Home
last modified time | relevance | path

Searched refs:NPF_FLAG_IGNORE_RESERVED (Results 1 – 1 of 1) sorted by relevance

/dports/games/openttd/openttd-12.1/src/pathfinder/npf/
H A Dnpf.cpp65 NPF_FLAG_IGNORE_RESERVED, ///< Used to mark that reserved tiles should be considered impassable enumerator
952 if (NPFGetFlag(&current->path.node, NPF_FLAG_IGNORE_RESERVED)) { in NPFFollowTrack()
1018 NPFSetFlag(start1, NPF_FLAG_IGNORE_RESERVED, ignore_reserved); in NPFRouteInternal()
1025 NPFSetFlag(start2, NPF_FLAG_IGNORE_RESERVED, ignore_reserved); in NPFRouteInternal()