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Searched refs:NationRelation (Results 1 – 20 of 20) sorted by relevance

/dports/games/7kaa/7kaa-2.15.4p1/src/
H A DOAI_TALK.cpp166 NationRelation* nationRelation = get_relation(talkMsg->from_nation_recno); in notify_talk_msg()
241 NationRelation* nationRelation = get_relation(withNationRecno); in consider_trade_treaty()
301 NationRelation* nationRelation = get_relation(withNationRecno); in consider_friendly_treaty()
329 NationRelation* nationRelation = get_relation(withNationRecno); in consider_alliance_treaty()
359 NationRelation* nationRelation = get_relation(withNationRecno); in consider_cease_war()
547 NationRelation* nationRelation = get_relation(nationRecno); in consider_alliance_rating()
720 NationRelation* nationRelation = get_relation(talkMsg->from_nation_recno); in consider_give_aid()
846 NationRelation* againstRelation = get_relation(talkMsg->talk_para1); in consider_declare_war()
889 NationRelation* againstRelation = get_relation(talkMsg->talk_para1); in consider_trade_embargo()
939 NationRelation* fromRelation = get_relation(talkMsg->from_nation_recno); in consider_military_aid()
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H A DONATIONB.cpp54 const char* NationRelation::relation_status_str_array[5] =
63 const char* NationRelation::duration_of_status_str_array[5] =
296 memset( nationRelation, 0, sizeof(NationRelation) ); in init_relation()
786 NationRelation* nationRelation; in next_month()
872 NationRelation* nationRelation = relation_array; in next_year()
1055 NationRelation* nationRelation = get_relation(nationRecno); in change_ai_relation_level()
1079 NationRelation* nationRelation = get_relation(nationRecno); in set_relation_status()
1222 NationRelation* NationBase::get_relation(int nationRecno) in get_relation()
2343 const char* NationRelation::status_str() in status_str()
2352 char* NationRelation::status_duration_str() in status_duration_str()
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H A DOAI_DIPL.cpp129 NationRelation* nationRelation = get_relation(talkMsg->to_nation_recno); in ai_notify_reply()
284 NationRelation* nationRelation; in think_propose_friendly_treaty()
326 NationRelation* nationRelation; in think_propose_alliance_treaty()
366 NationRelation* nationRelation; in think_request_cease_war()
416 NationRelation* nationRelation; in think_end_treaty()
480 NationRelation *ourRelation; in think_trade_treaty()
635 NationRelation* nationRelation; in think_declare_war()
719 NationRelation* nationRelation = get_relation(talkNationRecno); in think_give_tribute_aid()
H A DOAI_GRAN.cpp230 NationRelation* nationRelation; in think_deal_with_one_enemy()
467 NationRelation* nationRelation = get_relation(nationRecno); in ai_surrender_to_rating()
700 NationRelation* nationRelation = get_relation(enemyNationRecno); in think_ally_against_big_enemy()
727 NationRelation *ourNationRelation, *enemyNationRelation; in think_ally_against_big_enemy()
761 NationRelation *nationRelation = get_relation(friendlyNationRecno); in ai_should_attack_friendly()
790 NationRelation *nationRelation = get_relation(nationRecno); in ai_end_treaty()
967 NationRelation* nationRelation = get_relation(targetNationRecno); in think_against_mine_monopoly()
H A DOUNITI.cpp844 NationRelation* nationRelation = nationPtr->get_relation(targetNationRecno); in idle_detect_unit_checking()
907 NationRelation* nationRelation = nationPtr->get_relation(targetNationRecno); in idle_detect_firm_checking()
963 NationRelation* nationRelation = nationPtr->get_relation(targetNationRecno); in idle_detect_town_checking()
1014 NationRelation* nationRelation = nationPtr->get_relation(targetNationRecno); in idle_detect_wall_checking()
H A DOTALKMSG.cpp77 NationRelation* fromRelation = fromNation->get_relation(to_nation_recno); in process_accepted_reply()
78 NationRelation* toRelation = toNation->get_relation(from_nation_recno); in process_accepted_reply()
H A DOAI_CAP2.cpp292 NationRelation* nationRelation = get_relation(targetTown->nation_recno); in think_capture_enemy_town_target()
H A DOAI_MAIN.cpp644 NationRelation* nationRelation; in ai_improve_relation()
H A DOR_NAT.cpp317 NationRelation* nationRelation = viewingNation->get_relation(nationRecno); in put_nation_rec()
496 NationRelation* nationRelation = viewingNation->get_relation(nationRecno); in disp_nation_info()
H A DOAI_ATTK.cpp834 NationRelation *nationRelation; in think_secret_attack()
H A DOF_MARK2.cpp749 NationRelation* nationRelation = nationPtr->get_relation(firmPtr->nation_recno); in think_mft_specific_product()
H A DOWORLD.cpp581 NationRelation *relation = (~nation_array)->get_relation(firmPtr->nation_recno); in explore()
610 NationRelation *relation = (~nation_array)->get_relation(townPtr->nation_recno); in explore()
H A DOF_CAMP2.cpp766 NationRelation* nationRelation = ownNation->get_relation(townPtr->nation_recno); in think_capture_target_town()
H A DOTALKRES.cpp520 NationRelation *nationRelation = fromNation->get_relation(toNationRecno); in can_send_msg()
H A DOSYS.cpp752 NationRelation *relation = (~nation_array)->get_relation(nationRecno); in main_loop()
H A DOFIRM.cpp1264 NationRelation *relation = (~nation_array)->get_relation(nation_recno); in establish_contact_with_player()
H A DOTOWN.cpp303 NationRelation *relation = (~nation_array)->get_relation(nation_recno); in establish_contact_with_player()
H A DOGFILE3.cpp1457 static void visit_nation_relation(Visitor *v, NationRelation *nr) in visit_nation_relation()
/dports/games/7kaa/7kaa-2.15.4p1/include/
H A DONATIONB.h95 struct NationRelation // many-to-many relationships between nations struct
283 NationRelation relation_array[MAX_NATION]; // inter-relationship with other nations
301 NationRelation* get_relation(int nationRecno);
303 NationRelation* get_relation(int nationRecno) { return relation_array+nationRecno-1; } in get_relation()
H A DOGF_V1.h266 NationRelation relation_array[MAX_NATION]; // inter-relationship with other nations