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Searched refs:NEXT_PAGE_BUTTON (Results 1 – 4 of 4) sorted by relevance

/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/gamehelp/
H A Dgameplayhelp.cpp55 #define NEXT_PAGE_BUTTON 1 macro
203 Buttons[gr_screen.res][NEXT_PAGE_BUTTON].button.set_hotkey(KEY_RIGHT); in gameplay_help_init()
255 Buttons[gr_screen.res][NEXT_PAGE_BUTTON].button.press_button(); in gameplay_help_process_key()
278 case NEXT_PAGE_BUTTON: in gameplay_help_button_pressed()
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/gamehelp/
H A Dgameplayhelp.cpp55 #define NEXT_PAGE_BUTTON 1 macro
238 Buttons[gr_screen.res][NEXT_PAGE_BUTTON].button.set_hotkey(KEY_RIGHT); in gameplay_help_init()
290 Buttons[gr_screen.res][NEXT_PAGE_BUTTON].button.press_button(); in gameplay_help_process_key()
313 case NEXT_PAGE_BUTTON: in gameplay_help_button_pressed()
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Laptop/
H A DHistory.cc86 NEXT_PAGE_BUTTON, enumerator
276 …giHistoryButton[NEXT_PAGE_BUTTON] = QuickCreateButtonImg(LAPTOPDIR "/arrows.sti", 6, 7, NEXT_BTN_X… in CreateHistoryButtons()
674 EnableButton(giHistoryButton[NEXT_PAGE_BUTTON], iCurrentHistoryPage < GetNumberOfHistoryPages()); in SetHistoryButtonStates()
H A DFinances.cc101 NEXT_PAGE_BUTTON, enumerator
791 …MakeButton(NEXT_PAGE_BUTTON, UseLoadedButtonImage(img, 6, 7), NEXT_BTN_X, BtnFinanceDisplayNex… in CreateFinanceButtons()
1218 EnableButton(giFinanceButton[NEXT_PAGE_BUTTON], has_next); in SetFinanceButtonStates()