/dports/games/openra/OpenRA-release-20200503/mods/cnc/maps/nod02a/ |
H A D | nod02a.lua | 52 MoveAndHunt(GetAttackers(4), Atk3Waypoints) 61 MoveAndHunt(GetAttackers(3), Atk2Waypoints) 65 MoveAndHunt(GetAttackers(3), Atk2Waypoints) 69 MoveAndHunt(GetAttackers(3), Atk3Waypoints) 73 MoveAndHunt(GetAttackers(3), Atk4Waypoints) 77 MoveAndHunt(GetAttackers(3), Pat1Waypoints) 82 MoveAndHunt(GetAttackers(5), Atk1Waypoints) 89 MoveAndHunt(GetAttackers(3), Atk2Waypoints)
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/dports/games/openra/OpenRA-release-20200503/mods/cnc/maps/nod02b/ |
H A D | nod02b.lua | 48 MoveAndHunt(GetAttackers(2), GDIWaypoints1) 52 MoveAndHunt(GetAttackers(3), GDIWaypoints2) 56 MoveAndHunt(GetAttackers(3), GDIWaypoints2) 60 MoveAndHunt(GetAttackers(2), GDIWaypoints1) 64 MoveAndHunt(GetAttackers(2), GDIWaypoints1) 73 MoveAndHunt(GetAttackers(3), GDIWaypoints2)
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/dports/games/openra/OpenRA-release-20200503/mods/cnc/maps/nod05/ |
H A D | nod05.lua | 63 MoveAndHunt(Utils.Take(count, GDI.GetActorsByType(type)), GDI2Waypoints) 73 MoveAndHunt(Utils.Take(count, GDI.GetActorsByType(type)), GDI1Waypoints) 82 MoveAndHunt(Utils.Take(count, GDI.GetActorsByType(type)), waypoints) 139 MoveAndHunt(Utils.Take(1, GDI.GetActorsByType("mtnk")), GDI12Waypoints) 145 MoveAndHunt(Utils.Take(2, GDI.GetActorsByType("jeep")), GDI5Waypoints) 150 MoveAndHunt(Utils.Take(count, GDI.GetActorsByType(type)), GDI1Waypoints) 156 MoveAndHunt(Utils.Take(count, GDI.GetActorsByType(type)), GDI2Waypoints) 161 MoveAndHunt(Utils.Take(1, GDI.GetActorsByType("jeep")), GDI3Waypoints) 165 MoveAndHunt(Utils.Take(1, GDI.GetActorsByType("mtnk")), GDI1Waypoints)
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/dports/games/openra/OpenRA-release-20200503/mods/cnc/maps/nod04b/ |
H A D | nod04b.lua | 44 MoveAndHunt(Utils.Take(count, GDI.GetActorsByType(type)), Civ2Waypoints) 53 MoveAndHunt(Utils.Take(count, GDI.GetActorsByType(type)), Civ1Waypoints) 60 MoveAndHunt(Utils.Take(2, GDI.GetActorsByType("jeep")), Hummer1Waypoints) 64 MoveAndHunt(Utils.Take(1, GDI.GetActorsByType("apc")), Apc2Waypoints) 69 MoveAndHunt(Utils.Take(1, GDI.GetActorsByType("apc"), Apc3Waypoints))
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/dports/games/openra/OpenRA-release-20200503/mods/cnc/maps/nod04a/ |
H A D | nod04a.lua | 50 MoveAndHunt(units, Atk2Waypoints) 57 MoveAndHunt(units, Atk4Waypoints) 124 MoveAndHunt(Utils.Take(count, GDI.GetActorsByType(type)), Atk3Waypoints) 131 MoveAndHunt(Utils.Take(1, GDI.GetActorsByType("jeep")), Atk2Waypoints) 138 MoveAndHunt(GcivActors, GcivWaypoints) 146 MoveAndHunt(Utils.Take(count, GDI.GetActorsByType(type)), Atk4Waypoints) 154 MoveAndHunt(units, Atk1Waypoints)
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/dports/games/openra/OpenRA-release-20200503/mods/cnc/maps/nod06a/ |
H A D | nod06a.lua | 52 MoveAndHunt(Utils.Take(count, GDI.GetActorsByType(type)), Gdi4Waypoints) 61 MoveAndHunt(Utils.Take(count, GDI.GetActorsByType(type)), Gdi5Waypoints) 70 MoveAndHunt(Utils.Take(count, GDI.GetActorsByType(type)), Gdi6Waypoints) 113 MoveAndHunt(Utils.Take(2, GDI.GetActorsByType("mtnk")), Gdi3Waypoints)
