/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osgPlugins/ive/ |
H A D | TextureCubeMap.cpp | 48 out->writeImage(getImage(osg::TextureCubeMap::NEGATIVE_Z)); in write() 61 out->writeImage(includeImg,getImage(osg::TextureCubeMap::NEGATIVE_Z)); in write() 96 setImage(osg::TextureCubeMap::NEGATIVE_Z,in->readImage()); in read() 108 setImage(osg::TextureCubeMap::NEGATIVE_Z,in->readImage(includeImg)); in read()
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgPlugins/ive/ |
H A D | TextureCubeMap.cpp | 48 out->writeImage(getImage(osg::TextureCubeMap::NEGATIVE_Z)); in write() 61 out->writeImage(includeImg,getImage(osg::TextureCubeMap::NEGATIVE_Z)); in write() 96 setImage(osg::TextureCubeMap::NEGATIVE_Z,in->readImage()); in read() 108 setImage(osg::TextureCubeMap::NEGATIVE_Z,in->readImage(includeImg)); in read()
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/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/examples/osgcubemap/ |
H A D | osgcubemap.cpp | 80 …if (arguments.read("--negz", filename)) tcm->setImage(osg::TextureCubeMap::NEGATIVE_Z, osgDB::read… in main() 89 if (tcm->getImage(osg::TextureCubeMap::NEGATIVE_Z)) ++numValidImages; in main() 107 …(osg::TextureCubeMap::NEGATIVE_Z)) tcm->setImage(osg::TextureCubeMap::NEGATIVE_Z, mapgen->getImage… in main()
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/dports/games/openjk/OpenJK-07675e2/codeJK2/game/ |
H A D | g_client.cpp | 1046 …, ent->craniumBone, angles, BONE_ANGLES_POSTMULT, POSITIVE_X, NEGATIVE_Y, NEGATIVE_Z, NULL, 0, 0 ); in G_SetG2PlayerModelInfo() 1082 …, ent->craniumBone, angles, BONE_ANGLES_POSTMULT, POSITIVE_X, NEGATIVE_Y, NEGATIVE_Z, NULL, 0, 0 ); in G_SetG2PlayerModelInfo() 1100 …, ent->craniumBone, angles, BONE_ANGLES_POSTMULT, POSITIVE_X, NEGATIVE_Y, NEGATIVE_Z, NULL, 0, 0 ); in G_SetG2PlayerModelInfo() 1113 …, ent->craniumBone, angles, BONE_ANGLES_POSTMULT, POSITIVE_X, NEGATIVE_Y, NEGATIVE_Z, NULL, 0, 0 ); in G_SetG2PlayerModelInfo() 1136 …, ent->craniumBone, angles, BONE_ANGLES_POSTMULT, POSITIVE_X, NEGATIVE_Y, NEGATIVE_Z, NULL, 0, 0 ); in G_SetG2PlayerModelInfo() 1149 …, ent->craniumBone, angles, BONE_ANGLES_POSTMULT, POSITIVE_X, NEGATIVE_Y, NEGATIVE_Z, NULL, 0, 0 ); in G_SetG2PlayerModelInfo() 1167 …, ent->craniumBone, angles, BONE_ANGLES_POSTMULT, POSITIVE_X, NEGATIVE_Y, NEGATIVE_Z, NULL, 0, 0 ); in G_SetG2PlayerModelInfo() 1180 …, ent->craniumBone, angles, BONE_ANGLES_POSTMULT, POSITIVE_X, NEGATIVE_Y, NEGATIVE_Z, NULL, 0, 0 ); in G_SetG2PlayerModelInfo() 1196 …el], ent->hipsBone, angles, BONE_ANGLES_POSTMULT, POSITIVE_X, NEGATIVE_Y, NEGATIVE_Z, NULL, 0, 0 ); in G_SetG2PlayerModelInfo() 1213 …el], ent->faceBone, angles, BONE_ANGLES_POSTMULT, POSITIVE_X, NEGATIVE_Y, NEGATIVE_Z, NULL, 0, 0 ); in G_SetG2PlayerModelInfo() [all …]
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H A D | AI_Interrogator.cpp | 107 …->genericBone1, NPC->pos1, BONE_ANGLES_POSTMULT, POSITIVE_X, NEGATIVE_Y, NEGATIVE_Z, NULL, 0, 0 ); in Interrogator_PartsMove() 136 …->genericBone2, NPC->pos2, BONE_ANGLES_POSTMULT, POSITIVE_X, NEGATIVE_Y, NEGATIVE_Z, NULL, 0, 0 ); in Interrogator_PartsMove() 142 …->genericBone3, NPC->pos3, BONE_ANGLES_POSTMULT, POSITIVE_X, NEGATIVE_Y, NEGATIVE_Z, NULL, 0, 0 ); in Interrogator_PartsMove()
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/dports/games/openjk/OpenJK-07675e2/code/game/ |
