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Searched refs:MaxHitpointsForCharacter (Results 1 – 5 of 5) sorted by relevance

/dports/games/rottdc/rottdc-1.0-2/rott/
H A Drt_playr.h242 int MaxHitpointsForCharacter(playertype*);
H A Drt_playr.c325 int MaxHitpointsForCharacter(playertype*pstate) in MaxHitpointsForCharacter() function
381 pstate->health = MaxHitpointsForCharacter(pstate); in ResetPlayerstate()
3229 if (pstate->health == MaxHitpointsForCharacter(pstate)) in GetBonus()
3237 if (pstate->health == MaxHitpointsForCharacter(pstate)) in GetBonus()
3246 if (pstate->health == MaxHitpointsForCharacter(pstate)) in GetBonus()
3255 if (pstate->health == MaxHitpointsForCharacter(pstate)) in GetBonus()
3273 if (pstate->health == MaxHitpointsForCharacter(pstate)) in GetBonus()
3286 < (MaxHitpointsForCharacter(pstate)>>2) ) in GetBonus()
3293 HealPlayer(MaxHitpointsForCharacter(pstate),ob); in GetBonus()
3300 < (MaxHitpointsForCharacter(pstate)>>2) ) in GetBonus()
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H A Drt_game.c1118 maxhitpoints = MaxHitpointsForCharacter( pstate ); in HealPlayer()
1932 MaxHitpointsForCharacter( locplayerstate ); in DrawBarHealth()
2171 MaxHitpointsForCharacter( locplayerstate ); in DrawStats()
3050 MaxHitpointsForCharacter( locplayerstate ) ); in DrawEOLHeader()
3141 MaxHitpointsForCharacter( locplayerstate ) ); in DrawEndBonus()
3357 locplayerstate->health = MaxHitpointsForCharacter( locplayerstate ); in LevelCompleted()
H A Drt_debug.c692 DamageThing (player, MaxHitpointsForCharacter(locplayerstate) / 10); in HurtPlayer()
H A Drt_main.c1197 locplayerstate->health = MaxHitpointsForCharacter(locplayerstate); in GameLoop()
1567 locplayerstate->health = MaxHitpointsForCharacter( locplayerstate ); in InitCharacter()