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Searched refs:MaxTextureImageUnits (Results 1 – 25 of 547) sorted by relevance

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/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/3rdparty/glsl-optimizer/src/glsl/
H A Dmain.cpp60 ctx->Const.Program[MESA_SHADER_COMPUTE].MaxTextureImageUnits = 16; in initialize_context()
77 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 0; in initialize_context()
82 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = in initialize_context()
103 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 0; in initialize_context()
108 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = in initialize_context()
129 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 16; in initialize_context()
134 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = 16; in initialize_context()
153 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 16; in initialize_context()
171 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits in initialize_context()
172 + ctx->Const.Program[MESA_SHADER_GEOMETRY].MaxTextureImageUnits in initialize_context()
[all …]
H A Dstandalone_scaffolding.cpp132 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 0; in initialize_context_to_defaults()
134 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = 2; in initialize_context_to_defaults()
146 ctx->Const.Program[MESA_SHADER_COMPUTE].MaxTextureImageUnits = 16; in initialize_context_to_defaults()
/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/3rdparty/glsl-optimizer/src/glsl/
H A Dmain.cpp60 ctx->Const.Program[MESA_SHADER_COMPUTE].MaxTextureImageUnits = 16; in initialize_context()
77 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 0; in initialize_context()
82 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = in initialize_context()
103 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 0; in initialize_context()
108 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = in initialize_context()
129 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 16; in initialize_context()
134 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = 16; in initialize_context()
153 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 16; in initialize_context()
171 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits in initialize_context()
172 + ctx->Const.Program[MESA_SHADER_GEOMETRY].MaxTextureImageUnits in initialize_context()
[all …]
H A Dstandalone_scaffolding.cpp132 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 0; in initialize_context_to_defaults()
134 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = 2; in initialize_context_to_defaults()
146 ctx->Const.Program[MESA_SHADER_COMPUTE].MaxTextureImageUnits = 16; in initialize_context_to_defaults()
/dports/www/firefox/firefox-99.0/third_party/rust/glslopt/glsl-optimizer/src/compiler/glsl/
H A Dstandalone.cpp146 ctx->Const.Program[MESA_SHADER_COMPUTE].MaxTextureImageUnits = 16; in initialize_context()
168 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 0; in initialize_context()
174 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = in initialize_context()
196 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 0; in initialize_context()
202 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = in initialize_context()
227 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 16; in initialize_context()
233 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = 16; in initialize_context()
266 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 16; in initialize_context()
287 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits in initialize_context()
288 + ctx->Const.Program[MESA_SHADER_GEOMETRY].MaxTextureImageUnits in initialize_context()
[all …]
/dports/lang/clover/mesa-21.3.6/src/compiler/glsl/
H A Dstandalone.cpp146 ctx->Const.Program[MESA_SHADER_COMPUTE].MaxTextureImageUnits = 16; in initialize_context()
168 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 0; in initialize_context()
174 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = in initialize_context()
196 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 0; in initialize_context()
202 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = in initialize_context()
227 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 16; in initialize_context()
233 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = 16; in initialize_context()
266 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 16; in initialize_context()
287 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits in initialize_context()
288 + ctx->Const.Program[MESA_SHADER_GEOMETRY].MaxTextureImageUnits in initialize_context()
[all …]
/dports/mail/thunderbird/thunderbird-91.8.0/third_party/rust/glslopt/glsl-optimizer/src/compiler/glsl/
H A Dstandalone.cpp146 ctx->Const.Program[MESA_SHADER_COMPUTE].MaxTextureImageUnits = 16; in initialize_context()
168 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 0; in initialize_context()
174 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = in initialize_context()
196 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 0; in initialize_context()
202 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = in initialize_context()
227 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 16; in initialize_context()
233 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = 16; in initialize_context()
266 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 16; in initialize_context()
287 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits in initialize_context()
288 + ctx->Const.Program[MESA_SHADER_GEOMETRY].MaxTextureImageUnits in initialize_context()
[all …]
/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/compiler/glsl/
H A Dstandalone.cpp146 ctx->Const.Program[MESA_SHADER_COMPUTE].MaxTextureImageUnits = 16; in initialize_context()
168 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 0; in initialize_context()
174 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = in initialize_context()
196 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 0; in initialize_context()
202 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = in initialize_context()
227 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 16; in initialize_context()
233 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = 16; in initialize_context()
266 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 16; in initialize_context()
287 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits in initialize_context()
288 + ctx->Const.Program[MESA_SHADER_GEOMETRY].MaxTextureImageUnits in initialize_context()
