Searched refs:NF_THIN (Results 1 – 2 of 2) sorted by relevance
/dports/games/openttd/openttd-12.1/src/ |
H A D | news_func.h | 32 …AddNewsItem(string, type, NF_NO_TRANSPARENT | NF_SHADE | NF_THIN, NR_VEHICLE, vehicle, station == … 47 …AddNewsItem(string, type, NF_NO_TRANSPARENT | NF_SHADE | NF_THIN, NR_TILE, tile, station == INVALI… 52 AddNewsItem(string, type, NF_NO_TRANSPARENT | NF_SHADE | NF_THIN, NR_INDUSTRY, industry); in AddIndustryNewsItem()
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H A D | news_type.h | 76 …NF_THIN = 0 << NFB_WINDOW_LAYOUT, ///< Thin news item. (Newspaper with headline and vie… enumerator
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