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Searched refs:MouseMotionEvent (Results 1 – 25 of 57) sorted by relevance

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/dports/games/lordsawar/lordsawar-0.3.2/src/gui/
H A Dinput-helpers.h48 inline MouseMotionEvent to_input_event(GdkEventMotion *e) in to_input_event()
50 MouseMotionEvent m; in to_input_event()
53 m.pressed[MouseMotionEvent::LEFT_BUTTON] = e->state & GDK_BUTTON1_MASK; in to_input_event()
54 m.pressed[MouseMotionEvent::MIDDLE_BUTTON] = e->state & GDK_BUTTON2_MASK; in to_input_event()
55 m.pressed[MouseMotionEvent::RIGHT_BUTTON] = e->state & GDK_BUTTON3_MASK; in to_input_event()
/dports/graphics/ogre3d/ogre-1.11.6/Components/Bites/include/
H A DOgreInput.h55 struct MouseMotionEvent { struct
84 MouseMotionEvent motion;
129 virtual bool mouseMoved(const MouseMotionEvent& evt) { return true; } in mouseMoved()
H A DOgreCameraMan.h129 bool mouseMoved(const MouseMotionEvent& evt);
/dports/games/openmw/openmw-openmw-0.47.0/components/sdlutil/
H A Devents.hpp15 struct MouseMotionEvent : SDL_MouseMotionEvent { struct
30 virtual void mouseMoved( const MouseMotionEvent &arg ) = 0;
H A Dsdlinputwrapper.hpp51 MouseMotionEvent _packageMouseMotion(const SDL_Event& evt);
H A Dsdlinputwrapper.cpp367 MouseMotionEvent InputWrapper::_packageMouseMotion(const SDL_Event &evt) in _packageMouseMotion()
369 MouseMotionEvent pack_evt = {}; in _packageMouseMotion()
/dports/games/stuntrally/stuntrally-2.6.1/source/sdl4ogre/
H A Devents.h12 struct MouseMotionEvent : SDL_MouseMotionEvent { struct
27 virtual bool mouseMoved( const MouseMotionEvent &arg ) = 0; argument
H A Dsdlinputwrapper.hpp54 MouseMotionEvent _packageMouseMotion(const SDL_Event& evt);
/dports/games/lordsawar/lordsawar-0.3.2/src/
H A Dsmallmap.cpp155 void SmallMap::mouse_motion_event(MouseMotionEvent e) in mouse_motion_event()
160 if (e.pressed[MouseMotionEvent::LEFT_BUTTON] || in mouse_motion_event()
161 e.pressed[MouseMotionEvent::RIGHT_BUTTON]) in mouse_motion_event()
H A Dinput-events.h40 struct MouseMotionEvent struct
H A Dsmallmap.h92 void mouse_motion_event(MouseMotionEvent e);
H A Dgamebigmap.h54 void mouse_motion_event(MouseMotionEvent e);
/dports/games/pioneer/pioneer-20210723/src/gui/
H A DGuiEvents.h18 struct MouseMotionEvent { struct
H A DGuiVScrollBar.h28 void OnRawMouseMotion(MouseMotionEvent *e);
H A DGuiVScrollPortal.h18 virtual bool OnMouseMotion(MouseMotionEvent *e);
H A DGui.h41 extern sigc::signal<void, MouseMotionEvent *> onMouseMotion;
H A DGuiContainer.h22 bool OnMouseMotion(MouseMotionEvent *e);
/dports/graphics/ogre3d/ogre-1.11.6/Samples/VolumeTerrain/include/
H A DVolumeTerrain.h120 virtual bool mouseMoved(const MouseMotionEvent& evt);
/dports/games/openmw/openmw-openmw-0.47.0/apps/openmw/mwinput/
H A Dmousemanager.hpp26 void mouseMoved(const SDLUtil::MouseMotionEvent &arg) override;
H A Dbindingsmanager.hpp49 void mouseMoved(const SDLUtil::MouseMotionEvent &arg);
/dports/games/lordsawar/lordsawar-0.3.2/src/editor/
H A Deditablesmallmap.h76 void mouse_motion_event(MouseMotionEvent e);
H A Dtile-preview-scene.h50 void mouse_motion_event(MouseMotionEvent e);
H A Deditablesmallmap.cpp142 void EditableSmallMap::mouse_motion_event(MouseMotionEvent e) in mouse_motion_event()
144 if (e.pressed[MouseMotionEvent::LEFT_BUTTON]) in mouse_motion_event()
H A Deditorbigmap.h63 void mouse_motion_event(MouseMotionEvent e);
/dports/graphics/ogre3d/ogre-1.11.6/Samples/Common/include/
H A DSdkSample.h137 virtual bool mouseMoved(const MouseMotionEvent& evt) in mouseMoved()
147 MouseMotionEvent e; in touchMoved()

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