H A D | g_client.cpp | 1021 *oFwd = NEGATIVE_Z; in G_BoneOrientationsForClass() 1070 *oRt = NEGATIVE_Z; in G_BoneOrientationsForClass() 1085 *oFwd = NEGATIVE_Z; in G_BoneOrientationsForClass() 1383 …, ent->craniumBone, angles, BONE_ANGLES_POSTMULT, POSITIVE_X, NEGATIVE_Y, NEGATIVE_Z, NULL, 0, 0 ); in G_SetG2PlayerModelInfo() 1414 …, ent->craniumBone, angles, BONE_ANGLES_POSTMULT, POSITIVE_X, NEGATIVE_Y, NEGATIVE_Z, NULL, 0, 0 ); in G_SetG2PlayerModelInfo() 1432 …, ent->craniumBone, angles, BONE_ANGLES_POSTMULT, POSITIVE_X, NEGATIVE_Y, NEGATIVE_Z, NULL, 0, 0 ); in G_SetG2PlayerModelInfo() 1445 …, ent->craniumBone, angles, BONE_ANGLES_POSTMULT, POSITIVE_X, NEGATIVE_Y, NEGATIVE_Z, NULL, 0, 0 ); in G_SetG2PlayerModelInfo() 1468 …, ent->craniumBone, angles, BONE_ANGLES_POSTMULT, POSITIVE_X, NEGATIVE_Y, NEGATIVE_Z, NULL, 0, 0 ); in G_SetG2PlayerModelInfo() 1481 …, ent->craniumBone, angles, BONE_ANGLES_POSTMULT, POSITIVE_X, NEGATIVE_Y, NEGATIVE_Z, NULL, 0, 0 ); in G_SetG2PlayerModelInfo() 1639 …el], ent->hipsBone, angles, BONE_ANGLES_POSTMULT, POSITIVE_X, NEGATIVE_Y, NEGATIVE_Z, NULL, 0, 0 ); in G_SetG2PlayerModelInfo() [all …]
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H A D | AI_Interrogator.cpp | 105 …C->genericBone1, NPC->pos1, BONE_ANGLES_POSTMULT, POSITIVE_X, NEGATIVE_Y, NEGATIVE_Z, NULL, 0, 0 ); in Interrogator_PartsMove() 134 …C->genericBone2, NPC->pos2, BONE_ANGLES_POSTMULT, POSITIVE_X, NEGATIVE_Y, NEGATIVE_Z, NULL, 0, 0 ); in Interrogator_PartsMove() 140 …C->genericBone3, NPC->pos3, BONE_ANGLES_POSTMULT, POSITIVE_X, NEGATIVE_Y, NEGATIVE_Z, NULL, 0, 0 ); in Interrogator_PartsMove()
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/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osgWrappers/deprecated-dotosg/osg/ |
H A D | TextureCubeMap.cpp | 63 else READ_IMAGE(NEGATIVE_Z) in TextureCubeMap_readLocalData() 109 WRITE_IMAGE(NEGATIVE_Z) in TextureCubeMap_writeLocalData()
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgWrappers/deprecated-dotosg/osg/ |
H A D | TextureCubeMap.cpp | 63 else READ_IMAGE(NEGATIVE_Z) in TextureCubeMap_readLocalData() 109 WRITE_IMAGE(NEGATIVE_Z) in TextureCubeMap_writeLocalData()
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/examples/osgcubemap/ |
H A D | osgcubemap.cpp | 69 … tcm->setImage(osg::TextureCubeMap::NEGATIVE_Z, mapgen->getImage(osg::TextureCubeMap::NEGATIVE_Z)); in create_specular_highlights()
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/dports/java/java3d/java3d-1.5.2/j3d-core/src/classes/share/javax/media/j3d/ |
H A D | TextureCubeMapRetained.java | 79 face > TextureCubeMap.NEGATIVE_Z) { in initImage() 204 face > TextureCubeMap.NEGATIVE_Z) { in getImage() 225 face > TextureCubeMap.NEGATIVE_Z) { in getImages()
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H A D | TextureCubeMap.java | 104 public static final int NEGATIVE_Z = 5; field in TextureCubeMap
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/dports/emulators/mess/mame-mame0226/3rdparty/glm/test/external/gli/core/ |
H A D | texture_cube.hpp | 24 NEGATIVE_Z, enumerator
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/dports/emulators/mame/mame-mame0226/3rdparty/glm/test/external/gli/core/ |
H A D | texture_cube.hpp | 24 NEGATIVE_Z, enumerator
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/dports/graphics/opencollada/OpenCOLLADA-1.6.68/COLLADAFramework/include/ |
H A D | COLLADAFWPassTarget.h | 41 NEGATIVE_Z enumerator
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/dports/games/openjk/OpenJK-07675e2/codemp/cgame/ |
