Searched refs:Mirror_object (Results 1 – 4 of 4) sorted by relevance
/dports/games/exult/exult-snapshot-v1.7.0.20211128/objs/ |
H A D | egg.h | 223 class Mirror_object : public Egg_object { 225 Mirror_object(int shapenum, int framenum, unsigned int tilex,
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H A D | egg.cc | 1350 Mirror_object::Mirror_object(int shapenum, int framenum, unsigned int tilex, in Mirror_object() function in Mirror_object 1356 void Mirror_object::activate(int event) { in activate() 1360 void Mirror_object::hatch(Game_object *obj, bool must) { in hatch() 1392 bool Mirror_object::is_active(Game_object *obj, int tx, int ty, int tz, int from_tx, int from_ty) { in is_active() 1404 void Mirror_object::set_area() { in set_area() 1415 void Mirror_object::paint() { in paint() 1423 void Mirror_object::write_ireg(ODataSource *out) { in write_ireg() 1428 int Mirror_object::get_ireg_size() { in get_ireg_size()
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/dports/games/exult/exult-snapshot-v1.7.0.20211128/ |
H A D | gamemap.cc | 1149 newobj = std::make_shared<Mirror_object>(shnum, frnum, in create_ireg_object()
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H A D | ChangeLog | 8419 * objs/egg.cc (Mirror_object): Watch for Demon mirror in FOV.
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