Searched refs:NetGetGameData (Results 1 – 8 of 8) sorted by relevance
65 void *NetGetGameData(void) in NetGetGameData() function
246 void *NetGetGameData(void);
512 game_info* myGameInfo= (game_info *)NetGetGameData(); in network_join()713 game_info *info= (game_info *)NetGetGameData(); in gathererSearch()1550 game= (game_info *)NetGetGameData(); in reassign_player_colors()
1761 void *NetGetGameData( in NetGetGameData() function
718 game_info *network_game_info= (game_info *)NetGetGameData(); in make_restored_game_relevant()1979 game_info *network_game_info= (game_info *)NetGetGameData(); in begin_game()
776 if (!game_is_networked || use_map_file(((game_info *) NetGetGameData())->parent_checksum)) in goto_level()
2890 lua_pushinteger(L, ((game_info *) NetGetGameData())->parent_checksum); in Lua_HUDLevel_Get_Map_Checksum()
3190 lua_pushinteger(L, ((game_info *) NetGetGameData())->parent_checksum); in Lua_Level_Get_Map_Checksum()