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Searched refs:MapHasExits (Results 1 – 3 of 3) sorted by relevance

/dports/games/cdogs-sdl/cdogs-sdl-1.0.1/src/cdogs/
H A Dmap.h144 bool MapHasExits(const Map *m);
H A Dmap.c260 bool MapHasExits(const Map *m) in MapHasExits() function
/dports/games/cdogs-sdl/cdogs-sdl-1.0.1/src/
H A Dgame.c694 const bool canExit = complete && (!MapHasExits(&gMap) || exitIndex >= 0); in CheckMissionCompletion()