Home
last modified time | relevance | path

Searched refs:MouseEnteringSystem (Results 1 – 2 of 2) sorted by relevance

/dports/games/freeorion/freeorion-0.4.10.2/UI/
H A DMapWnd.h355 void MouseEnteringSystem(int system_id, GG::Flags< GG::ModKey > mod_keys);
H A DMapWnd.cpp2955 icon->MouseEnteringSignal.connect(boost::bind(&MapWnd::MouseEnteringSystem, this, _1, _2)); in InitTurnRendering()
5356 void MapWnd::MouseEnteringSystem(int system_id, GG::Flags<GG::ModKey> mod_keys) { in MouseEnteringSystem() function in MapWnd
5367 { MouseEnteringSystem(INVALID_OBJECT_ID, GG::Flags<GG::ModKey>()); } in MouseLeavingSystem()