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Searched refs:NUMMAPTHINGSTRINGARGS (Results 1 – 4 of 4) sorted by relevance

/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/
H A Ddoomdata.h200 #define NUMMAPTHINGSTRINGARGS 2 macro
215 char *stringargs[NUMMAPTHINGSTRINGARGS];
H A Dlua_mobjlib.c851 if (i < 0 || i >= NUMMAPTHINGSTRINGARGS) in thingstringargs_get()
860 lua_pushinteger(L, NUMMAPTHINGSTRINGARGS); in thingstringargs_len()
H A Dm_cheat.c1112 memset(mt->stringargs, 0x00, NUMMAPTHINGSTRINGARGS*sizeof(*mt->stringargs)); in OP_CreateNewMapThing()
H A Dp_setup.c1385 memset(mt->stringargs, 0x00, NUMMAPTHINGSTRINGARGS*sizeof(*mt->stringargs)); in P_LoadThings()
1726 if (argnum >= NUMMAPTHINGSTRINGARGS) in ParseTextmapThingParameter()
1941 memset(mt->stringargs, 0x00, NUMMAPTHINGSTRINGARGS*sizeof(*mt->stringargs)); in P_LoadTextmap()