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Searched refs:MeshMap (Results 1 – 18 of 18) sorted by relevance

/dports/graphics/opencollada/OpenCOLLADA-1.6.68/COLLADAMax/include/
H A DCOLLADAMaxGeometryImporter.h166 …void setTriangleMeshUVVertices(const NumberArray& uvArray, MeshMap& meshMap, size_t stride, size_t…
181 …esPerPrimitiveAndChannel( const COLLADAFW::MeshPrimitive* meshPrimitive, MeshMap& meshMap, const C…
183 …onst COLLADAFW::MeshVertexData::InputInfosArray& inputInfos, size_t sourceIndex, MeshMap& meshMap);
H A DCOLLADAMaxMeshAccess.h37 MeshMap& mTextureMap;
/dports/x11-toolkits/qt5-quick3d/kde-qtquick3d-5.15.2p19/src/runtimerender/resourcemanager/
H A Dqssgrenderbuffermanager_p.h73 typedef QHash<QSSGRenderMeshPath, QSSGRenderMesh *> MeshMap; typedef
84 MeshMap meshMap;
H A Dqssgrenderbuffermanager.cpp594 MeshMap::iterator meshItr = meshMap.find(inMeshPath); in loadMesh()
615 MeshMap::iterator meshItr = meshMap.find(inSourcePath); in loadCustomMesh()
686 QPair<MeshMap::iterator, bool> theMesh; in createMesh()
/dports/multimedia/assimp/assimp-5.1.3/code/AssetLib/FBX/
H A DFBXConverter.h436 using MeshMap = std::fbx_unordered_map<const Geometry*, std::vector<unsigned int> >; variable
437 MeshMap meshes_converted;
H A DFBXConverter.cpp940 MeshMap::const_iterator it = meshes_converted.find(&mesh); in ConvertMesh()
1799 for (const MeshMap::value_type &v : meshes_converted) { in TrySetTextureProperties()
1919 for (const MeshMap::value_type &v : meshes_converted) { in TrySetTextureProperties()
2357 for (const MeshMap::value_type &v : meshes_converted) { in SetShadingPropertiesRaw()
/dports/graphics/opencollada/OpenCOLLADA-1.6.68/COLLADAMax/src/
H A DCOLLADAMaxGeometryImporter.cpp406 …void GeometryImporter::setTriangleMeshUVVertices(const NumberArray& uvArray, MeshMap& meshMap, siz… in setTriangleMeshUVVertices()
468 MeshMap& meshMap) in fillTriangleMeshMapPerSet()
502 MeshMap& meshMap, in setTriangleMeshUVVerticesPerPrimitiveAndChannel()
628 MeshMap& meshMap = triangleMesh.Map(i); in importTriangleMeshUVCoords()
649 MeshMap& meshMap = triangleMesh.Map(mapChannel); in importTriangleMeshUVCoords()
687 MeshMap& meshMap = triangleMesh.Map(mapChannel); in importTriangleMeshUVCoords()
710 MeshMap& meshMap = triangleMesh.Map(mapChannel); in importTriangleMeshUVCoords()
H A DCOLLADAMaxGeometryExporter.cpp954 MeshMap& meshMap = mTriObject->GetMesh().Map( channelIndex ); in exportTextureChannel()
1139 MeshMap & tmap = mesh.Map( channel ); in exportTriangles()
/dports/devel/upp/upp/bazaar/plugin/assimp/code/FBX/
H A DFBXConverter.h453 using MeshMap = std::fbx_unordered_map<const Geometry*, std::vector<unsigned int> >; variable
454 MeshMap meshes_converted;
H A DFBXConverter.cpp975 MeshMap::const_iterator it = meshes_converted.find(&mesh); in ConvertMesh()
1864 for (const MeshMap::value_type& v : meshes_converted) { in TrySetTextureProperties()
1987 for (const MeshMap::value_type& v : meshes_converted) { in TrySetTextureProperties()
2371 for (const MeshMap::value_type& v : meshes_converted) { in SetShadingPropertiesRaw()
/dports/devel/godot/godot-3.2.3-stable/thirdparty/assimp/code/FBX/
H A DFBXConverter.h451 using MeshMap = std::fbx_unordered_map<const Geometry*, std::vector<unsigned int> >; variable
452 MeshMap meshes_converted;
H A DFBXConverter.cpp973 MeshMap::const_iterator it = meshes_converted.find(&mesh); in ConvertMesh()
1863 for (const MeshMap::value_type& v : meshes_converted) { in TrySetTextureProperties()
1986 for (const MeshMap::value_type& v : meshes_converted) { in TrySetTextureProperties()
2363 for (const MeshMap::value_type& v : meshes_converted) { in SetShadingPropertiesRaw()
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/assimp/code/FBX/
H A DFBXConverter.h451 using MeshMap = std::fbx_unordered_map<const Geometry*, std::vector<unsigned int> >; variable
452 MeshMap meshes_converted;
H A DFBXConverter.cpp973 MeshMap::const_iterator it = meshes_converted.find(&mesh); in ConvertMesh()
1863 for (const MeshMap::value_type& v : meshes_converted) { in TrySetTextureProperties()
1986 for (const MeshMap::value_type& v : meshes_converted) { in TrySetTextureProperties()
2363 for (const MeshMap::value_type& v : meshes_converted) { in SetShadingPropertiesRaw()
/dports/graphics/wings/wings-8d019ebe48/plugins_src/import_export/
H A Dcollada_import.erl788 MeshMap = maps:from_list(Mesh0),
789 MeshL = build_meshes(Nodes, MeshMap, MatMap, []),
793 MeshMap, MatMap, Acc) ->
795 #{GsId:=#e3d_mesh{fs=Fs0}=Mesh1} = MeshMap,
812 build_meshes(Ns, MeshMap, MatMap, [Obj|Acc]);
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Assimp/code/
H A DFBXConverter.cpp831 MeshMap::const_iterator it = meshes_converted.find(&mesh); in ConvertMesh()
1505 BOOST_FOREACH(const MeshMap::value_type& v,meshes_converted) { in TrySetTextureProperties()
1624 BOOST_FOREACH(const MeshMap::value_type& v,meshes_converted) { in TrySetTextureProperties()
3044 typedef std::map<const Geometry*, std::vector<unsigned int> > MeshMap; typedef in Assimp::FBX::Converter
3045 MeshMap meshes_converted;
/dports/games/doomsday/doomsday-2.3.1/doomsday/external/assimp/code/
H A DFBXConverter.cpp426 typedef std::map<const Geometry*, std::vector<unsigned int> > MeshMap; typedef in Assimp::FBX::Converter
427 MeshMap meshes_converted;
1144 MeshMap::const_iterator it = meshes_converted.find( &mesh ); in ConvertMesh()
1841 for( const MeshMap::value_type& v : meshes_converted ) { in TrySetTextureProperties()
1959 for( const MeshMap::value_type& v : meshes_converted ) { in TrySetTextureProperties()
/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/3rdparty/assimp/code/
H A DFBXConverter.cpp421 typedef std::map<const Geometry*, std::vector<unsigned int> > MeshMap; typedef in Assimp::FBX::Converter
422 MeshMap meshes_converted;
1158 MeshMap::const_iterator it = meshes_converted.find( &mesh ); in ConvertMesh()
1861 for( const MeshMap::value_type& v : meshes_converted ) { in TrySetTextureProperties()
1987 for( const MeshMap::value_type& v : meshes_converted ) { in TrySetTextureProperties()