[all …]
/dports/graphics/mesa-libs/mesa-21.3.6/src/compiler/glsl/
H A Dstandalone.cpp146 ctx->Const.Program[MESA_SHADER_COMPUTE].MaxTextureImageUnits = 16; in initialize_context()
168 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 0; in initialize_context()
174 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = in initialize_context()
196 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 0; in initialize_context()
202 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = in initialize_context()
227 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 16; in initialize_context()
233 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = 16; in initialize_context()
266 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 16; in initialize_context()
287 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits in initialize_context()
288 + ctx->Const.Program[MESA_SHADER_GEOMETRY].MaxTextureImageUnits in initialize_context()
[all …]
/dports/www/firefox-esr/firefox-91.8.0/third_party/rust/glslopt/glsl-optimizer/src/compiler/glsl/
H A Dstandalone.cpp146 ctx->Const.Program[MESA_SHADER_COMPUTE].MaxTextureImageUnits = 16; in initialize_context()
168 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 0; in initialize_context()
174 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = in initialize_context()
196 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 0; in initialize_context()
202 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = in initialize_context()
227 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 16; in initialize_context()
233 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = 16; in initialize_context()
266 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 16; in initialize_context()
287 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits in initialize_context()
288 + ctx->Const.Program[MESA_SHADER_GEOMETRY].MaxTextureImageUnits in initialize_context()
[all …]
/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/compiler/glsl/
H A Dstandalone.cpp146 ctx->Const.Program[MESA_SHADER_COMPUTE].MaxTextureImageUnits = 16; in initialize_context()
168 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 0; in initialize_context()
174 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = in initialize_context()
196 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 0; in initialize_context()
202 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = in initialize_context()
227 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 16; in initialize_context()
233 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = 16; in initialize_context()
266 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 16; in initialize_context()
287 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits in initialize_context()
288 + ctx->Const.Program[MESA_SHADER_GEOMETRY].MaxTextureImageUnits in initialize_context()
[all …]
/dports/lang/spidermonkey78/firefox-78.9.0/third_party/rust/glslopt/glsl-optimizer/src/compiler/glsl/
H A Dstandalone.cpp158 ctx->Const.Program[MESA_SHADER_COMPUTE].MaxTextureImageUnits = 16; in initialize_context()
180 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 0; in initialize_context()
186 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = in initialize_context()
208 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 0; in initialize_context()
214 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = in initialize_context()
239 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 16; in initialize_context()
245 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = 16; in initialize_context()
278 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 16; in initialize_context()
299 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits in initialize_context()
300 + ctx->Const.Program[MESA_SHADER_GEOMETRY].MaxTextureImageUnits in initialize_context()
[all …]
/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/compiler/glsl/
H A Dstandalone.cpp146 ctx->Const.Program[MESA_SHADER_COMPUTE].MaxTextureImageUnits = 16; in initialize_context()
168 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 0; in initialize_context()
174 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = in initialize_context()
196 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 0; in initialize_context()
202 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = in initialize_context()
227 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 16; in initialize_context()
233 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = 16; in initialize_context()
266 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 16; in initialize_context()
287 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits in initialize_context()
288 + ctx->Const.Program[MESA_SHADER_GEOMETRY].MaxTextureImageUnits in initialize_context()
[all …]
/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/compiler/glsl/
H A Dstandalone.cpp146 ctx->Const.Program[MESA_SHADER_COMPUTE].MaxTextureImageUnits = 16; in initialize_context()
168 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 0; in initialize_context()
174 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = in initialize_context()
196 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 0; in initialize_context()
202 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = in initialize_context()
227 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 16; in initialize_context()
233 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = 16; in initialize_context()
266 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 16; in initialize_context()
287 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits in initialize_context()
288 + ctx->Const.Program[MESA_SHADER_GEOMETRY].MaxTextureImageUnits in initialize_context()
[all …]
/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/compiler/glsl/
H A Dstandalone.cpp146 ctx->Const.Program[MESA_SHADER_COMPUTE].MaxTextureImageUnits = 16; in initialize_context()
168 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 0; in initialize_context()
174 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = in initialize_context()
196 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 0; in initialize_context()
202 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = in initialize_context()
227 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 16; in initialize_context()
233 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = 16; in initialize_context()
266 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 16; in initialize_context()
