/dports/graphics/opencollada/OpenCOLLADA-1.6.68/COLLADAMax/include/ |
H A D | COLLADAMaxGeometryImporter.h | 166 …void setTriangleMeshUVVertices(const NumberArray& uvArray, MeshMap& meshMap, size_t stride, size_t… 181 …esPerPrimitiveAndChannel( const COLLADAFW::MeshPrimitive* meshPrimitive, MeshMap& meshMap, const C… 183 …onst COLLADAFW::MeshVertexData::InputInfosArray& inputInfos, size_t sourceIndex, MeshMap& meshMap);
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H A D | COLLADAMaxMeshAccess.h | 37 MeshMap& mTextureMap;
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/dports/x11-toolkits/qt5-quick3d/kde-qtquick3d-5.15.2p19/src/runtimerender/resourcemanager/ |
H A D | qssgrenderbuffermanager_p.h | 73 typedef QHash<QSSGRenderMeshPath, QSSGRenderMesh *> MeshMap; typedef 84 MeshMap meshMap;
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H A D | qssgrenderbuffermanager.cpp | 594 MeshMap::iterator meshItr = meshMap.find(inMeshPath); in loadMesh() 615 MeshMap::iterator meshItr = meshMap.find(inSourcePath); in loadCustomMesh() 686 QPair<MeshMap::iterator, bool> theMesh; in createMesh()
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/dports/multimedia/assimp/assimp-5.1.3/code/AssetLib/FBX/ |
H A D | FBXConverter.h | 436 using MeshMap = std::fbx_unordered_map<const Geometry*, std::vector<unsigned int> >; variable 437 MeshMap meshes_converted;
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H A D | FBXConverter.cpp | 940 MeshMap::const_iterator it = meshes_converted.find(&mesh); in ConvertMesh() 1799 for (const MeshMap::value_type &v : meshes_converted) { in TrySetTextureProperties() 1919 for (const MeshMap::value_type &v : meshes_converted) { in TrySetTextureProperties() 2357 for (const MeshMap::value_type &v : meshes_converted) { in SetShadingPropertiesRaw()
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/dports/graphics/opencollada/OpenCOLLADA-1.6.68/COLLADAMax/src/ |
H A D | COLLADAMaxGeometryImporter.cpp | 406 …void GeometryImporter::setTriangleMeshUVVertices(const NumberArray& uvArray, MeshMap& meshMap, siz… in setTriangleMeshUVVertices() 468 MeshMap& meshMap) in fillTriangleMeshMapPerSet() 502 MeshMap& meshMap, in setTriangleMeshUVVerticesPerPrimitiveAndChannel() 628 MeshMap& meshMap = triangleMesh.Map(i); in importTriangleMeshUVCoords() 649 MeshMap& meshMap = triangleMesh.Map(mapChannel); in importTriangleMeshUVCoords() 687 MeshMap& meshMap = triangleMesh.Map(mapChannel); in importTriangleMeshUVCoords() 710 MeshMap& meshMap = triangleMesh.Map(mapChannel); in importTriangleMeshUVCoords()
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H A D | COLLADAMaxGeometryExporter.cpp | 954 MeshMap& meshMap = mTriObject->GetMesh().Map( channelIndex ); in exportTextureChannel() 1139 MeshMap & tmap = mesh.Map( channel ); in exportTriangles()
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/dports/devel/upp/upp/bazaar/plugin/assimp/code/FBX/ |
H A D | FBXConverter.h | 453 using MeshMap = std::fbx_unordered_map<const Geometry*, std::vector<unsigned int> >; variable 454 MeshMap meshes_converted;
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H A D | FBXConverter.cpp | 975 MeshMap::const_iterator it = meshes_converted.find(&mesh); in ConvertMesh() 1864 for (const MeshMap::value_type& v : meshes_converted) { in TrySetTextureProperties() 1987 for (const MeshMap::value_type& v : meshes_converted) { in TrySetTextureProperties() 2371 for (const MeshMap::value_type& v : meshes_converted) { in SetShadingPropertiesRaw()
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/dports/devel/godot/godot-3.2.3-stable/thirdparty/assimp/code/FBX/ |
H A D | FBXConverter.h | 451 using MeshMap = std::fbx_unordered_map<const Geometry*, std::vector<unsigned int> >; variable 452 MeshMap meshes_converted;
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H A D | FBXConverter.cpp | 973 MeshMap::const_iterator it = meshes_converted.find(&mesh); in ConvertMesh() 1863 for (const MeshMap::value_type& v : meshes_converted) { in TrySetTextureProperties() 1986 for (const MeshMap::value_type& v : meshes_converted) { in TrySetTextureProperties() 2363 for (const MeshMap::value_type& v : meshes_converted) { in SetShadingPropertiesRaw()
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/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/assimp/code/FBX/ |
H A D | FBXConverter.h | 451 using MeshMap = std::fbx_unordered_map<const Geometry*, std::vector<unsigned int> >; variable 452 MeshMap meshes_converted;
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H A D | FBXConverter.cpp | 973 MeshMap::const_iterator it = meshes_converted.find(&mesh); in ConvertMesh() 1863 for (const MeshMap::value_type& v : meshes_converted) { in TrySetTextureProperties() 1986 for (const MeshMap::value_type& v : meshes_converted) { in TrySetTextureProperties() 2363 for (const MeshMap::value_type& v : meshes_converted) { in SetShadingPropertiesRaw()
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/dports/graphics/wings/wings-8d019ebe48/plugins_src/import_export/ |
H A D | collada_import.erl | 788 MeshMap = maps:from_list(Mesh0), 789 MeshL = build_meshes(Nodes, MeshMap, MatMap, []), 793 MeshMap, MatMap, Acc) -> 795 #{GsId:=#e3d_mesh{fs=Fs0}=Mesh1} = MeshMap, 812 build_meshes(Ns, MeshMap, MatMap, [Obj|Acc]);
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Assimp/code/ |
H A D | FBXConverter.cpp | 831 MeshMap::const_iterator it = meshes_converted.find(&mesh); in ConvertMesh() 1505 BOOST_FOREACH(const MeshMap::value_type& v,meshes_converted) { in TrySetTextureProperties() 1624 BOOST_FOREACH(const MeshMap::value_type& v,meshes_converted) { in TrySetTextureProperties() 3044 typedef std::map<const Geometry*, std::vector<unsigned int> > MeshMap; typedef in Assimp::FBX::Converter 3045 MeshMap meshes_converted;
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/dports/games/doomsday/doomsday-2.3.1/doomsday/external/assimp/code/ |
H A D | FBXConverter.cpp | 426 typedef std::map<const Geometry*, std::vector<unsigned int> > MeshMap; typedef in Assimp::FBX::Converter 427 MeshMap meshes_converted; 1144 MeshMap::const_iterator it = meshes_converted.find( &mesh ); in ConvertMesh() 1841 for( const MeshMap::value_type& v : meshes_converted ) { in TrySetTextureProperties() 1959 for( const MeshMap::value_type& v : meshes_converted ) { in TrySetTextureProperties()
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/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/3rdparty/assimp/code/ |
H A D | FBXConverter.cpp | 421 typedef std::map<const Geometry*, std::vector<unsigned int> > MeshMap; typedef in Assimp::FBX::Converter 422 MeshMap meshes_converted; 1158 MeshMap::const_iterator it = meshes_converted.find( &mesh ); in ConvertMesh() 1861 for( const MeshMap::value_type& v : meshes_converted ) { in TrySetTextureProperties() 1987 for( const MeshMap::value_type& v : meshes_converted ) { in TrySetTextureProperties()
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