Home
last modified time | relevance | path

Searched refs:MapDiv (Results 1 – 1 of 1) sorted by relevance

/dports/games/zdoom/zdoom-2.8.1/src/
H A Dam_map.cpp550 #define MapDiv SafeDivScale12 macro
1008 scale_mtof = MapDiv(f_w<<MAPBITS, m_w); in AM_restoreScaleAndLoc()
1009 scale_ftom = MapDiv(MAPUNIT, scale_mtof); in AM_restoreScaleAndLoc()
1072 fixed_t a = MapDiv (SCREENWIDTH << MAPBITS, max_w); in AM_calcMinMaxMtoF()
1073 fixed_t b = MapDiv (::ST_Y << MAPBITS, max_h); in AM_calcMinMaxMtoF()
1345 scale_mtof = MapDiv(min_scale_mtof, (int) (0.7*MAPUNIT)); in AM_LevelInit()
1348 scale_ftom = MapDiv(MAPUNIT, scale_mtof); in AM_LevelInit()
1391 scale_ftom = MapDiv(MAPUNIT, scale_mtof); in AM_minOutWindowScale()
1403 scale_ftom = MapDiv(MAPUNIT, scale_mtof); in AM_maxOutWindowScale()
1422 scale_ftom = MapDiv(MAPUNIT, scale_mtof); in AM_NewResolution()
[all …]