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Searched refs:Mod_PointInLeaf (Results 1 – 25 of 111) sorted by relevance

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/dports/games/quakeforge/quakeforge-0.7.2/nq/source/
H A Dcl_screen.c88 leaf = Mod_PointInLeaf (r_data->refdef->vieworg, cl.worldmodel); in SCR_CShift()
/dports/games/quakeforge/quakeforge-0.7.2/qw/source/
H A Dcl_screen.c88 leaf = Mod_PointInLeaf (r_data->refdef->vieworg, cl.worldmodel); in SCR_CShift()
/dports/games/q2pro/q2pro/ref_soft/
H A Dsw_model.h237 mleaf_t *Mod_PointInLeaf (float *p, model_t *model);
/dports/games/quake2lnx/quake2-r0.16.2/src/ref_soft/
H A Dr_model.h247 mleaf_t *Mod_PointInLeaf (float *p, model_t *model);
/dports/games/quake2-source/quake2-r0.16.2/src/ref_soft/
H A Dr_model.h247 mleaf_t *Mod_PointInLeaf (float *p, model_t *model);
/dports/games/uhexen2/hexen2source-1.5.9/engine/h2shared/
H A Dsv_model.h274 mleaf_t *Mod_PointInLeaf (float *p, qmodel_t *model);
H A Dmodel.h465 mleaf_t *Mod_PointInLeaf (float *p, qmodel_t *model);
/dports/games/quetoo/quetoo-0.6.1/src/
H A Dgl_model.h222 mleaf_t *Mod_PointInLeaf(float *p, model_t *model);
H A Dgl_rmain.c501 leaf = Mod_PointInLeaf(r_origin, r_worldmodel); in GL_SetupFrame()
510 leaf = Mod_PointInLeaf(temp, r_worldmodel); in GL_SetupFrame()
519 leaf = Mod_PointInLeaf(temp, r_worldmodel); in GL_SetupFrame()
/dports/games/quake2lnx/quake2-r0.16.2/src/ref_candygl/
H A Dgl_model.h251 mleaf_t *Mod_PointInLeaf (float *p, model_t *model);
/dports/games/quake2-source/quake2-r0.16.2/src/ref_gl/
H A Dgl_model.h250 mleaf_t *Mod_PointInLeaf (float *p, model_t *model);
/dports/games/quake2-source/quake2-r0.16.2/src/ref_candygl/
H A Dgl_model.h251 mleaf_t *Mod_PointInLeaf (float *p, model_t *model);
/dports/games/quake2lnx/quake2-r0.16.2/src/ref_gl/
H A Dgl_model.h250 mleaf_t *Mod_PointInLeaf (float *p, model_t *model);
/dports/games/q2p/Q2P-0.2-2006-12-31/ref_gl/
H A Dgl_model.h258 mleaf_t *Mod_PointInLeaf (float *p, model_t *model);
/dports/games/r1q2/r1q2-8012_5/ref_gl/
H A Dgl_model.h251 mleaf_t *Mod_PointInLeaf (float *p, model_t *model);
/dports/games/quake2max/Quake2maX_0.45-src_unix/ref_gl/
H A Dgl_model.h302 mleaf_t *Mod_PointInLeaf (float *p, model_t *model);
/dports/games/qudos/QuDos-0.40.1-src/src/ref_gl/
H A Dgl_model.h341 mleaf_t *Mod_PointInLeaf(float *p, model_t * model);
/dports/games/tenebrae/tenebrae_0/
H A Dmodel.h380 mleaf_t *Mod_PointInLeaf (float *p, model_t *model);
H A Dgl_model.h469 mleaf_t *Mod_PointInLeaf (float *p, model_t *model);
/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/
H A Dmodel.h379 mleaf_t *Mod_PointInLeaf (float *p, model_t *model);
H A Dgl_model.h438 mleaf_t *Mod_PointInLeaf (float *p, model_t *model);
/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/glsl/
H A Dglsl_main.c114 r_viewleaf = Mod_PointInLeaf (r_origin, r_worldentity.model); in glsl_R_SetupFrame()
/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/sw/
H A Dsw_rmisc.c246 r_viewleaf = Mod_PointInLeaf (r_origin, r_worldentity.model); in R_SetupFrame()
/dports/games/alienarena/alienarena-7.66/source/ref_gl/
H A Dr_model.h477 mleaf_t *Mod_PointInLeaf (float *p, model_t *model);
/dports/games/alienarena-data/alienarena-7.66/source/ref_gl/
H A Dr_model.h477 mleaf_t *Mod_PointInLeaf (float *p, model_t *model);

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