/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/angle/util/ |
H A D | Matrix.h | 16 struct ANGLE_UTIL_EXPORT Matrix4 struct 20 Matrix4(); argument 21 Matrix4(float m00, 47 static Matrix4 invert(const Matrix4 &mat); 48 static Matrix4 transpose(const Matrix4 &mat); 53 ANGLE_UTIL_EXPORT Matrix4 operator*(const Matrix4 &a, const Matrix4 &b); 54 ANGLE_UTIL_EXPORT Matrix4 &operator*=(Matrix4 &a, const Matrix4 &b); 55 ANGLE_UTIL_EXPORT Matrix4 operator*(const Matrix4 &a, float b); 56 ANGLE_UTIL_EXPORT Matrix4 &operator*=(Matrix4 &a, float b); 59 ANGLE_UTIL_EXPORT bool operator==(const Matrix4 &a, const Matrix4 &b); [all …]
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/util/ |
H A D | Matrix.h | 16 struct ANGLE_UTIL_EXPORT Matrix4 struct 20 Matrix4(); argument 21 Matrix4(float m00, 47 static Matrix4 invert(const Matrix4 &mat); 48 static Matrix4 transpose(const Matrix4 &mat); 53 ANGLE_UTIL_EXPORT Matrix4 operator*(const Matrix4 &a, const Matrix4 &b); 54 ANGLE_UTIL_EXPORT Matrix4 &operator*=(Matrix4 &a, const Matrix4 &b); 55 ANGLE_UTIL_EXPORT Matrix4 operator*(const Matrix4 &a, float b); 56 ANGLE_UTIL_EXPORT Matrix4 &operator*=(Matrix4 &a, float b); 59 ANGLE_UTIL_EXPORT bool operator==(const Matrix4 &a, const Matrix4 &b); [all …]
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/dports/games/ufoai/ufoai-2.5-source/src/tools/radiant/libs/ |
H A D | pivot.h | 51 inline void ConstructObject2Screen (Matrix4& object2screen, const Matrix4& object2world, const Matr… in ConstructObject2Screen() 52 const Matrix4& view2device, const Matrix4& device2screen) in ConstructObject2Screen() 78 Matrix4 pre_scale(Matrix4::getIdentity()); in pivot_scale() 97 const Matrix4& view2device, const Matrix4& device2screen) in ConstructDevice2Manip() 104 Matrix4 scale; in ConstructDevice2Manip() 114 const Matrix4& projection, const Matrix4& viewport) in Pivot2World_worldSpace() 121 Matrix4 scale; in Pivot2World_worldSpace() 129 const Matrix4& modelview, const Matrix4& projection, const Matrix4& viewport) in Pivot2World_viewpointSpace() 136 Matrix4 scale; in Pivot2World_viewpointSpace() 149 const Matrix4& projection, const Matrix4& viewport) in Pivot2World_viewplaneSpace() [all …]
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/dports/games/gtkradiant/GPL/GtkRadiant/libs/ |
H A D | pivot.h | 124 …ctObject2Screen(Matrix4& object2screen, const Matrix4& object2world, const Matrix4& world2view, co… in ConstructObject2Screen() 132 …e void ConstructObject2Device(Matrix4& object2screen, const Matrix4& object2world, const Matrix4& … in ConstructObject2Device() 139 …e void ConstructDevice2Object(Matrix4& device2object, const Matrix4& object2world, const Matrix4& … in ConstructDevice2Object() 166 …uctDevice2Manip(Matrix4& device2manip, const Matrix4& object2world, const Matrix4& world2view, con… in ConstructDevice2Manip() 173 Matrix4 scale; in ConstructDevice2Manip() 182 …2World_worldSpace(Matrix4& manip2world, const Matrix4& pivot2world, const Matrix4& modelview, cons… in Pivot2World_worldSpace() 189 Matrix4 scale; in Pivot2World_worldSpace() 196 …pointSpace(Matrix4& manip2world, Vector3& axis, const Matrix4& pivot2world, const Matrix4& modelvi… in Pivot2World_viewpointSpace() 203 Matrix4 scale; in Pivot2World_viewpointSpace() 215 …ld_viewplaneSpace(Matrix4& manip2world, const Matrix4& pivot2world, const Matrix4& modelview, cons… in Pivot2World_viewplaneSpace() [all …]
