Searched refs:NUMTRANSMAPS (Results 1 – 9 of 9) sorted by relevance
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/ |
H A D | p_pspr.h | 99 NUMTRANSMAPS enumerator
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H A D | p_polyobj.c | 215 po->translucency = max(min(line->args[2], NUMTRANSMAPS), 0); in Polyobj_GetInfo() 2524 po->translucency = max(min(th->destvalue, NUMTRANSMAPS), 0); in T_PolyObjFade() 2535 : abs(FixedMul(FixedDiv(256, NUMTRANSMAPS), NUMTRANSMAPS - th->destvalue) in T_PolyObjFade() 2536 …- FixedMul(FixedDiv(256, NUMTRANSMAPS), NUMTRANSMAPS - th->sourcevalue)); // speed-based internal … in T_PolyObjFade() 2547 if (po->translucency >= NUMTRANSMAPS) // invisible in T_PolyObjFade() 2570 if (po->translucency >= NUMTRANSMAPS) in T_PolyObjFade() 2572 po->translucency = NUMTRANSMAPS-1; in T_PolyObjFade() 2639 th->timer = abs(FixedMul(FixedDiv(256, NUMTRANSMAPS), NUMTRANSMAPS - th->destvalue) in EV_DoPolyObjFade() 2640 …- FixedMul(FixedDiv(256, NUMTRANSMAPS), NUMTRANSMAPS - th->sourcevalue)); // delta converted to 25… in EV_DoPolyObjFade()
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H A D | deh_tables.c | 4877 {"NUMTRANSMAPS",NUMTRANSMAPS},
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H A D | r_draw.c | 333 #define ClipTransLevel(trans) max(min((trans), NUMTRANSMAPS-2), 0)
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H A D | p_mobj.c | 8096 mobj->frame = (NUMTRANSMAPS - ((mobj->tics >> 2) + 1)) << FF_TRANSSHIFT; in P_MobjDeadThink() 10032 … if ((signed)((mobj->frame & FF_TRANSMASK) >> FF_TRANSSHIFT) < (NUMTRANSMAPS-1) - (2*mobj->fuse)/3) in P_MobjThinker() 10034 …mobj->frame = (mobj->frame & ~FF_TRANSMASK) | (((NUMTRANSMAPS-1) - (2*mobj->fuse)/3) << FF_TRANSSH… in P_MobjThinker() 10038 if ((signed)((mobj->frame & FF_TRANSMASK) >> FF_TRANSSHIFT) < (NUMTRANSMAPS-1) - mobj->fuse / 2) in P_MobjThinker() 10040 …mobj->frame = (mobj->frame & ~FF_TRANSMASK) | (((NUMTRANSMAPS-1) - mobj->fuse / 2) << FF_TRANSSHIF… in P_MobjThinker()
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H A D | r_segs.c | 175 if (curline->polyseg->translucency >= NUMTRANSMAPS) in R_RenderMaskedSegRange()
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H A D | r_things.c | 1840 if (trans >= NUMTRANSMAPS)
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H A D | p_spec.c | 1122 po->translucency = max(min(po->translucency, NUMTRANSMAPS), 0); in PolyTranslucency() 1166 pfd.destvalue = max(min(pfd.destvalue, NUMTRANSMAPS), 0); in PolyFade()
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/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/hardware/ |
H A D | hw_main.c | 1481 if (gl_curline->polyseg->translucency >= NUMTRANSMAPS) // wall not drawn in HWR_ProcessSeg() 2898 if (po_ptrs[i]->translucency >= NUMTRANSMAPS) in HWR_AddPolyObjectPlanes()
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