Searched refs:NECRO_CHAMBER_LEVEL (Results 1 – 4 of 4) sorted by relevance
585 #define NECRO_CHAMBER_LEVEL 6 macro
6067 #ifdef NECRO_CHAMBER_LEVEL // DO NOT MODIFY! in Validate()6069 bsB = NECRO_CHAMBER_LEVEL; in Validate()6071 …lue 6 from .dat file mismatches hardcoded c++ define value of " << NECRO_CHAMBER_LEVEL << "!" << s… in Validate()
1217 #define NECRO_CHAMBER_LEVEL 6
6181 if(GetDungeon()->GetIndex() != XINROCH_TOMB || GetLevel()->GetIndex() != NECRO_CHAMBER_LEVEL) in CallForMonsters()