Searched refs:MaxFullAbsorb (Results 1 – 4 of 4) sorted by relevance
27 arc << SavePercent << BonusCount << MaxAbsorb << MaxFullAbsorb << AbsorbCount << ArmorType; in IMPLEMENT_CLASS()126 int full = MAX(0, MaxFullAbsorb - AbsorbCount); in AbsorbDamage()208 arc << SavePercent << SaveAmount << MaxAbsorb << MaxFullAbsorb; in Serialize()230 copy->MaxFullAbsorb = MaxFullAbsorb; in CreateCopy()275 armor->MaxFullAbsorb = MaxFullAbsorb; in Use()291 << MaxAbsorb << MaxFullAbsorb; in Serialize()315 copy->MaxFullAbsorb = MaxFullAbsorb; in CreateCopy()369 armor->MaxFullAbsorb = MaxFullAbsorb; in Use()
426 int MaxFullAbsorb; variable443 int MaxFullAbsorb; variable459 int MaxFullAbsorb; variable
1629 ((ABasicArmorPickup*)defaults)->MaxFullAbsorb = i; in DEFINE_CLASS_PROPERTY()1633 ((ABasicArmorBonus*)defaults)->MaxFullAbsorb = i; in DEFINE_CLASS_PROPERTY()
5089 return equippedarmor->MaxFullAbsorb; in CallFunction()