287 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits in initialize_context()
288 + ctx->Const.Program[MESA_SHADER_GEOMETRY].MaxTextureImageUnits in initialize_context()
[all …]
/dports/graphics/libosmesa/mesa-21.3.6/src/compiler/glsl/
H A Dstandalone.cpp146 ctx->Const.Program[MESA_SHADER_COMPUTE].MaxTextureImageUnits = 16; in initialize_context()
168 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 0; in initialize_context()
174 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = in initialize_context()
196 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 0; in initialize_context()
202 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = in initialize_context()
227 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 16; in initialize_context()
233 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = 16; in initialize_context()
266 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 16; in initialize_context()
287 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits in initialize_context()
288 + ctx->Const.Program[MESA_SHADER_GEOMETRY].MaxTextureImageUnits in initialize_context()
[all …]
/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/compiler/glsl/
H A Dstandalone.cpp146 ctx->Const.Program[MESA_SHADER_COMPUTE].MaxTextureImageUnits = 16; in initialize_context()
168 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 0; in initialize_context()
174 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = in initialize_context()
196 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 0; in initialize_context()
202 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = in initialize_context()
227 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 16; in initialize_context()
233 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = 16; in initialize_context()
266 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 16; in initialize_context()
287 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits in initialize_context()
288 + ctx->Const.Program[MESA_SHADER_GEOMETRY].MaxTextureImageUnits in initialize_context()
[all …]
/dports/graphics/mesa-dri/mesa-21.3.6/src/compiler/glsl/
H A Dstandalone.cpp146 ctx->Const.Program[MESA_SHADER_COMPUTE].MaxTextureImageUnits = 16; in initialize_context()
168 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 0; in initialize_context()
174 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = in initialize_context()
196 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 0; in initialize_context()
202 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = in initialize_context()
227 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 16; in initialize_context()
233 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = 16; in initialize_context()
266 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 16; in initialize_context()
287 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits in initialize_context()
288 + ctx->Const.Program[MESA_SHADER_GEOMETRY].MaxTextureImageUnits in initialize_context()
[all …]
/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/compiler/glsl/
H A Dstandalone.cpp146 ctx->Const.Program[MESA_SHADER_COMPUTE].MaxTextureImageUnits = 16; in initialize_context()
168 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 0; in initialize_context()
174 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = in initialize_context()
196 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 0; in initialize_context()
202 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = in initialize_context()
227 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 16; in initialize_context()
233 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = 16; in initialize_context()
266 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 16; in initialize_context()
287 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits in initialize_context()
288 + ctx->Const.Program[MESA_SHADER_GEOMETRY].MaxTextureImageUnits in initialize_context()
[all …]
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/general/
H A Dtexunits.c50 static GLint MaxTextureImageUnits; variable
320 printf("GL_MAX_TEXTURE_IMAGE_UNITS = %d\n", MaxTextureImageUnits); in report_info()
345 glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &MaxTextureImageUnits); in init()
352 glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &MaxTextureImageUnits); in init()
354 MaxTextureCombinedUnits = MaxTextureImageUnits; in init()
358 MaxTextureImageUnits = in init()
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_direct_state_access/
H A Dtexunits.c48 static GLint MaxTextureImageUnits; variable
142 printf("GL_MAX_TEXTURE_IMAGE_UNITS = %d\n", MaxTextureImageUnits); in report_info()
165 glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &MaxTextureImageUnits); in piglit_init()
/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/mesa/drivers/dri/i915/
H A Di915_context.c205 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = I915_TEX_UNITS; in i915CreateContext()
206 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = I915_TEX_UNITS; in i915CreateContext()
212 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits + in i915CreateContext()
213 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits; in i915CreateContext()
/dports/graphics/libosmesa/mesa-21.3.6/src/mesa/drivers/dri/i915/
H A Di915_context.c205 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = I915_TEX_UNITS; in i915CreateContext()
206 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = I915_TEX_UNITS; in i915CreateContext()
212 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits + in i915CreateContext()
213 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits; in i915CreateContext()
/dports/lang/clover/mesa-21.3.6/src/mesa/drivers/dri/i915/
H A Di915_context.c205 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = I915_TEX_UNITS; in i915CreateContext()
206 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = I915_TEX_UNITS; in i915CreateContext()
212 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits + in i915CreateContext()
213 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits; in i915CreateContext()
/dports/graphics/mesa-libs/mesa-21.3.6/src/mesa/drivers/dri/i915/
H A Di915_context.c205 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = I915_TEX_UNITS; in i915CreateContext()
206 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = I915_TEX_UNITS; in i915CreateContext()
212 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits + in i915CreateContext()
213 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits; in i915CreateContext()

12345678910>>...22