Searched refs:NO_CAMERA_CHOSEN (Results 1 – 2 of 2) sorted by relevance
142 floor_to_camera_index[j] = NO_CAMERA_CHOSEN; in Build_camera_table()166 if (cur_camera_number == NO_CAMERA_CHOSEN) in Object_visible_to_camera()188 cur_camera_number = NO_CAMERA_CHOSEN; in Reset_camera_director()310 cur_camera_number = NO_CAMERA_CHOSEN; // force a choose in Camera_director()356 if (cur_camera_number != NO_CAMERA_CHOSEN) { in Camera_director()
111 #define NO_CAMERA_CHOSEN 0xfffffffe macro