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Searched refs:NDT_PLANTLIKE (Results 1 – 12 of 12) sorted by relevance

/dports/games/minetest/minetest-5.4.1/src/
H A Dnodedef.h192 NDT_PLANTLIKE, enumerator
455 case NDT_PLANTLIKE: in needsBackfaceCulling()
H A Dnodedef.cpp864 case NDT_PLANTLIKE: in updateTextures()
/dports/games/minetest/minetest-5.4.1/src/script/cpp_api/
H A Ds_node.cpp42 {NDT_PLANTLIKE, "plantlike"},
/dports/games/freeminer/freeminer-0.4.10.4/src/script/cpp_api/
H A Ds_node.cpp46 {NDT_PLANTLIKE, "plantlike"},
/dports/games/freeminer/freeminer-0.4.10.4/src/
H A Dnodedef.h152 NDT_PLANTLIKE, enumerator
H A Dwieldmesh.cpp330 } else if (f.drawtype == NDT_PLANTLIKE) { in setItem()
H A Dnodedef.cpp843 case NDT_PLANTLIKE: in updateTextures()
H A Dcontent_mapblock.cpp1573 case NDT_PLANTLIKE: in mapblock_mesh_generate_special()
/dports/games/minetest/minetest-5.4.1/src/client/
H A Dwieldmesh.cpp394 case NDT_PLANTLIKE: in setItem()
569 case NDT_PLANTLIKE: { in getItemMesh()
H A Dshader.cpp642 PROVIDE(NDT_PLANTLIKE); in generateShader()
H A Dcontent_mapblock.cpp1432 case NDT_PLANTLIKE: drawPlantlikeNode(); break; in drawNode()
/dports/games/minetest/minetest-5.4.1/src/script/common/
H A Dc_content.cpp455 case NDT_PLANTLIKE: in read_tiledef()