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Searched refs:NG_0PIC (Results 1 – 3 of 3) sorted by relevance

/dports/games/bstone/bstone-1.1.9/src/
H A Dgfxv.h417 extern int16_t NG_0PIC;
H A D3d_agent.cpp857 … LatchDrawPic(16 + loop, 162, gamestate.health_str[static_cast<int>(num++)] + NG_0PIC); in DrawHealthNum()
H A D3d_main.cpp5127 int16_t NG_0PIC = 0; variable
6313 NG_0PIC = 176; in initialize_gfxv_contants()