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Searched refs:NEGATIVE_Z (Results 1 – 25 of 76) sorted by relevance

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/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osgPlugins/ive/
H A DTextureCubeMap.cpp48 out->writeImage(getImage(osg::TextureCubeMap::NEGATIVE_Z)); in write()
61 out->writeImage(includeImg,getImage(osg::TextureCubeMap::NEGATIVE_Z)); in write()
96 setImage(osg::TextureCubeMap::NEGATIVE_Z,in->readImage()); in read()
108 setImage(osg::TextureCubeMap::NEGATIVE_Z,in->readImage(includeImg)); in read()
/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgPlugins/ive/
H A DTextureCubeMap.cpp48 out->writeImage(getImage(osg::TextureCubeMap::NEGATIVE_Z)); in write()
61 out->writeImage(includeImg,getImage(osg::TextureCubeMap::NEGATIVE_Z)); in write()
96 setImage(osg::TextureCubeMap::NEGATIVE_Z,in->readImage()); in read()
108 setImage(osg::TextureCubeMap::NEGATIVE_Z,in->readImage(includeImg)); in read()
/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/examples/osgcubemap/
H A Dosgcubemap.cpp80 …if (arguments.read("--negz", filename)) tcm->setImage(osg::TextureCubeMap::NEGATIVE_Z, osgDB::read… in main()
89 if (tcm->getImage(osg::TextureCubeMap::NEGATIVE_Z)) ++numValidImages; in main()
107 …(osg::TextureCubeMap::NEGATIVE_Z)) tcm->setImage(osg::TextureCubeMap::NEGATIVE_Z, mapgen->getImage… in main()
/dports/games/openjk/OpenJK-07675e2/codeJK2/game/
H A Dg_client.cpp1046 …, ent->craniumBone, angles, BONE_ANGLES_POSTMULT, POSITIVE_X, NEGATIVE_Y, NEGATIVE_Z, NULL, 0, 0 ); in G_SetG2PlayerModelInfo()
1082 …, ent->craniumBone, angles, BONE_ANGLES_POSTMULT, POSITIVE_X, NEGATIVE_Y, NEGATIVE_Z, NULL, 0, 0 ); in G_SetG2PlayerModelInfo()
1100 …, ent->craniumBone, angles, BONE_ANGLES_POSTMULT, POSITIVE_X, NEGATIVE_Y, NEGATIVE_Z, NULL, 0, 0 ); in G_SetG2PlayerModelInfo()
1113 …, ent->craniumBone, angles, BONE_ANGLES_POSTMULT, POSITIVE_X, NEGATIVE_Y, NEGATIVE_Z, NULL, 0, 0 ); in G_SetG2PlayerModelInfo()
1136 …, ent->craniumBone, angles, BONE_ANGLES_POSTMULT, POSITIVE_X, NEGATIVE_Y, NEGATIVE_Z, NULL, 0, 0 ); in G_SetG2PlayerModelInfo()
1149 …, ent->craniumBone, angles, BONE_ANGLES_POSTMULT, POSITIVE_X, NEGATIVE_Y, NEGATIVE_Z, NULL, 0, 0 ); in G_SetG2PlayerModelInfo()
1167 …, ent->craniumBone, angles, BONE_ANGLES_POSTMULT, POSITIVE_X, NEGATIVE_Y, NEGATIVE_Z, NULL, 0, 0 ); in G_SetG2PlayerModelInfo()
1180 …, ent->craniumBone, angles, BONE_ANGLES_POSTMULT, POSITIVE_X, NEGATIVE_Y, NEGATIVE_Z, NULL, 0, 0 ); in G_SetG2PlayerModelInfo()
1196 …el], ent->hipsBone, angles, BONE_ANGLES_POSTMULT, POSITIVE_X, NEGATIVE_Y, NEGATIVE_Z, NULL, 0, 0 ); in G_SetG2PlayerModelInfo()
1213 …el], ent->faceBone, angles, BONE_ANGLES_POSTMULT, POSITIVE_X, NEGATIVE_Y, NEGATIVE_Z, NULL, 0, 0 ); in G_SetG2PlayerModelInfo()
[all …]
H A DAI_Interrogator.cpp107 …->genericBone1, NPC->pos1, BONE_ANGLES_POSTMULT, POSITIVE_X, NEGATIVE_Y, NEGATIVE_Z, NULL, 0, 0 ); in Interrogator_PartsMove()
136 …->genericBone2, NPC->pos2, BONE_ANGLES_POSTMULT, POSITIVE_X, NEGATIVE_Y, NEGATIVE_Z, NULL, 0, 0 ); in Interrogator_PartsMove()
