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Searched refs:NETWORK_MODE_CLIENT (Results 1 – 17 of 17) sorted by relevance

/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/
H A DGameState.cpp119 … if (network_get_mode() == NETWORK_MODE_CLIENT && network_get_status() == NETWORK_STATUS_CONNECTED in Update()
275 else if (network_get_mode() == NETWORK_MODE_CLIENT) in UpdateLogic()
H A DContext.cpp662 if (_network.GetMode() == NETWORK_MODE_CLIENT) in LoadParkFromStream()
683 if (_network.GetMode() == NETWORK_MODE_CLIENT) in LoadParkFromStream()
930 if (gNetworkStart == NETWORK_MODE_CLIENT) in Launch()
H A DGame.cpp540 if (network_get_mode() != NETWORK_MODE_CLIENT) in game_load_init()
/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/actions/
H A DGameAction.cpp109 if (network_get_mode() == NETWORK_MODE_CLIENT) in ProcessQueue()
234 if (network_get_mode() == NETWORK_MODE_CLIENT) in GetRealm()
325 if (network_get_mode() == NETWORK_MODE_CLIENT) in ExecuteInternal()
/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/network/
H A DNetworkTypes.h31 NETWORK_MODE_CLIENT, enumerator
H A DNetworkBase.cpp226 if (mode == NETWORK_MODE_CLIENT) in CloseConnection()
252 mode = NETWORK_MODE_CLIENT; in BeginClient()
421 if (GetMode() == NETWORK_MODE_CLIENT) in GetAuthStatus()
469 case NETWORK_MODE_CLIENT: in Update()
488 if (GetMode() == NETWORK_MODE_CLIENT) in Flush()
835 if (GetMode() == NETWORK_MODE_CLIENT) in ServerClientDisconnected()
1139 if (GetMode() == NETWORK_MODE_CLIENT) in BeginServerLog()
1167 if (GetMode() == NETWORK_MODE_CLIENT) in CloseServerLog()
1320 if (mode == NETWORK_MODE_CLIENT) in GetStats()
1732 else if (GetMode() == NETWORK_MODE_CLIENT) in ProcessPending()
[all …]
/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/cmdline/
H A DUriHandler.cpp66 gNetworkStart = NETWORK_MODE_CLIENT; in HandleUriJoin()
H A DRootCommands.cpp328 gNetworkStart = NETWORK_MODE_CLIENT; in HandleCommandJoin()
/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2-ui/windows/
H A DRideList.cpp160 if (network_get_mode() != NETWORK_MODE_CLIENT) in OnOpen()
244 if (network_get_mode() != NETWORK_MODE_CLIENT) in OnMouseUp()
401 if (_quickDemolishMode && network_get_mode() != NETWORK_MODE_CLIENT) in OnScrollMouseDown()
503 …widgets[WIDX_QUICK_DEMOLISH].type = network_get_mode() != NETWORK_MODE_CLIENT ? WindowWidgetType::… in OnPrepareDraw()
H A DTopToolbar.cpp356 if (network_get_mode() != NETWORK_MODE_CLIENT) in window_top_toolbar_mouseup()
768 case NETWORK_MODE_CLIENT: in window_top_toolbar_invalidate()
1753 && (network_get_mode() != NETWORK_MODE_CLIENT in window_top_toolbar_scenery_tool_down()
H A DMultiplayer.cpp989 if (network_get_mode() == NETWORK_MODE_CLIENT) in window_multiplayer_options_invalidate()
H A DScenery.cpp571 network_get_mode() != NETWORK_MODE_CLIENT in window_scenery_mouseup()
H A DOptions.cpp2076 if (network_get_mode() == NETWORK_MODE_CLIENT) in MiscPrepareDraw()
/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/scripting/bindings/network/
H A DScNetwork.cpp34 case NETWORK_MODE_CLIENT: in mode_get()
/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/windows/
H A D_legacy.cpp481 if (network_get_mode() == NETWORK_MODE_CLIENT) in window_ride_construction_mouseup_demolish_next_piece()
/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/scenario/
H A DScenario.cpp844 case NETWORK_MODE_CLIENT: in AllowEarlyCompletion()
/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/scripting/
H A DScriptEngine.cpp623 if (networkMode == NETWORK_MODE_CLIENT) in ShouldStartPlugin()