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/dports/games/netradiant/netradiant-20150621-src/libs/ |
H A D | pivot.h | 122 …tObject2Screen( Matrix4& object2screen, const Matrix4& object2world, const Matrix4& world2view, co… in ConstructObject2Screen() 129 … void ConstructObject2Device( Matrix4& object2screen, const Matrix4& object2world, const Matrix4& … in ConstructObject2Device() 135 … void ConstructDevice2Object( Matrix4& device2object, const Matrix4& object2world, const Matrix4& … in ConstructDevice2Object() 159 …ctDevice2Manip( Matrix4& device2manip, const Matrix4& object2world, const Matrix4& world2view, con… in ConstructDevice2Manip() 165 Matrix4 scale; in ConstructDevice2Manip() 174 …World_worldSpace( Matrix4& manip2world, const Matrix4& pivot2world, const Matrix4& modelview, cons… in Pivot2World_worldSpace() 180 Matrix4 scale; in Pivot2World_worldSpace() 187 …ointSpace( Matrix4& manip2world, Vector3& axis, const Matrix4& pivot2world, const Matrix4& modelvi… in Pivot2World_viewpointSpace() 193 Matrix4 scale; in Pivot2World_viewpointSpace() 205 …d_viewplaneSpace( Matrix4& manip2world, const Matrix4& pivot2world, const Matrix4& modelview, cons… in Pivot2World_viewplaneSpace() [all …]
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/dports/misc/usd/USD-21.11/pxr/usd/usdSkel/ |
H A D | skelDefinition.h | 79 template <typename Matrix4> 83 template <typename Matrix4> 87 template <typename Matrix4> 91 template <typename Matrix4> 95 template <typename Matrix4> 109 template <int ComputeFlag, typename Matrix4> 112 template <int ComputeFlag, typename Matrix4> 130 template <typename Matrix4> 131 VtArray<Matrix4>& Get(); 133 template <typename Matrix4> [all …]
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H A D | wrapUtils.cpp | 97 template <typename Matrix4> 113 template <typename Matrix4> 182 Matrix4 187 Matrix4 xform; in _InterleavedSkinTransformLBS() 197 Matrix4 203 Matrix4 xform; in _NonInterleavedSkinTransformLBS() 217 TfSpan<const Matrix4>, TfSpan<Matrix4>, in _WrapUtilsT() 225 TfSpan<Matrix4>, const Matrix4*)>( in _WrapUtilsT() 232 TfSpan<Matrix4>, const Matrix4*)>( in _WrapUtilsT() 248 static_cast<bool (*)(const Matrix4&, TfSpan<const Matrix4>, in _WrapUtilsT() [all …]
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H A D | skeletonQuery.cpp | 79 template <typename Matrix4> 109 template <typename Matrix4> 133 VtArray<Matrix4> animXforms; in _ComputeJointLocalTransforms() 149 template <typename Matrix4> 179 template <typename Matrix4> 209 template <typename Matrix4> 225 template <typename Matrix4> 285 template <typename Matrix4> 326 template <typename Matrix4> 354 template <typename Matrix4> [all …]
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H A D | skelDefinition.cpp | 51 template <typename Matrix4> 57 Matrix4* dst = inverseXforms->data(); in _InvertTransforms() 197 template <int ComputeFlag, typename Matrix4> 243 VtArray<Matrix4> jointLocalRestXforms; in _ComputeJointSkelRestTransforms() 248 VtArray<Matrix4>& skelXforms = _jointSkelRestXforms.Get<Matrix4>(); in _ComputeJointSkelRestTransforms() 309 VtArray<Matrix4>* xforms) in _GetJointWorldInverseBindTransforms() 358 VtArray<Matrix4> jointWorldBindXforms; in _ComputeJointWorldInverseBindTransforms() 363 _InvertTransforms<Matrix4>( in _ComputeJointWorldInverseBindTransforms() 377 VtArray<Matrix4>* xforms) in _GetJointLocalInverseRestTransforms() 428 VtArray<Matrix4> jointLocalRestXforms; in _ComputeJointLocalInverseRestTransforms() [all …]