142 …->genericBone3, NPC->pos3, BONE_ANGLES_POSTMULT, POSITIVE_X, NEGATIVE_Y, NEGATIVE_Z, NULL, 0, 0 ); in Interrogator_PartsMove()
/dports/games/openjk/OpenJK-07675e2/code/game/
H A Dg_client.cpp1021 *oFwd = NEGATIVE_Z; in G_BoneOrientationsForClass()
1070 *oRt = NEGATIVE_Z; in G_BoneOrientationsForClass()
1085 *oFwd = NEGATIVE_Z; in G_BoneOrientationsForClass()
1383 …, ent->craniumBone, angles, BONE_ANGLES_POSTMULT, POSITIVE_X, NEGATIVE_Y, NEGATIVE_Z, NULL, 0, 0 ); in G_SetG2PlayerModelInfo()
1414 …, ent->craniumBone, angles, BONE_ANGLES_POSTMULT, POSITIVE_X, NEGATIVE_Y, NEGATIVE_Z, NULL, 0, 0 ); in G_SetG2PlayerModelInfo()
1432 …, ent->craniumBone, angles, BONE_ANGLES_POSTMULT, POSITIVE_X, NEGATIVE_Y, NEGATIVE_Z, NULL, 0, 0 ); in G_SetG2PlayerModelInfo()
1445 …, ent->craniumBone, angles, BONE_ANGLES_POSTMULT, POSITIVE_X, NEGATIVE_Y, NEGATIVE_Z, NULL, 0, 0 ); in G_SetG2PlayerModelInfo()
1468 …, ent->craniumBone, angles, BONE_ANGLES_POSTMULT, POSITIVE_X, NEGATIVE_Y, NEGATIVE_Z, NULL, 0, 0 ); in G_SetG2PlayerModelInfo()
1481 …, ent->craniumBone, angles, BONE_ANGLES_POSTMULT, POSITIVE_X, NEGATIVE_Y, NEGATIVE_Z, NULL, 0, 0 ); in G_SetG2PlayerModelInfo()
1639 …el], ent->hipsBone, angles, BONE_ANGLES_POSTMULT, POSITIVE_X, NEGATIVE_Y, NEGATIVE_Z, NULL, 0, 0 ); in G_SetG2PlayerModelInfo()
[all …]
H A DAI_Interrogator.cpp105 …C->genericBone1, NPC->pos1, BONE_ANGLES_POSTMULT, POSITIVE_X, NEGATIVE_Y, NEGATIVE_Z, NULL, 0, 0 ); in Interrogator_PartsMove()
134 …C->genericBone2, NPC->pos2, BONE_ANGLES_POSTMULT, POSITIVE_X, NEGATIVE_Y, NEGATIVE_Z, NULL, 0, 0 ); in Interrogator_PartsMove()
140 …C->genericBone3, NPC->pos3, BONE_ANGLES_POSTMULT, POSITIVE_X, NEGATIVE_Y, NEGATIVE_Z, NULL, 0, 0 ); in Interrogator_PartsMove()
/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osgWrappers/deprecated-dotosg/osg/
H A DTextureCubeMap.cpp63 else READ_IMAGE(NEGATIVE_Z) in TextureCubeMap_readLocalData()
109 WRITE_IMAGE(NEGATIVE_Z) in TextureCubeMap_writeLocalData()
/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgWrappers/deprecated-dotosg/osg/
H A DTextureCubeMap.cpp63 else READ_IMAGE(NEGATIVE_Z) in TextureCubeMap_readLocalData()
109 WRITE_IMAGE(NEGATIVE_Z) in TextureCubeMap_writeLocalData()
/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/examples/osgcubemap/
H A Dosgcubemap.cpp69 … tcm->setImage(osg::TextureCubeMap::NEGATIVE_Z, mapgen->getImage(osg::TextureCubeMap::NEGATIVE_Z)); in create_specular_highlights()
/dports/java/java3d/java3d-1.5.2/j3d-core/src/classes/share/javax/media/j3d/
H A DTextureCubeMapRetained.java79 face > TextureCubeMap.NEGATIVE_Z) { in initImage()
204 face > TextureCubeMap.NEGATIVE_Z) { in getImage()
225 face > TextureCubeMap.NEGATIVE_Z) { in getImages()
H A DTextureCubeMap.java104 public static final int NEGATIVE_Z = 5; field in TextureCubeMap
/dports/emulators/mess/mame-mame0226/3rdparty/glm/test/external/gli/core/
H A Dtexture_cube.hpp24 NEGATIVE_Z, enumerator
/dports/emulators/mame/mame-mame0226/3rdparty/glm/test/external/gli/core/
H A Dtexture_cube.hpp24 NEGATIVE_Z, enumerator
/dports/graphics/opencollada/OpenCOLLADA-1.6.68/COLLADAFramework/include/
