/dports/games/bombherman/Bomb-her-man-8f5aa22/src/map/ |
H A D | map-generator.cpp | 27 bool MapGenerator::isInit = false; 30 MapGenerator::generate(Grid & g) in generate() 32 MapGenerator::init(); in generate() 113 MapGenerator::random(int min, int max) in random() 115 MapGenerator::init(); in random() 124 MapGenerator::init(); in throwDice() 165 MapGenerator::getRandomCoords() in getRandomCoords() 167 MapGenerator::init(); in getRandomCoords() 177 MapGenerator::init() in init() 179 if ( MapGenerator::isInit ) in init() [all …]
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H A D | map.cpp | 36 MapGenerator::generate(Map::map); in newMap() 83 c = MapGenerator::getRandomCoords(); in placePlayers() 246 if ( MapGenerator::throwDice(Config::getInt("bonusApparitionProbability")) ) in destroyBarrel() 247 Map::map[c.y][c.x] = FIRSTBONUS + MapGenerator::random(0, LASTBONUS-FIRSTBONUS); in destroyBarrel()
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H A D | map-generator.hpp | 36 class MapGenerator class
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/dports/games/battletanks/btanks-0.9.8083/engine/tmx/ |
H A D | generator.cpp | 52 MapGenerator::MapGenerator() : _layer(NULL) {} in MapGenerator() function in MapGenerator 54 void MapGenerator::fill(Layer *layer, const std::vector<std::string> &args) { in fill() 69 void MapGenerator::fillPattern(Layer *layer, const std::vector<std::string> &args) { in fillPattern() 131 void MapGenerator::pushMatrix(Layer *layer, const std::vector<std::string> &args) { in pushMatrix() 138 void MapGenerator::popMatrix(Layer *layer, const std::vector<std::string> &args) { in popMatrix() 142 void MapGenerator::exclude(Layer *layer, const std::vector<std::string> &args) { in exclude() 190 void MapGenerator::tileset(const std::string &fname, const int gid) { in tileset() 214 const Uint32 MapGenerator::get(const int x, const int y) const { in get() 226 void MapGenerator::set(const int x, const int y, const Uint32 tid) { in set() 235 void MapGenerator::clear() { in clear() [all …]
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H A D | generator_object.h | 9 class MapGenerator; variable 17 …virtual void render(MapGenerator *layer, const int first_gid, const int x, const int y, const bool… 36 …void render(MapGenerator *gen, const int first_gid, const int x, const int y, const bool full) con…
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H A D | generator.h | 16 class BTANKSAPI MapGenerator { 18 MapGenerator(); 19 ~MapGenerator();
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H A D | generator_object.cpp | 32 …void render(MapGenerator *gen, const int first_gid, const int x, const int y, const bool full) con… in render() 85 void TileBox::render(MapGenerator *gen, const int first_gid, const int x, const int y, const bool f… in render()
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H A D | map.h | 58 class MapGenerator; variable 242 inline MapGenerator *getGenerator() { return _generator; } in getGenerator() 306 MapGenerator *_generator;
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/dports/games/lordsawar/lordsawar-0.3.2/src/ |
H A D | MapGenerator.cpp | 65 MapGenerator::MapGenerator() in MapGenerator() function in MapGenerator 77 MapGenerator::~MapGenerator() in ~MapGenerator() 95 int MapGenerator::setNoRuins(int noruins) in setNoRuins() 162 void MapGenerator::cleanupRoads() in cleanupRoads() 439 void MapGenerator::makeBridges() in makeBridges() 579 void MapGenerator::printMap() in printMap() 604 void MapGenerator::makePlains() in makePlains() 729 void MapGenerator::verifyIslands() in verifyIslands() 772 void MapGenerator::makeRivers() in makeRivers() 1381 void MapGenerator::normalize() in normalize() [all …]
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H A D | CreateScenario.h | 33 class MapGenerator; variable 136 MapGenerator *getGenerator() const {return d_generator;}; in getGenerator() 213 MapGenerator* d_generator;
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H A D | MapGenerator.h | 69 class MapGenerator 72 MapGenerator(); 73 ~MapGenerator();
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/dports/games/hedgewars-server/hedgewars-src-1.0.0/QTfrontend/ui/widget/ |
H A D | mapContainer.h | 65 MapGenerator get_mapgen(void) const; 81 void setMapgen(MapGenerator m); 85 …void setAllMapParameters(const QString & map, MapGenerator m, int mazesize, const QString & seed, … 96 void mapgenChanged(MapGenerator m); 145 MapGenerator mapgen; 173 void intSetMapgen(MapGenerator m);
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/dports/games/hedgewars/hedgewars-src-1.0.0/QTfrontend/ui/widget/ |
H A D | mapContainer.h | 65 MapGenerator get_mapgen(void) const; 81 void setMapgen(MapGenerator m); 85 …void setAllMapParameters(const QString & map, MapGenerator m, int mazesize, const QString & seed, … 96 void mapgenChanged(MapGenerator m); 145 MapGenerator mapgen; 173 void intSetMapgen(MapGenerator m);
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/dports/games/hedgewars-server/hedgewars-src-1.0.0/QTfrontend/net/ |
H A D | hwmap.h | 29 enum MapGenerator enum 46 …void getImage(const QString & seed, int templateFilter, MapGenerator mapgen, int maze_size, const … 63 MapGenerator m_mapgen;
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/dports/games/hedgewars/hedgewars-src-1.0.0/QTfrontend/net/ |