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H A D | skeletonQuery.h | 148 template <typename Matrix4> 159 template <typename Matrix4> 161 bool ComputeJointSkelTransforms(VtArray<Matrix4>* xforms, 171 template <typename Matrix4> 183 template <typename Matrix4> 198 template <typename Matrix4> 200 bool ComputeSkinningTransforms(VtArray<Matrix4>* xforms, 204 template <typename Matrix4> 219 template <typename Matrix4> 224 template <typename Matrix4> [all …]
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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/OgreMain/include/ |
H A D | OgreAutoParamDataSource.h | 64 mutable Matrix4 mWorldMatrix[256]; 66 mutable const Matrix4* mWorldMatrixArray; 67 mutable Matrix4 mWorldViewMatrix; 68 mutable Matrix4 mViewProjMatrix; 69 mutable Matrix4 mWorldViewProjMatrix; 70 mutable Matrix4 mInverseWorldMatrix; 71 mutable Matrix4 mInverseWorldViewMatrix; 72 mutable Matrix4 mInverseViewMatrix; 82 mutable Matrix4 mViewMatrix; 83 mutable Matrix4 mProjectionMatrix; [all …]
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/LuaScript/pkgs/Math/ |
H A D | Matrix4.pkg | 1 $#include "Math/Matrix4.h" 3 class Matrix4 5 Matrix4(); 6 Matrix4(const Matrix4& matrix); 7 Matrix4(const Matrix3& matrix); 12 ~Matrix4(); 19 Matrix4 operator + (const Matrix4& rhs) const; 20 Matrix4 operator - (const Matrix4& rhs) const; 23 Matrix4 operator * (const Matrix4& rhs) const; 36 Matrix4 Transpose() const; [all …]
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/dports/games/ufoai/ufoai-2.5-source/src/tools/radiant/radiant/selection/ |
H A D | Manipulatables.h | 35 …virtual void Transform(const Matrix4& manip2object, const Matrix4& device2manip, const float x, co… 79 void Construct (const Matrix4& device2manip, const float x, const float y); 80 …void Transform (const Matrix4& manip2object, const Matrix4& device2manip, const float x, const flo… 93 void Construct (const Matrix4& device2manip, const float x, const float y); 96 …void Transform (const Matrix4& manip2object, const Matrix4& device2manip, const float x, const flo… 114 void Construct (const Matrix4& device2manip, const float x, const float y); 115 …void Transform (const Matrix4& manip2object, const Matrix4& device2manip, const float x, const flo… 134 …void Transform (const Matrix4& manip2object, const Matrix4& device2manip, const float x, const flo… 149 …void Transform (const Matrix4& manip2object, const Matrix4& device2manip, const float x, const flo… 168 …void Transform (const Matrix4& manip2object, const Matrix4& device2manip, const float x, const flo… [all …]