H A DCOLLADAFWPassTarget.h41 NEGATIVE_Z enumerator
/dports/games/openjk/OpenJK-07675e2/codemp/cgame/
H A Dcg_turret.c182 …ul2, 0, "bone_hinge", ent->turAngles, BONE_ANGLES_REPLACE, NEGATIVE_Y, NEGATIVE_Z, NEGATIVE_X, NUL… in TurretClientRun()
260 …ul2, 0, "bone_hinge", ent->turAngles, BONE_ANGLES_REPLACE, NEGATIVE_Y, NEGATIVE_Z, NEGATIVE_X, NUL… in TurretClientRun()
H A Dcg_ents.c1186 …odel_root", vec3_origin, BONE_ANGLES_POSTMULT, POSITIVE_X, NEGATIVE_Y, NEGATIVE_Z, cgs.gameModels,… in CG_General()
1187 …, "pelvis", vec3_origin, BONE_ANGLES_POSTMULT, POSITIVE_X, NEGATIVE_Y, NEGATIVE_Z, cgs.gameModels,… in CG_General()
1188 …"thoracic", vec3_origin, BONE_ANGLES_POSTMULT, POSITIVE_X, NEGATIVE_Y, NEGATIVE_Z, cgs.gameModels,… in CG_General()
1189 …er_lumbar", vec3_origin, BONE_ANGLES_POSTMULT, POSITIVE_X, NEGATIVE_Y, NEGATIVE_Z, cgs.gameModels,… in CG_General()
1190 …er_lumbar", vec3_origin, BONE_ANGLES_POSTMULT, POSITIVE_X, NEGATIVE_Y, NEGATIVE_Z, cgs.gameModels,… in CG_General()
1195 …odel_root", vec3_origin, BONE_ANGLES_POSTMULT, POSITIVE_X, NEGATIVE_Y, NEGATIVE_Z, cgs.gameModels,… in CG_General()
1196 …, "pelvis", vec3_origin, BONE_ANGLES_POSTMULT, POSITIVE_X, NEGATIVE_Y, NEGATIVE_Z, cgs.gameModels,… in CG_General()
1428 …, "pelvis", vec3_origin, BONE_ANGLES_POSTMULT, POSITIVE_X, NEGATIVE_Y, NEGATIVE_Z, cgs.gameModels,… in CG_General()
1429 …"thoracic", vec3_origin, BONE_ANGLES_POSTMULT, POSITIVE_X, NEGATIVE_Y, NEGATIVE_Z, cgs.gameModels,… in CG_General()
1430 …er_lumbar", vec3_origin, BONE_ANGLES_POSTMULT, POSITIVE_X, NEGATIVE_Y, NEGATIVE_Z, cgs.gameModels,… in CG_General()
[all …]
/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osgFX/
H A DSpecularHighlights.cpp138 …texture->setImage(osg::TextureCubeMap::NEGATIVE_Z, hmg->getImage(osg::TextureCubeMap::NEGATIVE_Z)); in define_passes()
/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgFX/
H A DSpecularHighlights.cpp138 …texture->setImage(osg::TextureCubeMap::NEGATIVE_Z, hmg->getImage(osg::TextureCubeMap::NEGATIVE_Z)); in define_passes()
/dports/graphics/Coin/coin-Coin-4.0.0/include/Inventor/misc/
H A DSoGLCubeMapImage.h55 NEGATIVE_Z, enumerator
/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgWrappers/serializers/osg/
H A DTextureCubeMap.cpp32 FACE_IMAGE_FUNCTION( NegZ, osg::TextureCubeMap::NEGATIVE_Z ) in FACE_IMAGE_FUNCTION()
/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/include/osgUtil/
H A DCubeMapGenerator79 case osg::TextureCubeMap::NEGATIVE_Z: return images_[5].get();
92 case osg::TextureCubeMap::NEGATIVE_Z: return images_[5].get();
/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/include/osgUtil/
H A DCubeMapGenerator79 case osg::TextureCubeMap::NEGATIVE_Z: return images_[5].get();
92 case osg::TextureCubeMap::NEGATIVE_Z: return images_[5].get();
/dports/graphics/opencollada/OpenCOLLADA-1.6.68/COLLADAStreamWriter/include/
H A DCOLLADASWSurfaceInitOption.h61 NEGATIVE_Z enumerator
/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osgWrappers/serializers/osg/
H A DTextureCubeMap.cpp32 FACE_IMAGE_FUNCTION( NegZ, osg::TextureCubeMap::NEGATIVE_Z )

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