Home
last modified time | relevance | path

Searched refs:NWarriors (Results 1 – 15 of 15) sorted by relevance

/dports/games/exhaust/exhaust-1.9.2/
H A Dexhaust.c34 static unsigned int NWarriors = 0; variable
172 Results[0] = (u32_t*)malloc(sizeof(u32_t)*NWarriors*(NWarriors+1)); in alloc_related_memory()
173 for (i=1; i<NWarriors; i++) { in alloc_related_memory()
194 for (i=0; i<NWarriors; i++) { in import_warriors()
278 } while (pos < NWarriors); in posit()
329 if (NWarriors == 2) { in compute_positions()
335 if (NWarriors>2) { in compute_positions()
411 for (j=0; j<=NWarriors; j++) { in clear_results()
442 for (i=0; i<NWarriors; i++) { in output_results()
539 ++NWarriors; in readargs()
[all …]
H A Dsim.c59 static unsigned int NWarriors = 0; variable
126 free_pspaces(NWarriors); in sim_free_bufs()
129 if ( War_Tab ) free( War_Tab ); War_Tab = NULL; NWarriors = 0; in sim_free_bufs()
150 NWarriors = nwars; in sim_alloc_bufs2()
318 for (i=0; i<NWarriors; i++) { in sim_clear_pspaces()
328 for (i=0; i<NWarriors; i++) { in sim_reset_pspaces()
623 queue_end = Queue_Mem + NWarriors*Processes+1; in sim_proper()
/dports/games/exhaust-doc/exhaust-1.9.2/
H A Dexhaust.c34 static unsigned int NWarriors = 0; variable
172 Results[0] = (u32_t*)malloc(sizeof(u32_t)*NWarriors*(NWarriors+1)); in alloc_related_memory()
173 for (i=1; i<NWarriors; i++) { in alloc_related_memory()
194 for (i=0; i<NWarriors; i++) { in import_warriors()
278 } while (pos < NWarriors); in posit()
329 if (NWarriors == 2) { in compute_positions()
335 if (NWarriors>2) { in compute_positions()
411 for (j=0; j<=NWarriors; j++) { in clear_results()
442 for (i=0; i<NWarriors; i++) { in output_results()
539 ++NWarriors; in readargs()
[all …]
H A Dsim.c59 static unsigned int NWarriors = 0; variable
126 free_pspaces(NWarriors); in sim_free_bufs()
129 if ( War_Tab ) free( War_Tab ); War_Tab = NULL; NWarriors = 0; in sim_free_bufs()
150 NWarriors = nwars; in sim_alloc_bufs2()
318 for (i=0; i<NWarriors; i++) { in sim_clear_pspaces()
328 for (i=0; i<NWarriors; i++) { in sim_reset_pspaces()
623 queue_end = Queue_Mem + NWarriors*Processes+1; in sim_proper()
/dports/games/exhaust-ma/exhaust-ma-1.9/
H A Dexhaust.c36 static unsigned int NWarriors = 0; variable
132 for (i=0; i<NWarriors; i++) { in import_warriors()
144 for (i=0; i<NWarriors; i++) { in check_sanity()
157 for (i=0; i<NWarriors; i++) { in check_sanity()
216 } while (pos < NWarriors); in posit()
249 j = *seed % (NWarriors - i) + i; in npos()
267 if (NWarriors == 2) { in compute_positions()
273 if (NWarriors>2) { in compute_positions()
349 for (j=0; j<=NWarriors; j++) { in clear_results()
380 for (i=0; i<NWarriors; i++) { in output_results()
[all …]
H A Dsim.c61 static unsigned int NWarriors = 0; variable
127 free_pspaces(NWarriors); in sim_free_bufs()
130 if ( War_Tab ) free( War_Tab ); War_Tab = NULL; NWarriors = 0; in sim_free_bufs()
149 NWarriors = nwars; in sim_alloc_bufs2()
316 for (i=0; i<NWarriors; i++) { in sim_clear_pspaces()
326 for (i=0; i<NWarriors; i++) { in sim_reset_pspaces()
588 insn_t** const queue_end = Queue_Mem + NWarriors*Processes+1; in sim_proper()
/dports/games/tycho/tycho/
H A Dexhaust.c39 static unsigned int NWarriors = 0; variable
188 for (i = 0; i < NWarriors; i++) { in import_warriors()
274 } while (pos < NWarriors); in posit()
320 if (NWarriors == 1) in compute_positions()
324 if (NWarriors == 2) { in compute_positions()
330 if (NWarriors > 2) { in compute_positions()
369 if(j > NWarriors) in load_warriors()
485 printf (valueu64, (NWarriors * (NWarriors / 2) * OPT_rounds)); in output_results()
495 printf (valueu64, (NWarriors * (NWarriors / 2) * OPT_rounds) / run_time); in output_results()
618 ++NWarriors; in readargs()
[all …]
H A Dexstat.c12 int NWarriors; variable
70 for(i=0; i<NWarriors; i++) { in dump_stats()
75 for(i=0; i<NWarriors; i++) { in dump_stats()
