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Searched refs:NECRO_CHAMBER_LEVEL (Results 1 – 4 of 4) sorted by relevance

/dports/games/ivan/ivan-059/Main/Include/
H A Divandef.h585 #define NECRO_CHAMBER_LEVEL 6 macro
H A Ddefinesvalidator.h6067 #ifdef NECRO_CHAMBER_LEVEL // DO NOT MODIFY! in Validate()
6069 bsB = NECRO_CHAMBER_LEVEL; in Validate()
6071 …lue 6 from .dat file mismatches hardcoded c++ define value of " << NECRO_CHAMBER_LEVEL << "!" << s… in Validate()
/dports/games/ivan/ivan-059/Script/
H A Ddefine.dat1217 #define NECRO_CHAMBER_LEVEL 6
/dports/games/ivan/ivan-059/Main/Source/
H A Dhuman.cpp6181 if(GetDungeon()->GetIndex() != XINROCH_TOMB || GetLevel()->GetIndex() != NECRO_CHAMBER_LEVEL) in CallForMonsters()