_count = 10 + (M_Random() & 31); in BOT_Chase() 572 bot->use_count = 30 + M_Random()/2; in BOT_Think() [all …]
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H A D | m_random.cc | 65 int M_Random(void) in M_Random() function 115 (M_Random()/255.0f < chance) ? true : false; in M_RandomTest()
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H A D | m_random.h | 31 int M_Random(void);
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/dports/games/odamex/odamex-src-0.7.0/client/src/ |
H A D | f_wipe.cpp | 75 worms[0] = - (M_Random() & 15); in Wipe_StartMelt() 79 int random_value = (M_Random() % 3) - 1; in Wipe_StartMelt() 203 unsigned int v = M_Random(); in Wipe_TickBurn() 204 v = from[offs] + 4 + (v & 15) + (v >> 3) + (M_Random() & 31); in Wipe_TickBurn()
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/dports/games/zdoom/zdoom-2.8.1/src/g_shared/ |
H A D | sbar_mugshot.cpp | 128 Random = M_Random(); in FMugShotState() 161 Random = M_Random(); in Tick() 180 Random = M_Random(); in Reset()
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/dports/games/libretro-prboom/libretro-prboom-cc80175/src/ |
H A D | f_wipe.c | 73 y_lookup[0] = -(M_Random()%16); in wipe_initMelt() 76 int r = (M_Random()%3) - 1; in wipe_initMelt()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/ |
H A D | s_sound.c | 271 channel[i].pitch = (byte) (NORM_PITCH + (M_Random() & 7) - (M_Random() & 7)); in S_StartSound() 328 channel[i].pitch = (byte) (NORM_PITCH - (M_Random() & 3) + (M_Random() & 3)); in S_StartSoundAtVolume()
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H A D | m_random.h | 23 int M_Random(void);
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/ |
H A D | m_random.h | 30 int M_Random (void);
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/strife/ |
H A D | m_random.h | 30 int M_Random (void);
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/ |
H A D | m_random.h | 29 int M_Random (void);
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/ |
H A D | m_random.h | 29 int M_Random (void);
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/common/src/ |
H A D | p_view.c | 220 plr->viewOffset[VX] = (coord_t) ((M_Random() % (intensity << 2)) - (intensity << 1)); in P_CalcHeight() 221 plr->viewOffset[VY] = (coord_t) ((M_Random() % (intensity << 2)) - (intensity << 1)); in P_CalcHeight()
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/dports/games/prboom/prboom-2.5.0/src/ |
H A D | f_wipe.c | 76 y_lookup[0] = -(M_Random()%16); in wipe_initMelt() 79 int r = (M_Random()%3) - 1; in wipe_initMelt()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/ |
H A D | m_random.h | 23 int M_Random(void);
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/ |
H A D | m_random.h | 23 int M_Random(void);
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/ |
H A D | m_random.h | 23 int M_Random(void);
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/include/ |
H A D | m_random.h | 40 byte M_Random(void);
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom/include/ |
H A D | m_random.h | 40 byte M_Random(void);
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom64/include/ |
H A D | m_random.h | 40 byte M_Random(void);
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/heretic/include/ |
H A D | m_random.h | 40 byte M_Random(void);
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