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Searched refs:MapTileIsUnexplored (Results 1 – 3 of 3) sorted by relevance

/dports/games/cdogs-sdl/cdogs-sdl-1.0.1/src/cdogs/
H A Dmap.h162 bool MapTileIsUnexplored(Map *map, struct vec2i tile);
H A Dmap.c696 bool MapTileIsUnexplored(Map *map, struct vec2i tile) in MapTileIsUnexplored() function
H A Dai_coop.c686 MapSearchTileAround(&gMap, actorTile, MapTileIsUnexplored); in FindObjectivesSortedByDistance()