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Searched refs:M_SetupMultiPlayer (Results 1 – 2 of 2) sorted by relevance

/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/
H A Dm_menu.c289 static void M_SetupMultiPlayer(INT32 choice);
556 …{IT_STRING | IT_CALL, NULL, "Player 1 Setup", M_SetupMultiPlayer, 48}, // splitsc…
562 {IT_STRING | IT_CALL, NULL, "Player Setup", M_SetupMultiPlayer, 56}, // alone
956 {IT_STRING|IT_CALL, NULL, "Player 1 setup...", M_SetupMultiPlayer, 110},
974 {IT_STRING|IT_CALL, NULL, "Player 1...", M_SetupMultiPlayer, 106},
12005 static void M_SetupMultiPlayer(INT32 choice)
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/
H A Dm_menu.c1552 static menufunc_t M_SetupMultiPlayer[2] = { M_SetupMultiPlayer1, M_SetupMultiPlayer2 }; variable
1725 PlayerOptionsMenu[playeroption_setupplayer].itemaction = M_SetupMultiPlayer[pind]; in M_SetupMultiPlayer_pind()