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/dports/games/openra/OpenRA-release-20200503/mods/cnc/maps/nod07a/ |
H A D | nod07a-AI.lua | 94 MoveAndHunt(InfantryAttackGroup, Path) 119 MoveAndHunt(VehicleAttackGroup, Path)
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H A D | nod07a.lua | 70 MoveAndHunt(Utils.Take(1, actors), team.waypoints)
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/dports/games/openra/OpenRA-release-20200503/mods/cnc/maps/nod07b/ |
H A D | nod07b-AI.lua | 94 MoveAndHunt(InfantryAttackGroup, Path) 120 MoveAndHunt(VehicleAttackGroup, Path)
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H A D | nod07b.lua | 77 MoveAndHunt(Utils.Take(1, actors), team.waypoints)
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/dports/games/openra/OpenRA-release-20200503/mods/cnc/maps/nod08b/ |
H A D | nod08b-AI.lua | 115 MoveAndHunt(InfantryAttackGroup, Path) 141 MoveAndHunt(VehicleAttackGroup, Path)
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H A D | nod08b.lua | 79 MoveAndHunt(Utils.Take(amount, GDI.GetActorsByType(type)), team.waypoints)
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/dports/games/openra/OpenRA-release-20200503/mods/cnc/maps/gdi08a/ |
H A D | gdi08a-AI.lua | 117 MoveAndHunt(InfantryAttackGroup, Path) 142 MoveAndHunt(VehicleAttackGroup, Path)
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H A D | gdi08a.lua | 59 MoveAndHunt(Utils.Take(amount, Nod.GetActorsByType(type)), team.waypoints)
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/dports/games/openra/OpenRA-release-20200503/mods/cnc/maps/nod08a/ |
H A D | nod08a-AI.lua | 115 MoveAndHunt(InfantryAttackGroup, Path) 141 MoveAndHunt(VehicleAttackGroup, Path)
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H A D | nod08a.lua | 87 MoveAndHunt(Utils.Take(amount, GDI.GetActorsByType(type)), team.waypoints)
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/dports/games/openra/OpenRA-release-20200503/mods/cnc/maps/nod09/ |
H A D | nod09-AI.lua | 119 MoveAndHunt(InfantryAttackGroup, Path) 145 MoveAndHunt(VehicleAttackGroup, Path)
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H A D | nod09.lua | 72 MoveAndHunt(Utils.Take(amount, GDI.GetActorsByType(type)), team.waypoints)
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/dports/games/openra/OpenRA-release-20200503/mods/cnc/maps/gdi09/ |
H A D | gdi09-AI.lua | 128 MoveAndHunt(InfantryAttackGroup, Path) 154 MoveAndHunt(VehicleAttackGroup, Path)
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H A D | gdi09.lua | 62 MoveAndHunt(Utils.Take(amount, Nod.GetActorsByType(type)), team.waypoints)
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/dports/games/openra/OpenRA-release-20200503/mods/cnc/bits/scripts/ |
H A D | campaign-global.lua | 121 MoveAndHunt = function(actors, path) function
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/dports/games/openra/OpenRA-release-20200503/mods/cnc/maps/nod06c/ |
H A D | nod06c.lua | 71 MoveAndHunt(Utils.Take(count, GDI.GetActorsByType(type)), Grd1Waypoints)
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/dports/games/openra/OpenRA-release-20200503/mods/cnc/maps/nod06b/ |
H A D | nod06b.lua | 149 MoveAndHunt(Utils.Take(count, GDI.GetActorsByType(type)), Gdi5Waypoint)
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