Searched refs:M_SetupMultiPlayer (Results 1 – 2 of 2) sorted by relevance
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/ |
H A D | m_menu.c | 289 static void M_SetupMultiPlayer(INT32 choice); 556 …{IT_STRING | IT_CALL, NULL, "Player 1 Setup", M_SetupMultiPlayer, 48}, // splitsc… 562 {IT_STRING | IT_CALL, NULL, "Player Setup", M_SetupMultiPlayer, 56}, // alone 956 {IT_STRING|IT_CALL, NULL, "Player 1 setup...", M_SetupMultiPlayer, 110}, 974 {IT_STRING|IT_CALL, NULL, "Player 1...", M_SetupMultiPlayer, 106}, 12005 static void M_SetupMultiPlayer(INT32 choice)
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/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/ |
H A D | m_menu.c | 1552 static menufunc_t M_SetupMultiPlayer[2] = { M_SetupMultiPlayer1, M_SetupMultiPlayer2 }; variable 1725 PlayerOptionsMenu[playeroption_setupplayer].itemaction = M_SetupMultiPlayer[pind]; in M_SetupMultiPlayer_pind()
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