H A D | cg_turret.c | 182 …ul2, 0, "bone_hinge", ent->turAngles, BONE_ANGLES_REPLACE, NEGATIVE_Y, NEGATIVE_Z, NEGATIVE_X, NUL… in TurretClientRun() 260 …ul2, 0, "bone_hinge", ent->turAngles, BONE_ANGLES_REPLACE, NEGATIVE_Y, NEGATIVE_Z, NEGATIVE_X, NUL… in TurretClientRun()
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H A D | cg_ents.c | 1186 …odel_root", vec3_origin, BONE_ANGLES_POSTMULT, POSITIVE_X, NEGATIVE_Y, NEGATIVE_Z, cgs.gameModels,… in CG_General() 1187 …, "pelvis", vec3_origin, BONE_ANGLES_POSTMULT, POSITIVE_X, NEGATIVE_Y, NEGATIVE_Z, cgs.gameModels,… in CG_General() 1188 …"thoracic", vec3_origin, BONE_ANGLES_POSTMULT, POSITIVE_X, NEGATIVE_Y, NEGATIVE_Z, cgs.gameModels,… in CG_General() 1189 …er_lumbar", vec3_origin, BONE_ANGLES_POSTMULT, POSITIVE_X, NEGATIVE_Y, NEGATIVE_Z, cgs.gameModels,… in CG_General() 1190 …er_lumbar", vec3_origin, BONE_ANGLES_POSTMULT, POSITIVE_X, NEGATIVE_Y, NEGATIVE_Z, cgs.gameModels,… in CG_General() 1195 …odel_root", vec3_origin, BONE_ANGLES_POSTMULT, POSITIVE_X, NEGATIVE_Y, NEGATIVE_Z, cgs.gameModels,… in CG_General() 1196 …, "pelvis", vec3_origin, BONE_ANGLES_POSTMULT, POSITIVE_X, NEGATIVE_Y, NEGATIVE_Z, cgs.gameModels,… in CG_General() 1428 …, "pelvis", vec3_origin, BONE_ANGLES_POSTMULT, POSITIVE_X, NEGATIVE_Y, NEGATIVE_Z, cgs.gameModels,… in CG_General() 1429 …"thoracic", vec3_origin, BONE_ANGLES_POSTMULT, POSITIVE_X, NEGATIVE_Y, NEGATIVE_Z, cgs.gameModels,… in CG_General() 1430 …er_lumbar", vec3_origin, BONE_ANGLES_POSTMULT, POSITIVE_X, NEGATIVE_Y, NEGATIVE_Z, cgs.gameModels,… in CG_General() [all …]
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/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osgFX/ |
H A D | SpecularHighlights.cpp | 138 …texture->setImage(osg::TextureCubeMap::NEGATIVE_Z, hmg->getImage(osg::TextureCubeMap::NEGATIVE_Z)); in define_passes()
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgFX/ |
H A D | SpecularHighlights.cpp | 138 …texture->setImage(osg::TextureCubeMap::NEGATIVE_Z, hmg->getImage(osg::TextureCubeMap::NEGATIVE_Z)); in define_passes()
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/dports/graphics/Coin/coin-Coin-4.0.0/include/Inventor/misc/ |
H A D | SoGLCubeMapImage.h | 55 NEGATIVE_Z, enumerator
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgWrappers/serializers/osg/ |
H A D | TextureCubeMap.cpp | 32 FACE_IMAGE_FUNCTION( NegZ, osg::TextureCubeMap::NEGATIVE_Z ) in FACE_IMAGE_FUNCTION()
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/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/include/osgUtil/ |
H A D | CubeMapGenerator | 79 case osg::TextureCubeMap::NEGATIVE_Z: return images_[5].get(); 92 case osg::TextureCubeMap::NEGATIVE_Z: return images_[5].get();
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/include/osgUtil/ |
H A D | CubeMapGenerator | 79 case osg::TextureCubeMap::NEGATIVE_Z: return images_[5].get(); 92 case osg::TextureCubeMap::NEGATIVE_Z: return images_[5].get();
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/dports/graphics/opencollada/OpenCOLLADA-1.6.68/COLLADAStreamWriter/include/ |
H A D | COLLADASWSurfaceInitOption.h | 61 NEGATIVE_Z enumerator
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/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osgWrappers/serializers/osg/ |
H A D | TextureCubeMap.cpp | 32 FACE_IMAGE_FUNCTION( NegZ, osg::TextureCubeMap::NEGATIVE_Z )
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