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Searched refs:NO_PROPOSAL (Results 1 – 7 of 7) sorted by relevance

/dports/games/lordsawar/lordsawar-0.3.2/src/gui/
H A Ddiplomacy-dialog.cpp102 if (proposal != Player::NO_PROPOSAL) in DiplomacyDialog()
/dports/games/lordsawar/lordsawar-0.3.2/src/
H A Dplayerlist.cpp489 (*pit)->proposeDiplomacy (Player::NO_PROPOSAL, (*it)); in negotiateDiplomacy()
491 (*it)->proposeDiplomacy (Player::NO_PROPOSAL, (*pit)); in negotiateDiplomacy()
H A Dgame.cpp1119 if (it->getDiplomaticProposal(p) != Player::NO_PROPOSAL) in init_turn_for_player()
1263 me->proposeDiplomacy (Player::NO_PROPOSAL, them); in maybeTreachery()
1265 them->proposeDiplomacy (Player::NO_PROPOSAL, me); in maybeTreachery()
H A Dplayer.cpp119 d_diplomatic_proposal[i] = NO_PROPOSAL; in Player()
2594 if (me == NO_PROPOSAL && them == NO_PROPOSAL) in negotiateDiplomacy()
2600 if (me == NO_PROPOSAL) in negotiateDiplomacy()
2609 if (them == NO_PROPOSAL) in negotiateDiplomacy()
2660 return NO_PROPOSAL; in getDiplomaticProposal()
H A Dplayer.h154 NO_PROPOSAL = 0, enumerator
H A DGameScenario.cpp646 pit->proposeDiplomacy(Player::NO_PROPOSAL, it); in setupDiplomacy()
H A Daction.cpp1775 case Player::NO_PROPOSAL: s +="nothing"; break; in dump()