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H A D | Manipulatables.cpp | 5 void transform_local2object (Matrix4& object, const Matrix4& local, const Matrix4& local2object) in transform_local2object() 19 void RotateFree::Construct (const Matrix4& device2manip, const float x, const float y) in Construct() 25 void RotateFree::Transform (const Matrix4& manip2object, const Matrix4& device2manip, const float x… in Transform() 37 void RotateAxis::Construct (const Matrix4& device2manip, const float x, const float y) in Construct() 44 void RotateAxis::Transform (const Matrix4& manip2object, const Matrix4& device2manip, const float x… in Transform() 60 void TranslateAxis::Transform (const Matrix4& manip2object, const Matrix4& device2manip, const floa… in Transform() 79 void TranslateFree::Transform (const Matrix4& manip2object, const Matrix4& device2manip, const floa… in Transform() 93 void ScaleAxis::Construct (const Matrix4& device2manip, const float x, const float y) in Construct() 98 void ScaleAxis::Transform (const Matrix4& manip2object, const Matrix4& device2manip, const float x,… in Transform() 115 void ScaleFree::Construct (const Matrix4& device2manip, const float x, const float y) in Construct() [all …]
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/dports/games/critterding/critterding-beta12/src/utils/bullet/BulletMultiThreaded/vectormath/scalar/cpp/ |
H A D | vectormath_aos.h | 52 class Matrix4; variable 1276 class Matrix4 1290 inline Matrix4( const Matrix4 & mat ); 1314 inline Matrix4 & operator =( const Matrix4 & mat ); 1438 inline Matrix4 & operator +=( const Matrix4 & mat ); 1442 inline Matrix4 & operator -=( const Matrix4 & mat ); 1527 inline const Matrix4 mulPerElem( const Matrix4 & mat0, const Matrix4 & mat1 ); 1531 inline const Matrix4 absPerElem( const Matrix4 & mat ); 1535 inline const Matrix4 transpose( const Matrix4 & mat ); 1541 inline const Matrix4 inverse( const Matrix4 & mat ); [all …]
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/dports/games/gtkradiant/GPL/GtkRadiant/libs/math/ |
H A D | matrix.h | 31 class Matrix4 36 Matrix4() in Matrix4() function 260 inline bool operator==(const Matrix4& self, const Matrix4& other) 336 inline Matrix4 matrix4_multiplied_by_matrix4(const Matrix4& self, const Matrix4& other) in matrix4_multiplied_by_matrix4() 338 return Matrix4( in matrix4_multiplied_by_matrix4() 366 inline Matrix4 matrix4_premultiplied_by_matrix4(const Matrix4& self, const Matrix4& other) in matrix4_premultiplied_by_matrix4() 406 inline Matrix4 matrix4_affine_multiplied_by_matrix4(const Matrix4& self, const Matrix4& other) in matrix4_affine_multiplied_by_matrix4() 437 inline Matrix4 matrix4_affine_premultiplied_by_matrix4(const Matrix4& self, const Matrix4& other) in matrix4_affine_premultiplied_by_matrix4() 537 inline Matrix4 matrix4_transposed(const Matrix4& self) in matrix4_transposed() 562 inline Matrix4 matrix4_affine_inverse(const Matrix4& self) in matrix4_affine_inverse() [all …]
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/dports/games/netradiant/netradiant-20150621-src/libs/math/ |
H A D | matrix.h | 31 class Matrix4 36 Matrix4(){ in Matrix4() function 283 inline Matrix4 matrix4_multiplied_by_matrix4( const Matrix4& self, const Matrix4& other ){ in matrix4_multiplied_by_matrix4() 284 return Matrix4( in matrix4_multiplied_by_matrix4() 311 inline Matrix4 matrix4_premultiplied_by_matrix4( const Matrix4& self, const Matrix4& other ){ in matrix4_premultiplied_by_matrix4() 315 return Matrix4( in matrix4_premultiplied_by_matrix4() 348 inline Matrix4 matrix4_affine_multiplied_by_matrix4( const Matrix4& self, const Matrix4& other ){ in matrix4_affine_multiplied_by_matrix4() 349 return Matrix4( in matrix4_affine_multiplied_by_matrix4() 377 inline Matrix4 matrix4_affine_premultiplied_by_matrix4( const Matrix4& self, const Matrix4& other ){ in matrix4_affine_premultiplied_by_matrix4() 468 inline Matrix4 matrix4_transposed( const Matrix4& self ){ in matrix4_transposed() [all …]