H A D | hwmap.h | 29 enum MapGenerator enum 46 …void getImage(const QString & seed, int templateFilter, MapGenerator mapgen, int maze_size, const … 63 MapGenerator m_mapgen;
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/dports/games/crimson/crimson-0.5.3/src/comet/ |
H A D | mapgen.h | 28 class MapGenerator { 30 MapGenerator( void ) {} in MapGenerator() function
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/dports/math/e-antic/Catch2-ff349a5/include/internal/ |
H A D | catch_generators_generic.hpp | 150 class MapGenerator : public IGenerator<T> { class 158 MapGenerator(F2&& function, GeneratorWrapper<U>&& generator) : in MapGenerator() function in Catch::Generators::MapGenerator 179 … pf::make_unique<MapGenerator<T, U, Func>>(std::forward<Func>(function), std::move(generator)) in map() 186 … pf::make_unique<MapGenerator<T, U, Func>>(std::forward<Func>(function), std::move(generator)) in map()
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/dports/math/e-antic/e-antic-1.0.0-rc.13/libeantic/test/external/catch2/include/internal/ |
H A D | catch_generators_generic.hpp | 150 class MapGenerator : public IGenerator<T> { class 158 MapGenerator(F2&& function, GeneratorWrapper<U>&& generator) : in MapGenerator() function in Catch::Generators::MapGenerator 179 … pf::make_unique<MapGenerator<T, U, Func>>(std::forward<Func>(function), std::move(generator)) in map() 186 … pf::make_unique<MapGenerator<T, U, Func>>(std::forward<Func>(function), std::move(generator)) in map()
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/dports/www/restbed/restbed-4.8/dependency/catch/include/internal/ |
H A D | catch_generators_generic.hpp | 150 class MapGenerator : public IGenerator<T> { class 158 MapGenerator(F2&& function, GeneratorWrapper<U>&& generator) : in MapGenerator() function in Catch::Generators::MapGenerator 179 … pf::make_unique<MapGenerator<T, U, Func>>(std::forward<Func>(function), std::move(generator)) in map() 186 … pf::make_unique<MapGenerator<T, U, Func>>(std::forward<Func>(function), std::move(generator)) in map()
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/dports/emulators/citra-qt5/citra-ac98458e0/externals/catch/include/internal/ |
H A D | catch_generators_generic.hpp | 150 class MapGenerator : public IGenerator<T> { class 158 MapGenerator(F2&& function, GeneratorWrapper<U>&& generator) : in MapGenerator() function in Catch::Generators::MapGenerator 179 … pf::make_unique<MapGenerator<T, U, Func>>(std::forward<Func>(function), std::move(generator)) in map() 186 … pf::make_unique<MapGenerator<T, U, Func>>(std::forward<Func>(function), std::move(generator)) in map()
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/dports/emulators/citra/citra-ac98458e0/externals/catch/include/internal/ |
H A D | catch_generators_generic.hpp | 150 class MapGenerator : public IGenerator<T> { class 158 MapGenerator(F2&& function, GeneratorWrapper<U>&& generator) : in MapGenerator() function in Catch::Generators::MapGenerator 179 … pf::make_unique<MapGenerator<T, U, Func>>(std::forward<Func>(function), std::move(generator)) in map() 186 … pf::make_unique<MapGenerator<T, U, Func>>(std::forward<Func>(function), std::move(generator)) in map()
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/dports/devel/catch/Catch2-2.13.7/include/internal/ |
H A D | catch_generators_generic.hpp | 150 class MapGenerator : public IGenerator<T> { class 158 MapGenerator(F2&& function, GeneratorWrapper<U>&& generator) : in MapGenerator() function in Catch::Generators::MapGenerator 179 … pf::make_unique<MapGenerator<T, U, Func>>(std::forward<Func>(function), std::move(generator)) in map() 186 … pf::make_unique<MapGenerator<T, U, Func>>(std::forward<Func>(function), std::move(generator)) in map()
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/dports/games/widelands/widelands-build21/src/editor/ |
H A D | map_generator.h | 72 struct MapGenerator { struct 74 MapGenerator(Map& map, const UniqueRandomMapInfo& mapInfo, EditorGameBase& egbase);
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H A D | map_generator.cc | 42 MapGenerator::MapGenerator(Map& map, const UniqueRandomMapInfo& mapInfo, EditorGameBase& egbase) in MapGenerator() function in Widelands::MapGenerator 51 void MapGenerator::generate_bobs(std::unique_ptr<uint32_t[]> const* random_bobs, in generate_bobs() 111 void MapGenerator::generate_resources(uint32_t const* const random1, in generate_resources() 195 uint8_t MapGenerator::make_node_elevation(double const elevation, const Coords& c) { in make_node_elevation() 249 uint32_t* MapGenerator::generate_random_value_map(uint32_t const w, uint32_t const h, RNG& rng) { in generate_random_value_map() 409 DescriptionIndex MapGenerator::figure_out_terrain(uint32_t* const random2, in figure_out_terrain() 561 void MapGenerator::create_random_map() { in create_random_map()
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/dports/games/dunelegacy/dunelegacy-0.96.4/src/MapEditor/ |
H A D | MapGenerator.cpp | 31 class MapGenerator { class 35 …MapGenerator(int sizeX, int sizeY, int randSeed, int rockfields = ROCKFIELDS, int spicefields = SP… in MapGenerator() function in MapGenerator 374 MapGenerator mapGenerator(sizeX, sizeY, randSeed, rockfields, spicefields, mirrorMode); in generateRandomMap()
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