Searched refs:NODE_COLLECT_MAX (Results 1 – 2 of 2) sorted by relevance
/dports/games/openjk/OpenJK-07675e2/codemp/server/NPCNav/ |
H A D | navigator.cpp | 1254 #define NODE_COLLECT_MAX 16 //Maximum # of nodes collected at any time macro 1343 CollectNearestNodes( ent->r.currentOrigin, NODE_COLLECT_RADIUS, NODE_COLLECT_MAX, nodeChain ); in GetBestPathBetweenEnts() 1344 CollectNearestNodes( goal->r.currentOrigin, NODE_COLLECT_RADIUS, NODE_COLLECT_MAX, nodeChain2 ); in GetBestPathBetweenEnts() 1549 CollectNearestNodes( ent->r.currentOrigin, NODE_COLLECT_RADIUS, NODE_COLLECT_MAX, nodeChain ); in GetNearestNode()
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/dports/games/openjk/OpenJK-07675e2/codeJK2/game/ |
H A D | g_navigator.cpp | 1215 #define NODE_COLLECT_MAX 16 //Maximum # of nodes collected at any time macro 1304 CollectNearestNodes( ent->currentOrigin, NODE_COLLECT_RADIUS, NODE_COLLECT_MAX, nodeChain ); in GetBestPathBetweenEnts() 1305 CollectNearestNodes( goal->currentOrigin, NODE_COLLECT_RADIUS, NODE_COLLECT_MAX, nodeChain2 ); in GetBestPathBetweenEnts() 1510 CollectNearestNodes( ent->currentOrigin, NODE_COLLECT_RADIUS, NODE_COLLECT_MAX, nodeChain ); in GetNearestNode()
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