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/dports/astro/kstars/kstars-3.5.6/packaging/android/apk/src/org/kde/kstars/math/ |
H A D | Vector3.java | 38 private final static Matrix4 tmpMat = new Matrix4(); 282 public Vector3 mul (Matrix4 matrix) { in mul() 284 …return this.set(x * l_mat[Matrix4.M00] + y * l_mat[Matrix4.M01] + z * l_mat[Matrix4.M02] + l_mat[M… in mul() 285 …* l_mat[Matrix4.M10] + y * l_mat[Matrix4.M11] + z * l_mat[Matrix4.M12] + l_mat[Matrix4.M13], x * l… in mul() 286 * l_mat[Matrix4.M21] + z * l_mat[Matrix4.M22] + l_mat[Matrix4.M23]); in mul() 296 …float l_w = x * l_mat[Matrix4.M30] + y * l_mat[Matrix4.M31] + z * l_mat[Matrix4.M32] + l_mat[Matri… in prj() 297 …return this.set((x * l_mat[Matrix4.M00] + y * l_mat[Matrix4.M01] + z * l_mat[Matrix4.M02] + l_mat[… in prj() 298 * l_mat[Matrix4.M10] + y * l_mat[Matrix4.M11] + z * l_mat[Matrix4.M12] + l_mat[Matrix4.M13]) in prj() 299 …/ l_w, (x * l_mat[Matrix4.M20] + y * l_mat[Matrix4.M21] + z * l_mat[Matrix4.M22] + l_mat[Matrix4.M… in prj() 308 …return this.set(x * l_mat[Matrix4.M00] + y * l_mat[Matrix4.M01] + z * l_mat[Matrix4.M02], x * l_ma… in rot() [all …]
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/dports/graphics/ogre3d/ogre-1.11.6/OgreMain/include/ |
H A D | OgreAutoParamDataSource.h | 66 mutable Matrix4 mViewProjMatrix; 67 mutable Matrix4 mWorldViewProjMatrix; 71 mutable Matrix4 mInverseTransposeWorldMatrix; 81 mutable Matrix4 mProjectionMatrix; 222 Matrix4 getInverseViewProjMatrix(void) const; 224 Matrix4 getTransposeViewProjMatrix() const; 225 Matrix4 getTransposeViewMatrix() const; 227 Matrix4 getTransposeProjectionMatrix() const; 228 Matrix4 getInverseProjectionMatrix() const; 233 Matrix4 getTransposeWorldViewMatrix() const; [all …]
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/dports/devel/bullet/bullet3-3.21/test/Bullet2/vectormath/neon/ |
H A D | vectormath_aos.h | 41 class Matrix4; variable 1369 inline Matrix4(const Matrix4 &mat); 1393 inline Matrix4 &operator=(const Matrix4 &mat); 1517 inline Matrix4 &operator+=(const Matrix4 &mat); 1521 inline Matrix4 &operator-=(const Matrix4 &mat); 1529 inline Matrix4 &operator*=(const Matrix4 &mat); 1605 inline const Matrix4 mulPerElem(const Matrix4 &mat0, const Matrix4 &mat1); 1609 inline const Matrix4 absPerElem(const Matrix4 &mat); 1613 inline const Matrix4 transpose(const Matrix4 &mat); 1619 inline const Matrix4 inverse(const Matrix4 &mat); [all …]
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/dports/devel/bullet/bullet3-3.21/test/Bullet2/vectormath/scalar/ |
H A D | vectormath_aos.h | 39 class Matrix4; variable 1352 inline Matrix4(const Matrix4 &mat); 1376 inline Matrix4 &operator=(const Matrix4 &mat); 1500 inline Matrix4 &operator+=(const Matrix4 &mat); 1504 inline Matrix4 &operator-=(const Matrix4 &mat); 1512 inline Matrix4 &operator*=(const Matrix4 &mat); 1588 inline const Matrix4 mulPerElem(const Matrix4 &mat0, const Matrix4 &mat1); 1592 inline const Matrix4 absPerElem(const Matrix4 &mat); 1596 inline const Matrix4 transpose(const Matrix4 &mat); 1602 inline const Matrix4 inverse(const Matrix4 &mat); [all …]
