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Searched refs:NO_PX_SHOW_EXIT_CURS (Results 1 – 3 of 3) sorted by relevance

/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/TileEngine/
H A DRenderWorld.h38 #define NO_PX_SHOW_EXIT_CURS 15 macro
H A DRenderWorld.cc2115 if (gusMouseYPos < NO_PX_SHOW_EXIT_CURS) ScrollFlags |= SCROLL_UP; in ScrollWorld()
2116 if (gusMouseYPos >= SCREEN_HEIGHT - NO_PX_SHOW_EXIT_CURS) ScrollFlags |= SCROLL_DOWN; in ScrollWorld()
2117 if (gusMouseXPos >= SCREEN_WIDTH - NO_PX_SHOW_EXIT_CURS) ScrollFlags |= SCROLL_RIGHT; in ScrollWorld()
2118 if (gusMouseXPos < NO_PX_SHOW_EXIT_CURS) ScrollFlags |= SCROLL_LEFT; in ScrollWorld()
2383 if (fOutRight && gusMouseXPos >= SCREEN_WIDTH - NO_PX_SHOW_EXIT_CURS) gfUIShowExitEast = TRUE; in ApplyScrolling()
2384 if (fOutLeft && gusMouseXPos < NO_PX_SHOW_EXIT_CURS) gfUIShowExitWest = TRUE; in ApplyScrolling()
2385 if (fOutTop && gusMouseYPos < NO_PX_SHOW_EXIT_CURS) gfUIShowExitNorth = TRUE; in ApplyScrolling()
2386 if (fOutBottom && gusMouseYPos >= SCREEN_HEIGHT - NO_PX_SHOW_EXIT_CURS) gfUIShowExitSouth = TRUE; in ApplyScrolling()
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Tactical/
H A DHandle_UI.cc658 if (gusMouseXPos < SCREEN_WIDTH - NO_PX_SHOW_EXIT_CURS) in SetUIMouseCursor()
685 if ( gusMouseXPos > NO_PX_SHOW_EXIT_CURS ) in SetUIMouseCursor()
712 if ( gusMouseYPos > NO_PX_SHOW_EXIT_CURS ) in SetUIMouseCursor()
740 if (gusMouseYPos < SCREEN_HEIGHT - NO_PX_SHOW_EXIT_CURS) in SetUIMouseCursor()