/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/render/ |
H A D | api_render.cpp | 50 #undef M_ScreenShot 51 DENG_EXTERN_C dint M_ScreenShot(char const *name, dint flags); 234 M_ScreenShot
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/dports/games/prboom/prboom-2.5.0/src/ |
H A D | m_misc.h | 49 void M_ScreenShot (void);
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H A D | m_misc.c | 1057 void M_ScreenShot(void) in M_ScreenShot() function
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/dports/games/zdoom/zdoom-2.8.1/src/ |
H A D | m_misc.h | 42 void M_ScreenShot (const char *filename);
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H A D | m_misc.cpp | 656 void M_ScreenShot (const char *filename) in M_ScreenShot() function
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H A D | g_game.cpp | 1094 M_ScreenShot (shotfile); in G_Ticker()
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/dports/games/edge/Edge-1.35-source/src/ |
H A D | m_misc.h | 64 void M_ScreenShot(bool show_msg);
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H A D | e_main.cc | 590 M_ScreenShot(true); in E_Display() 597 M_ScreenShot(false); in E_Display()
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H A D | m_misc.cc | 463 void M_ScreenShot(bool show_msg) in M_ScreenShot() function
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/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/ |
H A D | m_misc.h | 49 void M_ScreenShot (void);
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H A D | m_misc.c | 1658 void M_ScreenShot(void) in M_ScreenShot() function
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/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/ |
H A D | m_misc.h | 92 void M_ScreenShot (void);
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H A D | d_netcmd.c | 290 COM_AddCommand("screenshot", M_ScreenShot, CC_command); in D_Register_ClientCommands()
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H A D | m_misc.c | 860 void M_ScreenShot (void) in M_ScreenShot() function
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/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/ |
H A D | m_misc.h | 67 void M_ScreenShot(void);
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H A D | m_misc.c | 1536 void M_ScreenShot(void) in M_ScreenShot() function 1642 M_ScreenShot(); in M_ScreenshotResponder()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/api/ |
H A D | api_render.h | 177 #define M_ScreenShot _api_Rend.ScreenShot macro
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/ui/ |
H A D | clientwindow.cpp | 1143 #undef M_ScreenShot 1144 DENG_EXTERN_C int M_ScreenShot(char const *name, int flags) in M_ScreenShot() function
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/dports/games/heretic/glheretic-1.2/ |
H A D | m_misc.c | 774 void M_ScreenShot (void) in M_ScreenShot() function
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H A D | doomdef.h | 1333 void M_ScreenShot (void);
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H A D | g_game.c | 829 M_ScreenShot (); in G_Ticker()
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/dports/games/uhexen/uhexen-0.601/src/ |
H A D | m_misc.c | 774 void M_ScreenShot (void) in M_ScreenShot() function
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H A D | g_game.c | 1013 M_ScreenShot(); in G_Ticker()
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/dports/games/uhexen/uhexen-0.601/include/ |
H A D | h2def.h | 1289 void M_ScreenShot (void);
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/common/src/game/ |
H A D | g_game.cpp | 1514 … if (!M_ScreenShot(fileName.toUtf8(), DD_SCREENSHOT_CHECK_EXISTS)) break; // Check only. in runGameAction() 1518 if (M_ScreenShot(fileName.toUtf8(), 0)) in runGameAction()
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