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Searched refs:NG_BLANKPIC (Results 1 – 3 of 3) sorted by relevance

/dports/games/bstone/bstone-1.1.9/src/
H A Dgfxv.h416 extern int16_t NG_BLANKPIC;
H A D3d_agent.cpp855 LatchDrawPic(16 + loop, 162, NG_BLANKPIC); in DrawHealthNum()
H A D3d_main.cpp5126 int16_t NG_BLANKPIC = 0; variable
6312 NG_BLANKPIC = 175; in initialize_gfxv_contants()