/dports/games/lordsawar/lordsawar-0.3.2/src/gui/ |
H A D | input-helpers.h | 48 inline MouseMotionEvent to_input_event(GdkEventMotion *e) in to_input_event() 50 MouseMotionEvent m; in to_input_event() 53 m.pressed[MouseMotionEvent::LEFT_BUTTON] = e->state & GDK_BUTTON1_MASK; in to_input_event() 54 m.pressed[MouseMotionEvent::MIDDLE_BUTTON] = e->state & GDK_BUTTON2_MASK; in to_input_event() 55 m.pressed[MouseMotionEvent::RIGHT_BUTTON] = e->state & GDK_BUTTON3_MASK; in to_input_event()
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/dports/graphics/ogre3d/ogre-1.11.6/Components/Bites/include/ |
H A D | OgreInput.h | 55 struct MouseMotionEvent { struct 84 MouseMotionEvent motion; 129 virtual bool mouseMoved(const MouseMotionEvent& evt) { return true; } in mouseMoved()
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H A D | OgreCameraMan.h | 129 bool mouseMoved(const MouseMotionEvent& evt);
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/dports/games/openmw/openmw-openmw-0.47.0/components/sdlutil/ |
H A D | events.hpp | 15 struct MouseMotionEvent : SDL_MouseMotionEvent { struct 30 virtual void mouseMoved( const MouseMotionEvent &arg ) = 0;
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H A D | sdlinputwrapper.hpp | 51 MouseMotionEvent _packageMouseMotion(const SDL_Event& evt);
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H A D | sdlinputwrapper.cpp | 367 MouseMotionEvent InputWrapper::_packageMouseMotion(const SDL_Event &evt) in _packageMouseMotion() 369 MouseMotionEvent pack_evt = {}; in _packageMouseMotion()
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/dports/games/stuntrally/stuntrally-2.6.1/source/sdl4ogre/ |
H A D | events.h | 12 struct MouseMotionEvent : SDL_MouseMotionEvent { struct 27 virtual bool mouseMoved( const MouseMotionEvent &arg ) = 0; argument
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H A D | sdlinputwrapper.hpp | 54 MouseMotionEvent _packageMouseMotion(const SDL_Event& evt);
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/dports/games/lordsawar/lordsawar-0.3.2/src/ |
H A D | smallmap.cpp | 155 void SmallMap::mouse_motion_event(MouseMotionEvent e) in mouse_motion_event() 160 if (e.pressed[MouseMotionEvent::LEFT_BUTTON] || in mouse_motion_event() 161 e.pressed[MouseMotionEvent::RIGHT_BUTTON]) in mouse_motion_event()
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H A D | input-events.h | 40 struct MouseMotionEvent struct
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H A D | smallmap.h | 92 void mouse_motion_event(MouseMotionEvent e);
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H A D | gamebigmap.h | 54 void mouse_motion_event(MouseMotionEvent e);
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/dports/games/pioneer/pioneer-20210723/src/gui/ |
H A D | GuiEvents.h | 18 struct MouseMotionEvent { struct
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H A D | GuiVScrollBar.h | 28 void OnRawMouseMotion(MouseMotionEvent *e);
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H A D | GuiVScrollPortal.h | 18 virtual bool OnMouseMotion(MouseMotionEvent *e);
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H A D | Gui.h | 41 extern sigc::signal<void, MouseMotionEvent *> onMouseMotion;
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H A D | GuiContainer.h | 22 bool OnMouseMotion(MouseMotionEvent *e);
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/dports/graphics/ogre3d/ogre-1.11.6/Samples/VolumeTerrain/include/ |
H A D | VolumeTerrain.h | 120 virtual bool mouseMoved(const MouseMotionEvent& evt);
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/dports/games/openmw/openmw-openmw-0.47.0/apps/openmw/mwinput/ |
H A D | mousemanager.hpp | 26 void mouseMoved(const SDLUtil::MouseMotionEvent &arg) override;
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H A D | bindingsmanager.hpp | 49 void mouseMoved(const SDLUtil::MouseMotionEvent &arg);
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/dports/games/lordsawar/lordsawar-0.3.2/src/editor/ |
H A D | editablesmallmap.h | 76 void mouse_motion_event(MouseMotionEvent e);
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H A D | tile-preview-scene.h | 50 void mouse_motion_event(MouseMotionEvent e);
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H A D | editablesmallmap.cpp | 142 void EditableSmallMap::mouse_motion_event(MouseMotionEvent e) in mouse_motion_event() 144 if (e.pressed[MouseMotionEvent::LEFT_BUTTON]) in mouse_motion_event()
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H A D | editorbigmap.h | 63 void mouse_motion_event(MouseMotionEvent e);
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/dports/graphics/ogre3d/ogre-1.11.6/Samples/Common/include/ |
H A D | SdkSample.h | 137 virtual bool mouseMoved(const MouseMotionEvent& evt) in mouseMoved() 147 MouseMotionEvent e; in touchMoved()
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