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/dports/devel/py-bullet3/bullet3-3.21/test/Bullet2/vectormath/neon/ |
H A D | vectormath_aos.h | 41 class Matrix4; variable 1369 inline Matrix4(const Matrix4 &mat); 1393 inline Matrix4 &operator=(const Matrix4 &mat); 1517 inline Matrix4 &operator+=(const Matrix4 &mat); 1521 inline Matrix4 &operator-=(const Matrix4 &mat); 1529 inline Matrix4 &operator*=(const Matrix4 &mat); 1605 inline const Matrix4 mulPerElem(const Matrix4 &mat0, const Matrix4 &mat1); 1609 inline const Matrix4 absPerElem(const Matrix4 &mat); 1613 inline const Matrix4 transpose(const Matrix4 &mat); 1619 inline const Matrix4 inverse(const Matrix4 &mat); [all …]
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/dports/devel/py-bullet3/bullet3-3.21/test/Bullet2/vectormath/scalar/ |
H A D | vectormath_aos.h | 39 class Matrix4; variable 1352 inline Matrix4(const Matrix4 &mat); 1376 inline Matrix4 &operator=(const Matrix4 &mat); 1500 inline Matrix4 &operator+=(const Matrix4 &mat); 1504 inline Matrix4 &operator-=(const Matrix4 &mat); 1512 inline Matrix4 &operator*=(const Matrix4 &mat); 1588 inline const Matrix4 mulPerElem(const Matrix4 &mat0, const Matrix4 &mat1); 1592 inline const Matrix4 absPerElem(const Matrix4 &mat); 1596 inline const Matrix4 transpose(const Matrix4 &mat); 1602 inline const Matrix4 inverse(const Matrix4 &mat); [all …]
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/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/src/vectormath/scalar/ |
H A D | vectormath_aos.h | 39 class Matrix4; variable 1339 class Matrix4 1353 inline Matrix4( const Matrix4 & mat ); 1377 inline Matrix4 & operator =( const Matrix4 & mat ); 1501 inline Matrix4 & operator +=( const Matrix4 & mat ); 1505 inline Matrix4 & operator -=( const Matrix4 & mat ); 1590 inline const Matrix4 mulPerElem( const Matrix4 & mat0, const Matrix4 & mat1 ); 1594 inline const Matrix4 absPerElem( const Matrix4 & mat ); 1598 inline const Matrix4 transpose( const Matrix4 & mat ); 1604 inline const Matrix4 inverse( const Matrix4 & mat ); [all …]
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/dports/games/ufoai/ufoai-2.5-source/src/tools/radiant/libs/math/ |
H A D | matrix.h | 35 class Matrix4 41 Matrix4 () in Matrix4() function 380 Matrix4 getMultipliedBy(const Matrix4& rhs) in getMultipliedBy() 477 inline Matrix4 matrix4_multiplied_by_matrix4 (const Matrix4& self, const Matrix4& other) in matrix4_multiplied_by_matrix4() 502 inline Matrix4 matrix4_premultiplied_by_matrix4 (const Matrix4& self, const Matrix4& other) in matrix4_premultiplied_by_matrix4() 507 return Matrix4( in matrix4_premultiplied_by_matrix4() 542 inline Matrix4 matrix4_affine_multiplied_by_matrix4 (const Matrix4& self, const Matrix4& other) in matrix4_affine_multiplied_by_matrix4() 563 inline Matrix4 matrix4_affine_premultiplied_by_matrix4 (const Matrix4& self, const Matrix4& other) in matrix4_affine_premultiplied_by_matrix4() 568 return Matrix4( in matrix4_affine_premultiplied_by_matrix4() 648 inline Matrix4 matrix4_affine_inverse (const Matrix4& self) in matrix4_affine_inverse() [all …]
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