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Searched refs:MissileSound (Results 1 – 1 of 1) sorted by relevance

/dports/games/rottdc/rottdc-1.0-2/rott/
H A Drt_actor.c437 static boolean MissileSound = true; variable
1244 MissileSound = true; in InitActorList()
2358 MissileSound = false; in SpawnFirebomb()
2399 MissileSound = true; in SpawnFirebomb()
11304 if (MissileSound == true) in SpawnMissile()