78 for(j=0; j<NWarriors; j++) { in dump_stats()
108 for(i=0; i<NWarriors; i++) { in dump_stats()
113 for(j=0; j<NWarriors; j++) { in dump_stats()
222 NWarriors = argc-1; in main()
225 opmod_enquiry = (opmod_enquiry_t**)malloc(NWarriors*sizeof(opmod_enquiry_t*)); in main()
226 for(i=0; i<NWarriors; i++) { in main()
227 opmod_enquiry[i] = (opmod_enquiry_t*)calloc(NWarriors,sizeof(opmod_enquiry_t)); in main()
H A Dsim.c61 static unsigned int NWarriors = 0; variable
159 free_pspaces(NWarriors); in sim_free_bufs()
162 if ( War_Tab ) free( War_Tab ); War_Tab = NULL; NWarriors = 0; in sim_free_bufs()
189 NWarriors = nwars; in sim_alloc_bufs2()
357 for (i=0; i<NWarriors; i++) { in sim_clear_pspaces()
367 for (i=0; i<NWarriors; i++) { in sim_reset_pspaces()
662 queue_end = Queue_Mem + NWarriors*Processes+1; in sim_proper()
/dports/games/species/tycho/
H A Dexhaust.c39 static unsigned int NWarriors = 0; variable
188 for (i = 0; i < NWarriors; i++) { in import_warriors()
274 } while (pos < NWarriors); in posit()
320 if (NWarriors == 1) in compute_positions()
324 if (NWarriors == 2) { in compute_positions()
330 if (NWarriors > 2) { in compute_positions()
369 if(j > NWarriors) in load_warriors()
485 printf (valueu64, (NWarriors * (NWarriors / 2) * OPT_rounds)); in output_results()
495 printf (valueu64, (NWarriors * (NWarriors / 2) * OPT_rounds) / run_time); in output_results()
618 ++NWarriors; in readargs()
[all …]
H A Dexstat.c12 int NWarriors; variable
70 for(i=0; i<NWarriors; i++) { in dump_stats()
75 for(i=0; i<NWarriors; i++) { in dump_stats()
78 for(j=0; j<NWarriors; j++) { in dump_stats()
108 for(i=0; i<NWarriors; i++) { in dump_stats()
113 for(j=0; j<NWarriors; j++) { in dump_stats()
222 NWarriors = argc-1; in main()
225 opmod_enquiry = (opmod_enquiry_t**)malloc(NWarriors*sizeof(opmod_enquiry_t*)); in main()
226 for(i=0; i<NWarriors; i++) { in main()
227 opmod_enquiry[i] = (opmod_enquiry_t*)calloc(NWarriors,sizeof(opmod_enquiry_t)); in main()
H A Dsim.c61 static unsigned int NWarriors = 0; variable
159 free_pspaces(NWarriors); in sim_free_bufs()
162 if ( War_Tab ) free( War_Tab ); War_Tab = NULL; NWarriors = 0; in sim_free_bufs()
189 NWarriors = nwars; in sim_alloc_bufs2()
357 for (i=0; i<NWarriors; i++) { in sim_clear_pspaces()
367 for (i=0; i<NWarriors; i++) { in sim_reset_pspaces()
662 queue_end = Queue_Mem + NWarriors*Processes+1; in sim_proper()
/dports/games/fmars/fmars-0.0.207/
H A Dexhaust.c43 static unsigned int NWarriors = 0; variable
147 for (i = 0; i < NWarriors; i++) in import_warriors()
188 for (i = 0; i < NWarriors; i++) in check_sanity()
204 for (i = 0; i < NWarriors; i++) in check_sanity()
271 while (pos < NWarriors); in posit()
321 if (NWarriors == 1) in compute_positions()
325 if (NWarriors == 2) in compute_positions()
336 if (NWarriors > 2) in compute_positions()
357 (NWarriors + round - i) % NWarriors); in load_warriors()
411 if (NWarriors == 2 && !OPT_m) in output_results()
[all …]
/dports/games/tycho/species/
H A Dsim.c59 static unsigned int NWarriors = 0; variable
134 free_pspaces(NWarriors); in sim_free_bufs()
137 if ( War_Tab ) free( War_Tab ); War_Tab = NULL; NWarriors = 0; in sim_free_bufs()
158 NWarriors = nwars; in sim_alloc_bufs2()
326 for (i=0; i<NWarriors; i++) { in sim_clear_pspaces()
336 for (i=0; i<NWarriors; i++) { in sim_reset_pspaces()
631 queue_end = Queue_Mem + NWarriors*Processes+1; in sim_proper()
/dports/games/species/species/
H A Dsim.c59 static unsigned int NWarriors = 0; variable
134 free_pspaces(NWarriors); in sim_free_bufs()
137 if ( War_Tab ) free( War_Tab ); War_Tab = NULL; NWarriors = 0; in sim_free_bufs()
158 NWarriors = nwars; in sim_alloc_bufs2()
326 for (i=0; i<NWarriors; i++) { in sim_clear_pspaces()
336 for (i=0; i<NWarriors; i++) { in sim_reset_pspaces()
631 queue_end = Queue_Mem + NWarriors*Processes+1; in sim_proper()